Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(265)

Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 935333002: Update from https://crrev.com/316786 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 320 matching lines...) Expand 10 before | Expand all | Expand 10 after
331 void GLES2GetActiveUniform(GLuint program, 331 void GLES2GetActiveUniform(GLuint program,
332 GLuint index, 332 GLuint index,
333 GLsizei bufsize, 333 GLsizei bufsize,
334 GLsizei* length, 334 GLsizei* length,
335 GLint* size, 335 GLint* size,
336 GLenum* type, 336 GLenum* type,
337 char* name) { 337 char* name) {
338 gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size, 338 gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size,
339 type, name); 339 type, name);
340 } 340 }
341 void GLES2GetActiveUniformBlockiv(GLuint program,
342 GLuint index,
343 GLenum pname,
344 GLint* params) {
345 gles2::GetGLContext()->GetActiveUniformBlockiv(program, index, pname, params);
346 }
341 void GLES2GetActiveUniformBlockName(GLuint program, 347 void GLES2GetActiveUniformBlockName(GLuint program,
342 GLuint index, 348 GLuint index,
343 GLsizei bufsize, 349 GLsizei bufsize,
344 GLsizei* length, 350 GLsizei* length,
345 char* name) { 351 char* name) {
346 gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize, 352 gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize,
347 length, name); 353 length, name);
348 } 354 }
355 void GLES2GetActiveUniformsiv(GLuint program,
356 GLsizei count,
357 const GLuint* indices,
358 GLenum pname,
359 GLint* params) {
360 gles2::GetGLContext()->GetActiveUniformsiv(program, count, indices, pname,
361 params);
362 }
349 void GLES2GetAttachedShaders(GLuint program, 363 void GLES2GetAttachedShaders(GLuint program,
350 GLsizei maxcount, 364 GLsizei maxcount,
351 GLsizei* count, 365 GLsizei* count,
352 GLuint* shaders) { 366 GLuint* shaders) {
353 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); 367 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders);
354 } 368 }
355 GLint GLES2GetAttribLocation(GLuint program, const char* name) { 369 GLint GLES2GetAttribLocation(GLuint program, const char* name) {
356 return gles2::GetGLContext()->GetAttribLocation(program, name); 370 return gles2::GetGLContext()->GetAttribLocation(program, name);
357 } 371 }
358 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { 372 void GLES2GetBooleanv(GLenum pname, GLboolean* params) {
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
432 } 446 }
433 const GLubyte* GLES2GetString(GLenum name) { 447 const GLubyte* GLES2GetString(GLenum name) {
434 return gles2::GetGLContext()->GetString(name); 448 return gles2::GetGLContext()->GetString(name);
435 } 449 }
436 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { 450 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
437 gles2::GetGLContext()->GetTexParameterfv(target, pname, params); 451 gles2::GetGLContext()->GetTexParameterfv(target, pname, params);
438 } 452 }
439 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { 453 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
440 gles2::GetGLContext()->GetTexParameteriv(target, pname, params); 454 gles2::GetGLContext()->GetTexParameteriv(target, pname, params);
441 } 455 }
456 void GLES2GetTransformFeedbackVarying(GLuint program,
457 GLuint index,
458 GLsizei bufsize,
459 GLsizei* length,
460 GLsizei* size,
461 GLenum* type,
462 char* name) {
463 gles2::GetGLContext()->GetTransformFeedbackVarying(program, index, bufsize,
464 length, size, type, name);
465 }
442 GLuint GLES2GetUniformBlockIndex(GLuint program, const char* name) { 466 GLuint GLES2GetUniformBlockIndex(GLuint program, const char* name) {
443 return gles2::GetGLContext()->GetUniformBlockIndex(program, name); 467 return gles2::GetGLContext()->GetUniformBlockIndex(program, name);
444 } 468 }
445 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { 469 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) {
446 gles2::GetGLContext()->GetUniformfv(program, location, params); 470 gles2::GetGLContext()->GetUniformfv(program, location, params);
447 } 471 }
448 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { 472 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) {
449 gles2::GetGLContext()->GetUniformiv(program, location, params); 473 gles2::GetGLContext()->GetUniformiv(program, location, params);
450 } 474 }
475 void GLES2GetUniformIndices(GLuint program,
476 GLsizei count,
477 const char* const* names,
478 GLuint* indices) {
479 gles2::GetGLContext()->GetUniformIndices(program, count, names, indices);
480 }
451 GLint GLES2GetUniformLocation(GLuint program, const char* name) { 481 GLint GLES2GetUniformLocation(GLuint program, const char* name) {
452 return gles2::GetGLContext()->GetUniformLocation(program, name); 482 return gles2::GetGLContext()->GetUniformLocation(program, name);
453 } 483 }
454 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { 484 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
455 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); 485 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params);
456 } 486 }
457 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { 487 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
