| Index: Source/platform/Timer.h
|
| diff --git a/Source/platform/Timer.h b/Source/platform/Timer.h
|
| index 67d815f1bcf7a4a02568cc0488f0bd637cf62fdb..966aa5d2b8c8939cb1204e9de36325afc966a3ea 100644
|
| --- a/Source/platform/Timer.h
|
| +++ b/Source/platform/Timer.h
|
| @@ -27,11 +27,11 @@
|
| #define Timer_h
|
|
|
| #include "platform/PlatformExport.h"
|
| +#include "platform/TimerHeapEntry.h"
|
| #include "platform/heap/Handle.h"
|
| #include "public/platform/WebTraceLocation.h"
|
| #include "wtf/Noncopyable.h"
|
| #include "wtf/Threading.h"
|
| -#include "wtf/Vector.h"
|
|
|
| namespace blink {
|
|
|
| @@ -43,8 +43,9 @@ public:
|
| TimerBase();
|
| virtual ~TimerBase();
|
|
|
| - void start(double nextFireInterval, double repeatInterval, const WebTraceLocation&);
|
| + static void fireTimersInNestedEventLoop();
|
|
|
| + void start(double nextFireInterval, double repeatInterval, const WebTraceLocation&);
|
| void startRepeating(double repeatInterval, const WebTraceLocation& caller)
|
| {
|
| start(repeatInterval, repeatInterval, caller);
|
| @@ -53,64 +54,52 @@ public:
|
| {
|
| start(interval, 0, caller);
|
| }
|
| -
|
| void stop();
|
| +
|
| bool isActive() const;
|
| +
|
| + // FIXME: ThreadTimers dabbles with nextFireTime, but other timers
|
| + // (eg suspendableTimer) manipulate it too; why is it safe?
|
| + double nextFireTime() const { return m_heapEntry.value(); }
|
| + void setNextFireTime(double);
|
| +
|
| + const TimerHeapEntry& heapEntry() const { return m_heapEntry; }
|
| + TimerHeapEntry& heapEntry() { return m_heapEntry; }
|
| const WebTraceLocation& location() const { return m_location; }
|
| + double repeatInterval() const { return m_repeatInterval; }
|
|
|
| + // FIXME: This is only used by SMILTimeContainer; the API it
|
| + // really wants is something like "can I get this sooner by
|
| + // rescheduling it" or something like that.
|
| double nextFireInterval() const;
|
| +
|
| + // FIXME: This is only used by SuspendableTimer. Push it down to
|
| + // that type.
|
| double nextUnalignedFireInterval() const;
|
| - double repeatInterval() const { return m_repeatInterval; }
|
|
|
| + // FIXME: This is only used by DOMTimer. Push it down to that type.
|
| + void didChangeAlignmentInterval();
|
| +
|
| + // FIXME: This is only used by DOMTimer. Push it down to that type.
|
| void augmentRepeatInterval(double delta) {
|
| - setNextFireTime(m_nextFireTime + delta);
|
| + setNextFireTime(nextFireTime() + delta);
|
| m_repeatInterval += delta;
|
| }
|
|
|
| - void didChangeAlignmentInterval();
|
| -
|
| - static void fireTimersInNestedEventLoop();
|
| -
|
| -private:
|
| + // Used by ThreadTimers
|
| virtual void fired() = 0;
|
|
|
| +private:
|
| virtual double alignedFireTime(double fireTime) const { return fireTime; }
|
|
|
| - void checkConsistency() const;
|
| - void checkHeapIndex() const;
|
| -
|
| - void setNextFireTime(double);
|
| -
|
| - bool inHeap() const { return m_heapIndex != -1; }
|
| -
|
| - bool hasValidHeapPosition() const;
|
| - void updateHeapIfNeeded(double oldTime);
|
| -
|
| - void heapDecreaseKey();
|
| - void heapDelete();
|
| - void heapDeleteMin();
|
| - void heapIncreaseKey();
|
| - void heapInsert();
|
| - void heapPop();
|
| - void heapPopMin();
|
| -
|
| - Vector<TimerBase*>& timerHeap() const { ASSERT(m_cachedThreadGlobalTimerHeap); return *m_cachedThreadGlobalTimerHeap; }
|
| -
|
| - double m_nextFireTime; // 0 if inactive
|
| double m_unalignedNextFireTime; // m_nextFireTime not considering alignment interval
|
| double m_repeatInterval; // 0 if not repeating
|
| - int m_heapIndex; // -1 if not in heap
|
| - unsigned m_heapInsertionOrder; // Used to keep order among equal-fire-time timers
|
| - Vector<TimerBase*>* m_cachedThreadGlobalTimerHeap;
|
| + TimerHeapEntry m_heapEntry;
|
| WebTraceLocation m_location;
|
|
|
| #if ENABLE(ASSERT)
|
| ThreadIdentifier m_thread;
|
| #endif
|
| -
|
| - friend class ThreadTimers;
|
| - friend class TimerHeapLessThanFunction;
|
| - friend class TimerHeapReference;
|
| };
|
|
|
| template<typename T, bool = IsGarbageCollectedType<T>::value>
|
| @@ -158,7 +147,7 @@ private:
|
| inline bool TimerBase::isActive() const
|
| {
|
| ASSERT(m_thread == currentThread());
|
| - return m_nextFireTime;
|
| + return nextFireTime();
|
| }
|
|
|
| }
|
|
|