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Unified Diff: Source/platform/Timer.h

Issue 959263002: WIP - not ready for review (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Decouple TimerHeap and ThreadTimers. Created 5 years, 10 months ago
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Index: Source/platform/Timer.h
diff --git a/Source/platform/Timer.h b/Source/platform/Timer.h
index 67d815f1bcf7a4a02568cc0488f0bd637cf62fdb..966aa5d2b8c8939cb1204e9de36325afc966a3ea 100644
--- a/Source/platform/Timer.h
+++ b/Source/platform/Timer.h
@@ -27,11 +27,11 @@
#define Timer_h
#include "platform/PlatformExport.h"
+#include "platform/TimerHeapEntry.h"
#include "platform/heap/Handle.h"
#include "public/platform/WebTraceLocation.h"
#include "wtf/Noncopyable.h"
#include "wtf/Threading.h"
-#include "wtf/Vector.h"
namespace blink {
@@ -43,8 +43,9 @@ public:
TimerBase();
virtual ~TimerBase();
- void start(double nextFireInterval, double repeatInterval, const WebTraceLocation&);
+ static void fireTimersInNestedEventLoop();
+ void start(double nextFireInterval, double repeatInterval, const WebTraceLocation&);
void startRepeating(double repeatInterval, const WebTraceLocation& caller)
{
start(repeatInterval, repeatInterval, caller);
@@ -53,64 +54,52 @@ public:
{
start(interval, 0, caller);
}
-
void stop();
+
bool isActive() const;
+
+ // FIXME: ThreadTimers dabbles with nextFireTime, but other timers
+ // (eg suspendableTimer) manipulate it too; why is it safe?
+ double nextFireTime() const { return m_heapEntry.value(); }
+ void setNextFireTime(double);
+
+ const TimerHeapEntry& heapEntry() const { return m_heapEntry; }
+ TimerHeapEntry& heapEntry() { return m_heapEntry; }
const WebTraceLocation& location() const { return m_location; }
+ double repeatInterval() const { return m_repeatInterval; }
+ // FIXME: This is only used by SMILTimeContainer; the API it
+ // really wants is something like "can I get this sooner by
+ // rescheduling it" or something like that.
double nextFireInterval() const;
+
+ // FIXME: This is only used by SuspendableTimer. Push it down to
+ // that type.
double nextUnalignedFireInterval() const;
- double repeatInterval() const { return m_repeatInterval; }
+ // FIXME: This is only used by DOMTimer. Push it down to that type.
+ void didChangeAlignmentInterval();
+
+ // FIXME: This is only used by DOMTimer. Push it down to that type.
void augmentRepeatInterval(double delta) {
- setNextFireTime(m_nextFireTime + delta);
+ setNextFireTime(nextFireTime() + delta);
m_repeatInterval += delta;
}
- void didChangeAlignmentInterval();
-
- static void fireTimersInNestedEventLoop();
-
-private:
+ // Used by ThreadTimers
virtual void fired() = 0;
+private:
virtual double alignedFireTime(double fireTime) const { return fireTime; }
- void checkConsistency() const;
- void checkHeapIndex() const;
-
- void setNextFireTime(double);
-
- bool inHeap() const { return m_heapIndex != -1; }
-
- bool hasValidHeapPosition() const;
- void updateHeapIfNeeded(double oldTime);
-
- void heapDecreaseKey();
- void heapDelete();
- void heapDeleteMin();
- void heapIncreaseKey();
- void heapInsert();
- void heapPop();
- void heapPopMin();
-
- Vector<TimerBase*>& timerHeap() const { ASSERT(m_cachedThreadGlobalTimerHeap); return *m_cachedThreadGlobalTimerHeap; }
-
- double m_nextFireTime; // 0 if inactive
double m_unalignedNextFireTime; // m_nextFireTime not considering alignment interval
double m_repeatInterval; // 0 if not repeating
- int m_heapIndex; // -1 if not in heap
- unsigned m_heapInsertionOrder; // Used to keep order among equal-fire-time timers
- Vector<TimerBase*>* m_cachedThreadGlobalTimerHeap;
+ TimerHeapEntry m_heapEntry;
WebTraceLocation m_location;
#if ENABLE(ASSERT)
ThreadIdentifier m_thread;
#endif
-
- friend class ThreadTimers;
- friend class TimerHeapLessThanFunction;
- friend class TimerHeapReference;
};
template<typename T, bool = IsGarbageCollectedType<T>::value>
@@ -158,7 +147,7 @@ private:
inline bool TimerBase::isActive() const
{
ASSERT(m_thread == currentThread());
- return m_nextFireTime;
+ return nextFireTime();
}
}
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