| Index: content/common/gpu/media/rendering_helper.cc
|
| diff --git a/content/common/gpu/media/rendering_helper.cc b/content/common/gpu/media/rendering_helper.cc
|
| index cf836113e79e192afeff70303b3b4ca64d4fdab8..3ceea1fa6f9585178c9acda5e13d8f0f4c09ce2f 100644
|
| --- a/content/common/gpu/media/rendering_helper.cc
|
| +++ b/content/common/gpu/media/rendering_helper.cc
|
| @@ -314,6 +314,9 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
|
| message_loop_ = base::MessageLoop::current();
|
|
|
| gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_);
|
| +#if defined(USE_OZONE)
|
| + gl_surface_->Resize(platform_window_delegate_->GetSize());
|
| +#endif // defined(USE_OZONE)
|
| screen_size_ = gl_surface_->GetSize();
|
|
|
| gl_context_ = gfx::GLContext::CreateGLContext(
|
| @@ -364,7 +367,8 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
|
| CHECK(fb_status == GL_FRAMEBUFFER_COMPLETE) << fb_status;
|
| glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
| glClear(GL_COLOR_BUFFER_BIT);
|
| - glBindFramebufferEXT(GL_FRAMEBUFFER, 0);
|
| + glBindFramebufferEXT(GL_FRAMEBUFFER,
|
| + gl_surface_->GetBackingFrameBufferObject());
|
| }
|
|
|
| // These vertices and texture coords. map (0,0) in the texture to the
|
| @@ -504,6 +508,7 @@ void RenderingHelper::UnInitialize(base::WaitableEvent* done) {
|
| glDeleteFramebuffersEXT(1, &thumbnails_fbo_id_);
|
| }
|
|
|
| + gl_surface_->Destroy();
|
| gl_context_->ReleaseCurrent(gl_surface_.get());
|
| gl_context_ = NULL;
|
| gl_surface_ = NULL;
|
| @@ -570,7 +575,8 @@ void RenderingHelper::RenderThumbnail(uint32 texture_target,
|
| glBindFramebufferEXT(GL_FRAMEBUFFER, thumbnails_fbo_id_);
|
| GLSetViewPort(area);
|
| RenderTexture(texture_target, texture_id);
|
| - glBindFramebufferEXT(GL_FRAMEBUFFER, 0);
|
| + glBindFramebufferEXT(GL_FRAMEBUFFER,
|
| + gl_surface_->GetBackingFrameBufferObject());
|
|
|
| // Need to flush the GL commands before we return the tnumbnail texture to
|
| // the decoder.
|
| @@ -661,7 +667,8 @@ void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
|
| GL_RGBA,
|
| GL_UNSIGNED_BYTE,
|
| &rgba[0]);
|
| - glBindFramebufferEXT(GL_FRAMEBUFFER, 0);
|
| + glBindFramebufferEXT(GL_FRAMEBUFFER,
|
| + gl_surface_->GetBackingFrameBufferObject());
|
| rgb->resize(num_pixels * 3);
|
| // Drop the alpha channel, but check as we go that it is all 0xff.
|
| bool solid = true;
|
| @@ -698,7 +705,13 @@ void RenderingHelper::RenderContent() {
|
| static_cast<base::WaitableEvent*>(NULL)));
|
| }
|
|
|
| - glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1);
|
| + int tex_flip = 1;
|
| +#if defined(USE_OZONE)
|
| + // Ozone surfaceless renders flipped from normal GL, so there's no need to
|
| + // do an extra flip.
|
| + tex_flip = 0;
|
| +#endif // defined(USE_OZONE)
|
| + glUniform1i(glGetUniformLocation(program_, "tex_flip"), tex_flip);
|
|
|
| // Frames that will be returned to the client (via the no_longer_needed_cb)
|
| // after this vector falls out of scope at the end of this method. We need
|
|
|