Index: gpu/command_buffer/service/feature_info.cc |
diff --git a/gpu/command_buffer/service/feature_info.cc b/gpu/command_buffer/service/feature_info.cc |
index cb05749d80700505f1a374ead0eb5105ebbf25a3..803b1210b8e55c96764869810a5ddc7a5e9130a3 100644 |
--- a/gpu/command_buffer/service/feature_info.cc |
+++ b/gpu/command_buffer/service/feature_info.cc |
@@ -132,10 +132,7 @@ |
use_arb_occlusion_query2_for_occlusion_query_boolean(false), |
use_arb_occlusion_query_for_occlusion_query_boolean(false), |
native_vertex_array_object(false), |
- ext_texture_format_atc(false), |
ext_texture_format_bgra8888(false), |
- ext_texture_format_dxt1(false), |
- ext_texture_format_dxt5(false), |
enable_shader_name_hashing(false), |
enable_samplers(false), |
ext_draw_buffers(false), |
@@ -336,8 +333,6 @@ |
} |
if (enable_dxt1) { |
- feature_flags_.ext_texture_format_dxt1 = true; |
- |
AddExtensionString("GL_EXT_texture_compression_dxt1"); |
validators_.compressed_texture_format.AddValue( |
GL_COMPRESSED_RGB_S3TC_DXT1_EXT); |
@@ -355,25 +350,12 @@ |
} |
if (enable_dxt5) { |
- feature_flags_.ext_texture_format_dxt5 = true; |
- |
// The difference between GL_EXT_texture_compression_s3tc and |
// GL_CHROMIUM_texture_compression_dxt5 is that the former |
// requires on the fly compression. The latter does not. |
AddExtensionString("GL_CHROMIUM_texture_compression_dxt5"); |
validators_.compressed_texture_format.AddValue( |
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); |
- } |
- |
- bool have_atc = extensions.Contains("GL_AMD_compressed_ATC_texture") || |
- extensions.Contains("GL_ATI_texture_compression_atitc"); |
- if (have_atc) { |
- feature_flags_.ext_texture_format_atc = true; |
- |
- AddExtensionString("GL_AMD_compressed_ATC_texture"); |
- validators_.compressed_texture_format.AddValue(GL_ATC_RGB_AMD); |
- validators_.compressed_texture_format.AddValue( |
- GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD); |
} |
// Check if we should enable GL_EXT_texture_filter_anisotropic. |