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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGpuResourceCacheAccess_DEFINED | 9 #ifndef GrGpuResourceCacheAccess_DEFINED |
10 #define GrGpuResourceCacheAccess_DEFINED | 10 #define GrGpuResourceCacheAccess_DEFINED |
11 | 11 |
12 #include "GrGpuResource.h" | 12 #include "GrGpuResource.h" |
13 #include "GrGpuResourcePriv.h" | 13 #include "GrGpuResourcePriv.h" |
14 | 14 |
15 namespace skiatest { | 15 namespace skiatest { |
16 class Reporter; | 16 class Reporter; |
17 } | 17 } |
18 | 18 |
19 /** | 19 /** |
20 * This class allows GrResourceCache increased privileged access to GrGpuResourc
e objects. | 20 * This class allows GrResourceCache increased privileged access to GrGpuResourc
e objects. |
21 */ | 21 */ |
22 class GrGpuResource::CacheAccess { | 22 class GrGpuResource::CacheAccess { |
23 private: | 23 private: |
24 /** | 24 /** |
25 * Is the resource currently cached as scratch? This means it is cached, has
a valid scratch | 25 * Is the resource currently cached as scratch? This means it is cached, has
a valid scratch |
26 * key, and does not have a content key. | 26 * key, and does not have a unique key. |
27 */ | 27 */ |
28 bool isScratch() const { | 28 bool isScratch() const { |
29 return !fResource->getContentKey().isValid() && fResource->fScratchKey.i
sValid() && | 29 return !fResource->getUniqueKey().isValid() && fResource->fScratchKey.is
Valid() && |
30 fResource->resourcePriv().isBudgeted(); | 30 fResource->resourcePriv().isBudgeted(); |
31 } | 31 } |
32 | 32 |
33 /** | 33 /** |
34 * Is the resource object wrapping an externally allocated GPU resource? | 34 * Is the resource object wrapping an externally allocated GPU resource? |
35 */ | 35 */ |
36 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour
ce->fLifeCycle; } | 36 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResour
ce->fLifeCycle; } |
37 | 37 |
38 /** | 38 /** |
39 * Called by the cache to delete the resource under normal circumstances. | 39 * Called by the cache to delete the resource under normal circumstances. |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
75 friend void test_unbudgeted_to_scratch(skiatest::Reporter* reporter); // for
unit testing | 75 friend void test_unbudgeted_to_scratch(skiatest::Reporter* reporter); // for
unit testing |
76 }; | 76 }; |
77 | 77 |
78 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc
ess(this); } | 78 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc
ess(this); } |
79 | 79 |
80 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { | 80 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { |
81 return CacheAccess(const_cast<GrGpuResource*>(this)); | 81 return CacheAccess(const_cast<GrGpuResource*>(this)); |
82 } | 82 } |
83 | 83 |
84 #endif | 84 #endif |
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