Index: src/gpu/GrDrawTargetCaps.h |
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h |
index 1bd18b081e5d367ed7498513f19d25e3265741db..61ec3b2196bba0f3077644cefe6456575a73e90c 100644 |
--- a/src/gpu/GrDrawTargetCaps.h |
+++ b/src/gpu/GrDrawTargetCaps.h |
@@ -82,6 +82,7 @@ public: |
bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; } |
bool gpuTracingSupport() const { return fGpuTracingSupport; } |
bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSupport; } |
+ bool oversizedStencilSupport() const { return fOversizedStencilSupport; } |
bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; } |
@@ -146,23 +147,23 @@ public: |
uint32_t getUniqueID() const { return fUniqueID; } |
protected: |
- bool fNPOTTextureTileSupport : 1; |
- bool fMipMapSupport : 1; |
- bool fTwoSidedStencilSupport : 1; |
- bool fStencilWrapOpsSupport : 1; |
- bool fHWAALineSupport : 1; |
- bool fShaderDerivativeSupport : 1; |
- bool fGeometryShaderSupport : 1; |
- bool fDualSourceBlendingSupport : 1; |
- bool fPathRenderingSupport : 1; |
- bool fDstReadInShaderSupport : 1; |
- bool fDiscardRenderTargetSupport: 1; |
- bool fReuseScratchTextures : 1; |
- bool fGpuTracingSupport : 1; |
- bool fCompressedTexSubImageSupport : 1; |
- |
+ bool fNPOTTextureTileSupport : 1; |
+ bool fMipMapSupport : 1; |
+ bool fTwoSidedStencilSupport : 1; |
+ bool fStencilWrapOpsSupport : 1; |
+ bool fHWAALineSupport : 1; |
+ bool fShaderDerivativeSupport : 1; |
+ bool fGeometryShaderSupport : 1; |
+ bool fDualSourceBlendingSupport : 1; |
+ bool fPathRenderingSupport : 1; |
+ bool fDstReadInShaderSupport : 1; |
+ bool fDiscardRenderTargetSupport : 1; |
+ bool fReuseScratchTextures : 1; |
+ bool fGpuTracingSupport : 1; |
+ bool fCompressedTexSubImageSupport : 1; |
+ bool fOversizedStencilSupport : 1; |
// Driver workaround |
- bool fUseDrawInsteadOfClear : 1; |
+ bool fUseDrawInsteadOfClear : 1; |
uint32_t fMapBufferFlags; |