| Index: media/filters/video_renderer_impl.h
|
| diff --git a/media/filters/video_renderer_impl.h b/media/filters/video_renderer_impl.h
|
| deleted file mode 100644
|
| index c84379dc2ce79e90b4269fdf441e5b8f4adacffa..0000000000000000000000000000000000000000
|
| --- a/media/filters/video_renderer_impl.h
|
| +++ /dev/null
|
| @@ -1,215 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
|
| -#define MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
|
| -
|
| -#include <deque>
|
| -
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/scoped_vector.h"
|
| -#include "base/memory/weak_ptr.h"
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| -#include "base/synchronization/condition_variable.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "base/threading/platform_thread.h"
|
| -#include "media/base/decryptor.h"
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| -#include "media/base/demuxer_stream.h"
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| -#include "media/base/media_log.h"
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| -#include "media/base/pipeline_status.h"
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| -#include "media/base/video_decoder.h"
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| -#include "media/base/video_frame.h"
|
| -#include "media/base/video_renderer.h"
|
| -#include "media/filters/decoder_stream.h"
|
| -
|
| -namespace base {
|
| -class SingleThreadTaskRunner;
|
| -}
|
| -
|
| -namespace media {
|
| -
|
| -// VideoRendererImpl creates its own thread for the sole purpose of timing frame
|
| -// presentation. It handles reading from the VideoFrameStream and stores the
|
| -// results in a queue of decoded frames and executing a callback when a frame is
|
| -// ready for rendering.
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| -class MEDIA_EXPORT VideoRendererImpl
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| - : public VideoRenderer,
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| - public base::PlatformThread::Delegate {
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| - public:
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| - // |decoders| contains the VideoDecoders to use when initializing.
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| - //
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| - // Implementors should avoid doing any sort of heavy work in this method and
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| - // instead post a task to a common/worker thread to handle rendering. Slowing
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| - // down the video thread may result in losing synchronization with audio.
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| - //
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| - // Setting |drop_frames_| to true causes the renderer to drop expired frames.
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| - VideoRendererImpl(
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| - const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
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| - ScopedVector<VideoDecoder> decoders,
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| - bool drop_frames,
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| - const scoped_refptr<MediaLog>& media_log);
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| - ~VideoRendererImpl() override;
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| -
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| - // VideoRenderer implementation.
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| - void Initialize(DemuxerStream* stream,
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| - const PipelineStatusCB& init_cb,
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| - const SetDecryptorReadyCB& set_decryptor_ready_cb,
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| - const StatisticsCB& statistics_cb,
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| - const BufferingStateCB& buffering_state_cb,
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| - const PaintCB& paint_cb,
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| - const base::Closure& ended_cb,
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| - const PipelineStatusCB& error_cb,
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| - const TimeDeltaCB& get_time_cb) override;
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| - void Flush(const base::Closure& callback) override;
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| - void StartPlayingFrom(base::TimeDelta timestamp) override;
|
| -
|
| - // PlatformThread::Delegate implementation.
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| - void ThreadMain() override;
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| -
|
| - private:
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| - // Creates a dedicated |thread_| for video rendering.
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| - void CreateVideoThread();
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| -
|
| - // Callback for |video_frame_stream_| initialization.
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| - void OnVideoFrameStreamInitialized(bool success);
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| -
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| - // Callback for |video_frame_stream_| to deliver decoded video frames and
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| - // report video decoding status.
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| - void FrameReady(VideoFrameStream::Status status,
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| - const scoped_refptr<VideoFrame>& frame);
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| -
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| - // Helper method for adding a frame to |ready_frames_|.
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| - void AddReadyFrame_Locked(const scoped_refptr<VideoFrame>& frame);
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| -
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| - // Helper method that schedules an asynchronous read from the
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| - // |video_frame_stream_| as long as there isn't a pending read and we have
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| - // capacity.
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| - void AttemptRead();
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| - void AttemptRead_Locked();
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| -
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| - // Called when VideoFrameStream::Reset() completes.
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| - void OnVideoFrameStreamResetDone();
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| -
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| - // Runs |paint_cb_| with the next frame from |ready_frames_|.
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| - //
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| - // A read is scheduled to replace the frame.
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| - void PaintNextReadyFrame_Locked();
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| -
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| - // Drops the next frame from |ready_frames_| and runs |statistics_cb_|.
