Index: src/gpu/SkGr.cpp |
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp |
index d069fe0434c196ce0d368cc5070512b03d9e23e0..b0814af1de931f79b896faaa74ef494a67c82b54 100644 |
--- a/src/gpu/SkGr.cpp |
+++ b/src/gpu/SkGr.cpp |
@@ -243,9 +243,8 @@ GrTexture* stretch_texture_to_next_pot(GrTexture* inputTexture, Stretch stretch, |
SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight)); |
SkRect localRect = SkRect::MakeWH(1.f, 1.f); |
- GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); |
- context->drawNonAARectToRect(stretched->asRenderTarget(), paint, SkMatrix::I(), rect, |
- localRect); |
+ context->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint, |
+ SkMatrix::I(), rect, localRect); |
return stretched; |
} |
@@ -392,8 +391,8 @@ static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKe |
paint.addColorProcessor(yuvToRgbProcessor); |
SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth), |
SkIntToScalar(yuvInfo.fSize[0].fHeight)); |
- GrContext::AutoClip ac(ctx, GrContext::AutoClip::kWideOpen_InitialClip); |
- ctx->drawRect(renderTarget, paint, SkMatrix::I(), r); |
+ |
+ ctx->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r); |
return result; |
} |
@@ -706,8 +705,6 @@ void SkPaint2GrPaintShader(GrContext* context, GrRenderTarget* rt, const SkPaint |
// asFragmentProcessor(). Since these calls get passed back to the client, we don't really |
// want them messing around with the context. |
{ |
- GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); |
- |
// Allow the shader to modify paintColor and also create an effect to be installed as |
// the first color effect on the GrPaint. |
GrFragmentProcessor* fp = NULL; |