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Issue 936103003: Roll GN binaries to #317120 for the cpu_arch changes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@gn_cpu_arch_changes
Patch Set: fix android_gcc_toolchain() invocations for new toolchains Created 5 years, 10 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 # ============================================================================= 5 # =============================================================================
6 # BUILD FLAGS 6 # BUILD FLAGS
7 # ============================================================================= 7 # =============================================================================
8 # 8 #
9 # This block lists input arguments to the build, along with their default 9 # This block lists input arguments to the build, along with their default
10 # values. GN requires listing them explicitly so it can validate input and have 10 # values. GN requires listing them explicitly so it can validate input and have
11 # a central place to manage the build flags. 11 # a central place to manage the build flags.
12 # 12 #
13 # If a value is specified on the command line, it will overwrite the defaults 13 # If a value is specified on the command line, it will overwrite the defaults
14 # given here, otherwise the default will be injected into the root scope. 14 # given here, otherwise the default will be injected into the root scope.
15 # 15 #
16 # KEEP IN ALPHABETICAL ORDER and write a good description for everything. 16 # KEEP IN ALPHABETICAL ORDER and write a good description for everything.
17 # Use "is_*" names for intrinsic platform descriptions and build modes, and 17 # Use "is_*" names for intrinsic platform descriptions and build modes, and
18 # "use_*" names for optional features libraries, and configurations. 18 # "use_*" names for optional features libraries, and configurations.
19
20 # TODO(dpranke): The os and cpu_arch variables exist for backwards
21 # compatibility and should be deleted once all of the build files and
22 # bots have been updated to use current_cpu/target_cpu and
23 # current_os/target_os instead.
24
25 if (target_os == "") {
26 if (defined(os)) {
27 # If os is defined, it was set in an args file and needs to be
28 # used for backwards-compatibility.
29 target_os = os
30 } else {
31 target_os = host_os
32 }
33 }
34
35 if (target_cpu == "") {
36 if (defined(cpu_arch)) {
37 # If cpu_arch is defined, it was set in an args file and needs to be
38 # used for backwards-compatibility.
39 target_cpu = cpu_arch
40 } else {
41 target_cpu = host_cpu
42 }
43 }
44
45 if (current_cpu == "") {
46 current_cpu = target_cpu
47 }
48 if (current_os == "") {
49 current_os = target_os
50 }
51
19 declare_args() { 52 declare_args() {
53 # TODO(dpranke): These values are here for backwards compatibility and
54 # should be deleted when all of the builders and configs have been updated.
55 cpu_arch = target_cpu
56 os = target_os
57 build_cpu_arch = host_cpu
58 build_os = host_os
59
20 # How many symbols to include in the build. This affects the performance of 60 # How many symbols to include in the build. This affects the performance of
21 # the build since the symbols are large and dealing with them is slow. 61 # the build since the symbols are large and dealing with them is slow.
22 # 2 means regular build with symbols. 62 # 2 means regular build with symbols.
23 # 1 means minimal symbols, usually enough for backtraces only. 63 # 1 means minimal symbols, usually enough for backtraces only.
24 # 0 means no symbols. 64 # 0 means no symbols.
25 # -1 means auto-set (off in release, regular in debug). 65 # -1 means auto-set (off in release, regular in debug).
26 symbol_level = -1 66 symbol_level = -1
27 67
28 # Component build. 68 # Component build.
29 is_component_build = false 69 is_component_build = false
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76 # cross-compiles (compiling the same target for multiple toolchains in the 116 # cross-compiles (compiling the same target for multiple toolchains in the
77 # same build) to work. 117 # same build) to work.
78 target_arch = "arm" 118 target_arch = "arm"
79 119
80 # TODO(brettw) remove this flag (and therefore enable linking all targets) on 120 # TODO(brettw) remove this flag (and therefore enable linking all targets) on
81 # Windows when we have sufficient bot capacity. In the meantime, you can 121 # Windows when we have sufficient bot capacity. In the meantime, you can
82 # enable linking for local compiles. 122 # enable linking for local compiles.
83 link_chrome_on_windows = true 123 link_chrome_on_windows = true
84 } 124 }
85 125
126 # TODO(dpranke): Remove these asserts when os and cpu_arch are removed.
127 assert(current_cpu == cpu_arch)
128 assert(current_os == os)
129
86 # ============================================================================= 130 # =============================================================================
87 # OS DEFINITIONS 131 # OS DEFINITIONS
88 # ============================================================================= 132 # =============================================================================
89 # 133 #
90 # We set these various is_FOO booleans for convenience in writing OS-based 134 # We set these various is_FOO booleans for convenience in writing OS-based
91 # conditions. 135 # conditions.
92 # 136 #
93 # - is_android, is_chromeos, is_ios, and is_win should be obvious. 137 # - is_android, is_chromeos, is_ios, and is_win should be obvious.
94 # - is_mac is set only for desktop Mac. It is not set on iOS. 138 # - is_mac is set only for desktop Mac. It is not set on iOS.
95 # - is_posix is true for mac and any Unix-like system (basically everything 139 # - is_posix is true for mac and any Unix-like system (basically everything
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720 } 764 }
721 if (defined(invoker.testonly)) { 765 if (defined(invoker.testonly)) {
722 testonly = invoker.testonly 766 testonly = invoker.testonly
723 } 767 }
724 if (defined(invoker.visibility)) { 768 if (defined(invoker.visibility)) {
725 visibility = invoker.visibility 769 visibility = invoker.visibility
726 } 770 }
727 } 771 }
728 } 772 }
729 } 773 }
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