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| - //
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| - // A read is scheduled to replace the frame.
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| - void DropNextReadyFrame_Locked();
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| -
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| - // Returns true if the renderer has enough data for playback purposes.
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| - // Note that having enough data may be due to reaching end of stream.
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| - bool HaveEnoughData_Locked();
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| - void TransitionToHaveEnough_Locked();
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| -
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| - // Runs |statistics_cb_| with |frames_decoded_| and |frames_dropped_|, resets
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| - // them to 0, and then waits on |frame_available_| for up to the
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| - // |wait_duration|.
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| - void UpdateStatsAndWait_Locked(base::TimeDelta wait_duration);
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| -
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| - scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
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| -
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| - // Used for accessing data members.
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| - base::Lock lock_;
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| -
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| - // Provides video frames to VideoRendererImpl.
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| - scoped_ptr<VideoFrameStream> video_frame_stream_;
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| -
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| - // Flag indicating low-delay mode.
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| - bool low_delay_;
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| -
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| - // Queue of incoming frames yet to be painted.
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| - typedef std::deque<scoped_refptr<VideoFrame> > VideoFrameQueue;
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| - VideoFrameQueue ready_frames_;
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| -
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| - // Keeps track of whether we received the end of stream buffer and finished
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| - // rendering.
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| - bool received_end_of_stream_;
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| - bool rendered_end_of_stream_;
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| -
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| - // Used to signal |thread_| as frames are added to |frames_|. Rule of thumb:
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| - // always check |state_| to see if it was set to STOPPED after waking up!
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| - base::ConditionVariable frame_available_;
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| -
|
| - // Important detail: being in kPlaying doesn't imply that video is being
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| - // rendered. Rather, it means that the renderer is ready to go. The actual
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| - // rendering of video is controlled by time advancing via |get_time_cb_|.
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| - //
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| - // kUninitialized
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| - // | Initialize()
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| - // |
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| - // V
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| - // kInitializing
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| - // | Decoders initialized
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| - // |
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| - // V Decoders reset
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| - // kFlushed <------------------ kFlushing
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| - // | StartPlayingFrom() ^
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| - // | |
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| - // | | Flush()
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| - // `---------> kPlaying --------'
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| - enum State {
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| - kUninitialized,
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| - kInitializing,
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| - kFlushing,
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| - kFlushed,
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| - kPlaying
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| - };
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| - State state_;
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| -
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| - // Video thread handle.
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| - base::PlatformThreadHandle thread_;
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| -
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| - // Keep track of the outstanding read on the VideoFrameStream. Flushing can
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| - // only complete once the read has completed.
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| - bool pending_read_;
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| -
|
| - bool drop_frames_;
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| -
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| - BufferingState buffering_state_;
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| -
|
| - // Playback operation callbacks.
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| - base::Closure flush_cb_;
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| -
|
| - // Event callbacks.
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| - PipelineStatusCB init_cb_;
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| - StatisticsCB statistics_cb_;
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| - BufferingStateCB buffering_state_cb_;
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| - base::Closure ended_cb_;
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| - PipelineStatusCB error_cb_;
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| - TimeDeltaCB get_time_cb_;
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| -
|
| - base::TimeDelta start_timestamp_;
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| -
|
| - // Embedder callback for notifying a new frame is available for painting.
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| - PaintCB paint_cb_;
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| -
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| - // The timestamp of the last frame removed from the |ready_frames_| queue,
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| - // either for calling |paint_cb_| or for dropping. Set to kNoTimestamp()
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| - // during flushing.
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| - base::TimeDelta last_timestamp_;
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| -
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| - // The timestamp of the last successfully painted frame. Set to kNoTimestamp()
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| - // during flushing.
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| - base::TimeDelta last_painted_timestamp_;
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| -
|
| - // Keeps track of the number of frames decoded and dropped since the
|
| - // last call to |statistics_cb_|. These must be accessed under lock.
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| - int frames_decoded_;
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| - int frames_dropped_;
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| -
|
| - bool is_shutting_down_;
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| -
|
| - // NOTE: Weak pointers must be invalidated before all other member variables.
|
| - base::WeakPtrFactory<VideoRendererImpl> weak_factory_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
|
| -};
|
| -
|
| -} // namespace media
|
| -
|
| -#endif // MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
|
|
|