| Index: sky/engine/core/rendering/RenderObject.h
|
| diff --git a/sky/engine/core/rendering/RenderObject.h b/sky/engine/core/rendering/RenderObject.h
|
| index c2f51dc9ef55f79335cc6e4636c37ff521d08446..abd90249658d3f6c47a1e6c8993f1b0febd35ef0 100644
|
| --- a/sky/engine/core/rendering/RenderObject.h
|
| +++ b/sky/engine/core/rendering/RenderObject.h
|
| @@ -880,13 +880,6 @@ inline void RenderObject::setSelectionStateIfNeeded(SelectionState state)
|
| setSelectionState(state);
|
| }
|
|
|
| -inline void makeMatrixRenderable(TransformationMatrix& matrix)
|
| -{
|
| - // FIXME(sky): We shouldn't need to do this once Skia has 4x4 matrix support.
|
| - // Until then, 3d transforms don't work right.
|
| - matrix.makeAffine();
|
| -}
|
| -
|
| #define DEFINE_RENDER_OBJECT_TYPE_CASTS(thisType, predicate) \
|
| DEFINE_TYPE_CASTS(thisType, RenderObject, object, object->predicate, object.predicate)
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|
|
|
|