Index: media/renderers/audio_renderer_algorithm.h |
diff --git a/media/filters/audio_renderer_algorithm.h b/media/renderers/audio_renderer_algorithm.h |
similarity index 98% |
rename from media/filters/audio_renderer_algorithm.h |
rename to media/renderers/audio_renderer_algorithm.h |
index 25ac811132869e5914d6a2132588a6ccf794b372..38418c68cb593a4123787d3f97c36dccb52ac474 100644 |
--- a/media/filters/audio_renderer_algorithm.h |
+++ b/media/renderers/audio_renderer_algorithm.h |
@@ -18,8 +18,8 @@ |
// |
// Audio at very low or very high playback rates are muted to preserve quality. |
-#ifndef MEDIA_FILTERS_AUDIO_RENDERER_ALGORITHM_H_ |
-#define MEDIA_FILTERS_AUDIO_RENDERER_ALGORITHM_H_ |
+#ifndef MEDIA_RENDERERS_AUDIO_RENDERER_ALGORITHM_H_ |
DaleCurtis
2015/02/23 19:46:47
Hmm, this is an implementation detail of the Audio
|
+#define MEDIA_RENDERERS_AUDIO_RENDERER_ALGORITHM_H_ |
#include "base/memory/ref_counted.h" |
#include "base/memory/scoped_ptr.h" |
@@ -202,4 +202,4 @@ class MEDIA_EXPORT AudioRendererAlgorithm { |
} // namespace media |
-#endif // MEDIA_FILTERS_AUDIO_RENDERER_ALGORITHM_H_ |
+#endif // MEDIA_RENDERERS_AUDIO_RENDERER_ALGORITHM_H_ |