| Index: src/gpu/GrGpuResourceCacheAccess.h
|
| diff --git a/src/gpu/GrGpuResourceCacheAccess.h b/src/gpu/GrGpuResourceCacheAccess.h
|
| index 52294cef90e99fa56bd0613f610510f727ffdb56..df0ca34bcad76a2c2667a057b6314a57679a34c9 100644
|
| --- a/src/gpu/GrGpuResourceCacheAccess.h
|
| +++ b/src/gpu/GrGpuResourceCacheAccess.h
|
| @@ -23,10 +23,10 @@ class GrGpuResource::CacheAccess {
|
| private:
|
| /**
|
| * Is the resource currently cached as scratch? This means it is cached, has a valid scratch
|
| - * key, and does not have a content key.
|
| + * key, and does not have a unique key.
|
| */
|
| bool isScratch() const {
|
| - return !fResource->getContentKey().isValid() && fResource->fScratchKey.isValid() &&
|
| + return !fResource->getUniqueKey().isValid() && fResource->fScratchKey.isValid() &&
|
| fResource->resourcePriv().isBudgeted();
|
| }
|
|
|
|
|