458 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); 488 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params);
459 } 489 }
460 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { 490 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
(...skipping 305 matching lines...) Expand 10 before | Expand all | Expand 10 after
766 } 796 }
767 void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) { 797 void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) {
768 gles2::GetGLContext()->Uniform4iv(location, count, v); 798 gles2::GetGLContext()->Uniform4iv(location, count, v);
769 } 799 }
770 void GLES2Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { 800 void GLES2Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) {
771 gles2::GetGLContext()->Uniform4ui(location, x, y, z, w); 801 gles2::GetGLContext()->Uniform4ui(location, x, y, z, w);
772 } 802 }
773 void GLES2Uniform4uiv(GLint location, GLsizei count, const GLuint* v) { 803 void GLES2Uniform4uiv(GLint location, GLsizei count, const GLuint* v) {
774 gles2::GetGLContext()->Uniform4uiv(location, count, v); 804 gles2::GetGLContext()->Uniform4uiv(location, count, v);
775 } 805 }
806 void GLES2UniformBlockBinding(GLuint program, GLuint index, GLuint binding) {
807 gles2::GetGLContext()->UniformBlockBinding(program, index, binding);
808 }
776 void GLES2UniformMatrix2fv(GLint location, 809 void GLES2UniformMatrix2fv(GLint location,
777 GLsizei count, 810 GLsizei count,
778 GLboolean transpose, 811 GLboolean transpose,
779 const GLfloat* value) { 812 const GLfloat* value) {
780 gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value); 813 gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value);
781 } 814 }
782 void GLES2UniformMatrix2x3fv(GLint location, 815 void GLES2UniformMatrix2x3fv(GLint location,
783 GLsizei count, 816 GLsizei count,
784 GLboolean transpose, 817 GLboolean transpose,
785 const GLfloat* value) { 818 const GLfloat* value) {
(...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after
1051 GLsizei* size, 1084 GLsizei* size,
1052 void* info) { 1085 void* info) {
1053 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); 1086 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info);
1054 } 1087 }
1055 void GLES2GetUniformBlocksCHROMIUM(GLuint program, 1088 void GLES2GetUniformBlocksCHROMIUM(GLuint program,
1056 GLsizei bufsize, 1089 GLsizei bufsize,
1057 GLsizei* size, 1090 GLsizei* size,
1058 void* info) { 1091 void* info) {
1059 gles2::GetGLContext()->GetUniformBlocksCHROMIUM(program, bufsize, size, info); 1092 gles2::GetGLContext()->GetUniformBlocksCHROMIUM(program, bufsize, size, info);
1060 } 1093 }
1094 void GLES2GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
1095 GLsizei bufsize,
1096 GLsizei* size,
1097 void* info) {
1098 gles2::GetGLContext()->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize,
1099 size, info);
1100 }
1101 void GLES2GetUniformsES3CHROMIUM(GLuint program,
1102 GLsizei bufsize,
1103 GLsizei* size,
1104 void* info) {
1105 gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info);
1106 }
1061 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { 1107 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
1062 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); 1108 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture);
1063 } 1109 }
1064 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, 1110 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer,
1065 GLsizei width, 1111 GLsizei width,
1066 GLsizei height, 1112 GLsizei height,
1067 GLenum internalformat) { 1113 GLenum internalformat) {
1068 return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height, 1114 return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height,
1069 internalformat); 1115 internalformat);
1070 } 1116 }
(...skipping 481 matching lines...) Expand 10 before | Expand all | Expand 10 after
1552 }, 1598 },
1553 { 1599 {
1554 "glGetActiveAttrib", 1600 "glGetActiveAttrib",
1555 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), 1601 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
1556 }, 1602 },
1557 { 1603 {
1558 "glGetActiveUniform", 1604 "glGetActiveUniform",
1559 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), 1605 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
1560 }, 1606 },
1561 { 1607 {
1608 "glGetActiveUniformBlockiv",
1609 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv),
1610 },
1611 {
1562 "glGetActiveUniformBlockName", 1612 "glGetActiveUniformBlockName",
1563 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), 1613 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
1564 }, 1614 },
1565 { 1615 {
1616 "glGetActiveUniformsiv",
1617 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv),
1618 },
1619 {
1566 "glGetAttachedShaders", 1620 "glGetAttachedShaders",
1567 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), 1621 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
1568 }, 1622 },
1569 { 1623 {
1570 "glGetAttribLocation", 1624 "glGetAttribLocation",
1571 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), 1625 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
1572 }, 1626 },
1573 { 1627 {
1574 "glGetBooleanv", 1628 "glGetBooleanv",
1575 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), 1629 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
