Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(758)

Unified Diff: src/effects/SkGpuBlurUtils.cpp

Issue 936943002: Pass clip to context (Closed) Base URL: https://skia.googlesource.com/skia.git@pass_down_rendertarget
Patch Set: feedback inc Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: src/effects/SkGpuBlurUtils.cpp
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index 77e225888c91f519c6d2eee8fa4ae285f5550af2..832e48a4e0247d98b614a2495d7338da668463d3 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -45,6 +45,7 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
static void convolve_gaussian_1d(GrContext* context,
GrRenderTarget* rt,
+ const GrClip& clip,
const SkRect& srcRect,
const SkRect& dstRect,
GrTexture* texture,
@@ -57,11 +58,12 @@ static void convolve_gaussian_1d(GrContext* context,
SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian(
texture, direction, radius, sigma, useBounds, bounds));
paint.addColorProcessor(conv);
- context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
}
static void convolve_gaussian_2d(GrContext* context,
GrRenderTarget* rt,
+ const GrClip& clip,
const SkRect& srcRect,
const SkRect& dstRect,
GrTexture* texture,
@@ -79,11 +81,12 @@ static void convolve_gaussian_2d(GrContext* context,
useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_Mode,
true, sigmaX, sigmaY));
paint.addColorProcessor(conv);
- context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect);
+ context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), dstRect, srcRect);
}
static void convolve_gaussian(GrContext* context,
GrRenderTarget* rt,
+ const GrClip& clip,
const SkRect& srcRect,
const SkRect& dstRect,
GrTexture* texture,
@@ -93,7 +96,7 @@ static void convolve_gaussian(GrContext* context,
bool cropToSrcRect) {
float bounds[2] = { 0.0f, 1.0f };
if (!cropToSrcRect) {
- convolve_gaussian_1d(context, rt, srcRect, dstRect, texture,
+ convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture,
direction, radius, sigma, false, bounds);
return;
}
@@ -125,15 +128,15 @@ static void convolve_gaussian(GrContext* context,
}
if (radius >= size * SK_ScalarHalf) {
// Blur radius covers srcRect; use bounds over entire draw
- convolve_gaussian_1d(context, rt, srcRect, dstRect, texture,
+ convolve_gaussian_1d(context, rt, clip, srcRect, dstRect, texture,
direction, radius, sigma, true, bounds);
} else {
// Draw upper and lower margins with bounds; middle without.
- convolve_gaussian_1d(context, rt, lowerSrcRect, lowerDstRect, texture,
+ convolve_gaussian_1d(context, rt, clip, lowerSrcRect, lowerDstRect, texture,
direction, radius, sigma, true, bounds);
- convolve_gaussian_1d(context, rt, upperSrcRect, upperDstRect, texture,
+ convolve_gaussian_1d(context, rt, clip, upperSrcRect, upperDstRect, texture,
direction, radius, sigma, true, bounds);
- convolve_gaussian_1d(context, rt, middleSrcRect, middleDstRect, texture,
+ convolve_gaussian_1d(context, rt, clip, middleSrcRect, middleDstRect, texture,
direction, radius, sigma, false, bounds);
}
}
@@ -160,7 +163,8 @@ GrTexture* GaussianBlur(GrContext* context,
scale_rect(&srcRect, static_cast<float>(scaleFactorX),
static_cast<float>(scaleFactorY));
- GrContext::AutoClip acs(context, SkRect::MakeWH(srcRect.width(), srcRect.height()));
+ // setup new clip
+ GrClip clip(SkRect::MakeWH(srcRect.width(), srcRect.height()));
SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() ||
kRGBA_8888_GrPixelConfig == srcTexture->config() ||
@@ -213,8 +217,8 @@ GrTexture* GaussianBlur(GrContext* context,
}
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
i < scaleFactorY ? 0.5f : 1.0f);
- context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatrix::I(), dstRect,
- srcRect);
+ context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint, SkMatrix::I(),
+ dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
SkTSwap(dstTexture, tempTexture);
@@ -229,8 +233,8 @@ GrTexture* GaussianBlur(GrContext* context,
// We shouldn't be scaling because this is a small size blur
SkASSERT((scaleFactorX == scaleFactorY) == 1);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
- convolve_gaussian_2d(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture,
- radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect);
+ convolve_gaussian_2d(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
+ srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect);
srcTexture = dstTexture;
srcRect = dstRect;
SkTSwap(dstTexture, tempTexture);
@@ -245,8 +249,9 @@ GrTexture* GaussianBlur(GrContext* context,
context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget());
}
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
- convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture,
- Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, cropToRect);
+ convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect, dstRect,
+ srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX,
+ cropToRect);
srcTexture = dstTexture;
srcRect = dstRect;
SkTSwap(dstTexture, tempTexture);
@@ -262,8 +267,9 @@ GrTexture* GaussianBlur(GrContext* context,
}
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
- convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture,
- Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, cropToRect);
+ convolve_gaussian(context, dstTexture->asRenderTarget(), clip, srcRect,
+ dstRect, srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY,
+ cropToRect);
srcTexture = dstTexture;
srcRect = dstRect;
SkTSwap(dstTexture, tempTexture);
@@ -289,8 +295,8 @@ GrTexture* GaussianBlur(GrContext* context,
SkRect dstRect(srcRect);
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
- context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatrix::I(), dstRect,
- srcRect);
+ context->drawNonAARectToRect(dstTexture->asRenderTarget(), clip, paint,
+ SkMatrix::I(), dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
SkTSwap(dstTexture, tempTexture);

Powered by Google App Engine
This is Rietveld 408576698