| Index: content/common/gpu/media/surfaceless_gl_renderer.cc
|
| diff --git a/ui/ozone/demo/surfaceless_gl_renderer.cc b/content/common/gpu/media/surfaceless_gl_renderer.cc
|
| similarity index 62%
|
| copy from ui/ozone/demo/surfaceless_gl_renderer.cc
|
| copy to content/common/gpu/media/surfaceless_gl_renderer.cc
|
| index 791615dcdbae8a7155999c3ad3f684d4d3699ac8..5db35f697f4098acd70ea00a696870389b086293 100644
|
| --- a/ui/ozone/demo/surfaceless_gl_renderer.cc
|
| +++ b/content/common/gpu/media/surfaceless_gl_renderer.cc
|
| @@ -1,17 +1,18 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "ui/ozone/demo/surfaceless_gl_renderer.h"
|
| +#include "content/common/gpu/media/surfaceless_gl_renderer.h"
|
|
|
| #include "base/bind.h"
|
| +#include "content/common/gpu/gpu_memory_buffer_factory.h"
|
| +#include "gpu/command_buffer/service/image_factory.h"
|
| #include "ui/gl/gl_bindings.h"
|
| #include "ui/gl/gl_context.h"
|
| #include "ui/gl/gl_image.h"
|
| #include "ui/gl/gl_surface.h"
|
| -#include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h"
|
|
|
| -namespace ui {
|
| +namespace content {
|
|
|
| SurfacelessGlRenderer::BufferWrapper::BufferWrapper()
|
| : widget_(gfx::kNullAcceleratedWidget), gl_fb_(0), gl_tex_(0) {
|
| @@ -29,26 +30,27 @@ SurfacelessGlRenderer::BufferWrapper::~BufferWrapper() {
|
| }
|
|
|
| bool SurfacelessGlRenderer::BufferWrapper::Initialize(
|
| - GpuMemoryBufferFactoryOzoneNativeBuffer* buffer_factory,
|
| + GpuMemoryBufferFactory* buffer_factory,
|
| gfx::AcceleratedWidget widget,
|
| const gfx::Size& size) {
|
| glGenFramebuffersEXT(1, &gl_fb_);
|
| glGenTextures(1, &gl_tex_);
|
|
|
| static int buffer_id_generator = 1;
|
| - int id = buffer_id_generator++;
|
| + gfx::GpuMemoryBufferHandle buffer_handle;
|
| + buffer_handle.id = buffer_id_generator++;
|
|
|
| buffer_factory->CreateGpuMemoryBuffer(
|
| - id, size, gfx::GpuMemoryBuffer::RGBX_8888, gfx::GpuMemoryBuffer::SCANOUT,
|
| - 1, widget);
|
| - image_ = buffer_factory->CreateImageForGpuMemoryBuffer(
|
| - id, size, gfx::GpuMemoryBuffer::RGBX_8888, GL_RGB, 1);
|
| + buffer_handle.id, size, gfx::GpuMemoryBuffer::RGBX_8888,
|
| + gfx::GpuMemoryBuffer::SCANOUT, 1, widget);
|
| + image_ = buffer_factory->AsImageFactory()->CreateImageForGpuMemoryBuffer(
|
| + buffer_handle, size, gfx::GpuMemoryBuffer::RGBX_8888, GL_RGB, 1);
|
| // Now that we have a reference to |image_|; we can just remove it from the
|
| // factory mapping.
|
| - buffer_factory->DestroyGpuMemoryBuffer(id, widget);
|
| + buffer_factory->DestroyGpuMemoryBuffer(buffer_handle.id, widget);
|
|
|
| if (!image_) {
|
| - LOG(ERROR) << "Failed to create GL image";
|
| + LOG(FATAL) << "Failed to create GL image";
|
| return false;
|
| }
|
|
|
| @@ -59,7 +61,7 @@ bool SurfacelessGlRenderer::BufferWrapper::Initialize(
|
| glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
| gl_tex_, 0);
|
| if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
| - LOG(ERROR) << "Failed to create framebuffer "
|
| + LOG(FATAL) << "Failed to create framebuffer "
|
| << glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
|
| return false;
|
| }
|
| @@ -81,12 +83,9 @@ void SurfacelessGlRenderer::BufferWrapper::SchedulePlane() {
|
|
|
| SurfacelessGlRenderer::SurfacelessGlRenderer(
|
| gfx::AcceleratedWidget widget,
|
| - const gfx::Size& size,
|
| - GpuMemoryBufferFactoryOzoneNativeBuffer* buffer_factory)
|
| + const gfx::Size& size)
|
| : GlRenderer(widget, size),
|
| - buffer_factory_(buffer_factory),
|
| back_buffer_(0),
|
| - is_swapping_buffers_(false),
|
| weak_ptr_factory_(this) {
|
| }
|
|
|
| @@ -100,37 +99,40 @@ bool SurfacelessGlRenderer::Initialize() {
|
| if (!GlRenderer::Initialize())
|
| return false;
|
|
|
| + buffer_factory_ = GpuMemoryBufferFactory::Create(gfx::OZONE_NATIVE_BUFFER);
|
| for (size_t i = 0; i < arraysize(buffers_); ++i)
|
| - if (!buffers_[i].Initialize(buffer_factory_, widget_, size_))
|
| + if (!buffers_[i].Initialize(buffer_factory_.get(), widget_, size_))
|
| return false;
|
|
|
| return true;
|
| }
|
|
|
| -void SurfacelessGlRenderer::RenderFrame() {
|
| - if (is_swapping_buffers_)
|
| - return;
|
| -
|
| - float fraction = NextFraction();
|
| -
|
| - context_->MakeCurrent(surface_.get());
|
| +bool SurfacelessGlRenderer::MakeCurrent() {
|
| + if (!context_->MakeCurrent(surface_.get()))
|
| + return false;
|
| buffers_[back_buffer_].BindFramebuffer();
|
| + return true;
|
| +}
|
|
|
| - glViewport(0, 0, size_.width(), size_.height());
|
| - glClearColor(1 - fraction, fraction, 0.0, 1.0);
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| -
|
| +void SurfacelessGlRenderer::SwapBuffers() {
|
| buffers_[back_buffer_].SchedulePlane();
|
| - is_swapping_buffers_ = true;
|
| - if (!surface_->SwapBuffersAsync(
|
| - base::Bind(&SurfacelessGlRenderer::OnSwapBuffersAck,
|
| - weak_ptr_factory_.GetWeakPtr())))
|
| + if (!surface_->SwapBuffers())
|
| LOG(FATAL) << "Failed to swap buffers";
|
| + back_buffer_ ^= 1;
|
| + // Bind new framebuffer.
|
| + buffers_[back_buffer_].BindFramebuffer();
|
| }
|
|
|
| -void SurfacelessGlRenderer::OnSwapBuffersAck() {
|
| - is_swapping_buffers_ = false;
|
| - back_buffer_ ^= 1;
|
| +bool SurfacelessGlRenderer::IsFlipped() {
|
| + return true;
|
| +}
|
| +
|
| +void SurfacelessGlRenderer::BindFramebuffer(uint32_t fbo) {
|
| + glBindFramebufferEXT(GL_FRAMEBUFFER, fbo);
|
| +}
|
| +
|
| +void SurfacelessGlRenderer::UnbindFramebuffer() {
|
| + buffers_[back_buffer_].BindFramebuffer();
|
| }
|
|
|
| -} // namespace ui
|
| +} // namespace content
|
|
|