1645 }, 1699 },
1646 { 1700 {
1647 "glGetTexParameterfv", 1701 "glGetTexParameterfv",
1648 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), 1702 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv),
1649 }, 1703 },
1650 { 1704 {
1651 "glGetTexParameteriv", 1705 "glGetTexParameteriv",
1652 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), 1706 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
1653 }, 1707 },
1654 { 1708 {
1709 "glGetTransformFeedbackVarying",
1710 reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying),
1711 },
1712 {
1655 "glGetUniformBlockIndex", 1713 "glGetUniformBlockIndex",
1656 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), 1714 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex),
1657 }, 1715 },
1658 { 1716 {
1659 "glGetUniformfv", 1717 "glGetUniformfv",
1660 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), 1718 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
1661 }, 1719 },
1662 { 1720 {
1663 "glGetUniformiv", 1721 "glGetUniformiv",
1664 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), 1722 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
1665 }, 1723 },
1666 { 1724 {
1725 "glGetUniformIndices",
1726 reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices),
1727 },
1728 {
1667 "glGetUniformLocation", 1729 "glGetUniformLocation",
1668 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), 1730 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation),
1669 }, 1731 },
1670 { 1732 {
1671 "glGetVertexAttribfv", 1733 "glGetVertexAttribfv",
1672 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), 1734 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv),
1673 }, 1735 },
1674 { 1736 {
1675 "glGetVertexAttribiv", 1737 "glGetVertexAttribiv",
1676 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), 1738 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv),
(...skipping 292 matching lines...) Expand 10 before | Expand all | Expand 10 after
1969 }, 2031 },
1970 { 2032 {
1971 "glUniform4ui", 2033 "glUniform4ui",
1972 reinterpret_cast<GLES2FunctionPointer>(glUniform4ui), 2034 reinterpret_cast<GLES2FunctionPointer>(glUniform4ui),
1973 }, 2035 },
1974 { 2036 {
1975 "glUniform4uiv", 2037 "glUniform4uiv",
1976 reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv), 2038 reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv),
1977 }, 2039 },
1978 { 2040 {
2041 "glUniformBlockBinding",
2042 reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding),
2043 },
2044 {
1979 "glUniformMatrix2fv", 2045 "glUniformMatrix2fv",
1980 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), 2046 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
1981 }, 2047 },
1982 { 2048 {
1983 "glUniformMatrix2x3fv", 2049 "glUniformMatrix2x3fv",
1984 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv), 2050 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv),
1985 }, 2051 },
1986 { 2052 {
1987 "glUniformMatrix2x4fv", 2053 "glUniformMatrix2x4fv",
1988 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv), 2054 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv),
(...skipping 232 matching lines...) Expand 10 before | Expand all | Expand 10 after
2221 }, 2287 },
2222 { 2288 {
2223 "glGetProgramInfoCHROMIUM", 2289 "glGetProgramInfoCHROMIUM",
2224 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), 2290 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM),
2225 }, 2291 },
2226 { 2292 {
2227 "glGetUniformBlocksCHROMIUM", 2293 "glGetUniformBlocksCHROMIUM",
2228 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), 2294 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM),
2229 }, 2295 },
2230 { 2296 {
2297 "glGetTransformFeedbackVaryingsCHROMIUM",
2298 reinterpret_cast<GLES2FunctionPointer>(
2299 glGetTransformFeedbackVaryingsCHROMIUM),
2300 },
2301 {
2302 "glGetUniformsES3CHROMIUM",
2303 reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM),
2304 },
2305 {
2231 "glCreateStreamTextureCHROMIUM", 2306 "glCreateStreamTextureCHROMIUM",
2232 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), 2307 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
2233 }, 2308 },
2234 { 2309 {
2235 "glCreateImageCHROMIUM", 2310 "glCreateImageCHROMIUM",
2236 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), 2311 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM),
2237 }, 2312 },
2238 { 2313 {
2239 "glDestroyImageCHROMIUM", 2314 "glDestroyImageCHROMIUM",
2240 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), 2315 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM),
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
2401 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2476 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2402 }, 2477 },
2403 { 2478 {
2404 NULL, 2479 NULL,
2405 NULL, 2480 NULL,
2406 }, 2481 },
2407 }; 2482 };
2408 2483
2409 } // namespace gles2 2484 } // namespace gles2
2410 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2485 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
OLDNEW
« no previous file with comments | « gpu/command_buffer/client/gl_in_process_context.cc ('k') | gpu/command_buffer/client/gles2_cmd_helper_autogen.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698