Index: gpu/perftests/texture_upload_perftest.cc |
diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc |
index 18bc5ff5fd6894a118e14d0a33cfeb9167408355..2e9ef6cea4346d217eeae515b89db88f9e0cf40f 100644 |
--- a/gpu/perftests/texture_upload_perftest.cc |
+++ b/gpu/perftests/texture_upload_perftest.cc |
@@ -33,7 +33,7 @@ SHADER( |
varying vec2 v_texCoord; |
void main() { |
gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0); |
- v_texCoord = vec2((a_position.x + 1) * 0.5, (a_position.y + 1) * 0.5); |
+ v_texCoord = vec2((a_position.x + 1.0) * 0.5, (a_position.y + 1.0) * 0.5); |
} |
); |
const char kFragmentShader[] = |