Index: gpu/command_buffer/tests/gl_test_utils.cc |
diff --git a/gpu/command_buffer/tests/gl_test_utils.cc b/gpu/command_buffer/tests/gl_test_utils.cc |
index d3272ca7da61e2d3d3d4326aff83b32a16d0d85d..7582a5d72ef19f7222a10cf73726e8c8f0d061d6 100644 |
--- a/gpu/command_buffer/tests/gl_test_utils.cc |
+++ b/gpu/command_buffer/tests/gl_test_utils.cc |
@@ -31,12 +31,19 @@ bool GLTestHelper::CheckGLError(const char* msg, int line) { |
return success; |
} |
-GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { |
+GLuint GLTestHelper::CompileShader(GLenum type, const char* shaderSrc) { |
GLuint shader = glCreateShader(type); |
// Load the shader source |
glShaderSource(shader, 1, &shaderSrc, NULL); |
// Compile the shader |
glCompileShader(shader); |
+ |
+ return shader; |
+} |
+ |
+GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { |
+ GLuint shader = CompileShader(type, shaderSrc); |
+ |
// Check the compile status |
GLint value = 0; |
glGetShaderiv(shader, GL_COMPILE_STATUS, &value); |
@@ -52,7 +59,7 @@ GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { |
return shader; |
} |
-GLuint GLTestHelper::SetupProgram( |
+GLuint GLTestHelper::LinkProgram( |
GLuint vertex_shader, GLuint fragment_shader) { |
// Create the program object |
GLuint program = glCreateProgram(); |
@@ -60,6 +67,13 @@ GLuint GLTestHelper::SetupProgram( |
glAttachShader(program, fragment_shader); |
// Link the program |
glLinkProgram(program); |
+ |
+ return program; |
+} |
+ |
+GLuint GLTestHelper::SetupProgram( |
+ GLuint vertex_shader, GLuint fragment_shader) { |
+ GLuint program = LinkProgram(vertex_shader, fragment_shader); |
// Check the link status |
GLint linked = 0; |
glGetProgramiv(program, GL_LINK_STATUS, &linked); |