| Index: src/gpu/SkGr.cpp
|
| diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
|
| index d069fe0434c196ce0d368cc5070512b03d9e23e0..b0814af1de931f79b896faaa74ef494a67c82b54 100644
|
| --- a/src/gpu/SkGr.cpp
|
| +++ b/src/gpu/SkGr.cpp
|
| @@ -243,9 +243,8 @@ GrTexture* stretch_texture_to_next_pot(GrTexture* inputTexture, Stretch stretch,
|
| SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight));
|
| SkRect localRect = SkRect::MakeWH(1.f, 1.f);
|
|
|
| - GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
|
| - context->drawNonAARectToRect(stretched->asRenderTarget(), paint, SkMatrix::I(), rect,
|
| - localRect);
|
| + context->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint,
|
| + SkMatrix::I(), rect, localRect);
|
|
|
| return stretched;
|
| }
|
| @@ -392,8 +391,8 @@ static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKe
|
| paint.addColorProcessor(yuvToRgbProcessor);
|
| SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth),
|
| SkIntToScalar(yuvInfo.fSize[0].fHeight));
|
| - GrContext::AutoClip ac(ctx, GrContext::AutoClip::kWideOpen_InitialClip);
|
| - ctx->drawRect(renderTarget, paint, SkMatrix::I(), r);
|
| +
|
| + ctx->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r);
|
|
|
| return result;
|
| }
|
| @@ -706,8 +705,6 @@ void SkPaint2GrPaintShader(GrContext* context, GrRenderTarget* rt, const SkPaint
|
| // asFragmentProcessor(). Since these calls get passed back to the client, we don't really
|
| // want them messing around with the context.
|
| {
|
| - GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
|
| -
|
| // Allow the shader to modify paintColor and also create an effect to be installed as
|
| // the first color effect on the GrPaint.
|
| GrFragmentProcessor* fp = NULL;
|
|
|