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Unified Diff: cc/animation/animation_host.h

Issue 947033002: CC Animations: Establish AnimationHost, AnimationTimeline and AnimationPlayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix MSVC warning. Created 5 years, 6 months ago
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Index: cc/animation/animation_host.h
diff --git a/cc/animation/animation_host.h b/cc/animation/animation_host.h
new file mode 100644
index 0000000000000000000000000000000000000000..5ae46ee07de64bb997d92510e44e7fb6d308478f
--- /dev/null
+++ b/cc/animation/animation_host.h
@@ -0,0 +1,104 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_ANIMATION_ANIMATION_HOST_H_
+#define CC_ANIMATION_ANIMATION_HOST_H_
+
+#include <vector>
+
+#include "base/containers/scoped_ptr_hash_map.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/base/cc_export.h"
+#include "cc/trees/mutator_host_client.h"
+
+namespace cc {
+
+class AnimationPlayer;
+class AnimationRegistrar;
+class AnimationTimeline;
+class ElementAnimations;
+class LayerAnimationController;
+class LayerTreeHost;
+
+enum class ThreadInstance { MAIN, IMPL };
+
+typedef std::vector<scoped_refptr<AnimationTimeline>> AnimationTimelineList;
+
+// An AnimationHost contains all the state required to play animations.
+// Specifically, it owns all the AnimationTimelines objects.
+// There is just one AnimationHost for LayerTreeHost on main renderer thread
+// and just one AnimationHost for LayerTreeHostImpl on impl thread.
+// We synchronize them during the commit process in a one-way data flow process
+// (PushPropertiesTo).
+// An AnimationHost talks to its correspondent LayerTreeHost via
+// LayerTreeMutatorsClient interface.
+// AnimationHost has it's own instance of AnimationRegistrar,
+// we want to merge AnimationRegistrar into AnimationHost.
+class CC_EXPORT AnimationHost {
+ public:
+ static scoped_ptr<AnimationHost> Create(ThreadInstance thread_instance);
+ virtual ~AnimationHost();
+
+ void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline);
+ void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline);
+ AnimationTimeline* GetTimelineById(int timeline_id) const;
+
+ void ClearTimelines();
+
+ void RegisterLayer(int layer_id, LayerTreeType tree_type);
+ void UnregisterLayer(int layer_id, LayerTreeType tree_type);
+
+ void RegisterPlayerForLayer(int layer_id, AnimationPlayer* player);
+ void UnregisterPlayerForLayer(int layer_id, AnimationPlayer* player);
+
+ ElementAnimations* GetElementAnimationsForLayerId(int layer_id) const;
+
+ // TODO(loyso): Get rid of LayerAnimationController.
+ LayerAnimationController* GetControllerForLayerId(int layer_id) const;
+
+ // Parent LayerTreeHost or LayerTreeHostImpl.
+ MutatorHostClient* mutator_host_client() { return mutator_host_client_; }
+ const MutatorHostClient* mutator_host_client() const {
+ return mutator_host_client_;
+ }
+ void SetMutatorHostClient(MutatorHostClient* client);
+
+ void SetNeedsCommit();
+
+ void PushPropertiesTo(AnimationHost* host_impl);
+
+ AnimationRegistrar* animation_registrar() const {
+ return animation_registrar_.get();
+ }
+
+ private:
+ explicit AnimationHost(ThreadInstance thread_instance);
+
+ void PushTimelinesToImplThread(AnimationHost* host_impl) const;
+ void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const;
+ void PushPropertiesToImplThread(AnimationHost* host_impl);
+
+ void EraseTimelines(AnimationTimelineList::iterator begin,
+ AnimationTimelineList::iterator end);
+
+ // TODO(loyso): For now AnimationPlayers share LayerAnimationController object
+ // if they are attached to the same element(layer). Note that Element can
+ // contain many Layers.
+ typedef base::ScopedPtrHashMap<int, scoped_ptr<ElementAnimations>>
+ LayerToElementAnimationsMap;
+ LayerToElementAnimationsMap layer_to_element_animations_map_;
+
+ AnimationTimelineList timelines_;
+ scoped_ptr<AnimationRegistrar> animation_registrar_;
+ MutatorHostClient* mutator_host_client_;
+
+ const ThreadInstance thread_instance_;
+
+ DISALLOW_COPY_AND_ASSIGN(AnimationHost);
+};
+
+} // namespace cc
+
+#endif // CC_ANIMATION_ANIMATION_HOST_H_
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