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Unified Diff: src/core/SkPMFloat.h

Issue 952453004: Revert of Sketch SkPMFloat (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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Index: src/core/SkPMFloat.h
diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h
deleted file mode 100644
index 26bc9cce076b79c230c2da76e6095d4e057e10ae..0000000000000000000000000000000000000000
--- a/src/core/SkPMFloat.h
+++ /dev/null
@@ -1,50 +0,0 @@
-#ifndef SkPM_DEFINED
-#define SkPM_DEFINED
-
-#include "SkTypes.h"
-#include "SkColor.h"
-
-// As usual, there are two ways to increase alignment... the MSVC way and the everyone-else way.
-#ifdef _MSC_VER
- #define ALIGN(N) __declspec(align(N))
-#else
- #define ALIGN(N) __attribute__((aligned(N)))
-#endif
-
-// A pre-multiplied color in the same order as SkPMColor storing each component as a float.
-struct ALIGN(16) SkPMFloat {
- float fColor[4];
-
- float a() const { return fColor[SK_A32_SHIFT / 8]; }
- float r() const { return fColor[SK_R32_SHIFT / 8]; }
- float g() const { return fColor[SK_G32_SHIFT / 8]; }
- float b() const { return fColor[SK_B32_SHIFT / 8]; }
-
- void setA(float val) { fColor[SK_A32_SHIFT / 8] = val; }
- void setR(float val) { fColor[SK_R32_SHIFT / 8] = val; }
- void setG(float val) { fColor[SK_G32_SHIFT / 8] = val; }
- void setB(float val) { fColor[SK_B32_SHIFT / 8] = val; }
-
- void set(SkPMColor);
-
- SkPMColor get() const; // May SkASSERT(this->isValid()).
- SkPMColor clamped() const; // Will clamp all values to [0,1], then SkASSERT(this->isValid()).
-
- bool isValid() const {
- return this->a() >= 0 && this->a() <= 1
- && this->r() >= 0 && this->r() <= this->a()
- && this->g() >= 0 && this->g() <= this->a()
- && this->b() >= 0 && this->b() <= this->a();
- }
-};
-#undef ALIGN
-
-#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
- #include "../opts/SkPMFloat_SSE2.h"
-#elif defined(__ARM_NEON__)
- #include "../opts/SkPMFloat_neon.h"
-#else
- #include "../opts/SkPMFloat_none.h"
-#endif
-
-#endif//SkPM_DEFINED
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