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Side by Side Diff: gpu/command_buffer/tests/gl_test_utils.cc

Issue 935333002: Update from https://crrev.com/316786 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_test_utils.h" 5 #include "gpu/command_buffer/tests/gl_test_utils.h"
6 #include <string> 6 #include <string>
7 #include <stdio.h> 7 #include <stdio.h>
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
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24 bool success = true; 24 bool success = true;
25 GLenum error = GL_NO_ERROR; 25 GLenum error = GL_NO_ERROR;
26 while ((error = glGetError()) != GL_NO_ERROR) { 26 while ((error = glGetError()) != GL_NO_ERROR) {
27 success = false; 27 success = false;
28 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), error) 28 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), error)
29 << "GL ERROR in " << msg << " at line " << line << " : " << error; 29 << "GL ERROR in " << msg << " at line " << line << " : " << error;
30 } 30 }
31 return success; 31 return success;
32 } 32 }
33 33
34 GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { 34 GLuint GLTestHelper::CompileShader(GLenum type, const char* shaderSrc) {
35 GLuint shader = glCreateShader(type); 35 GLuint shader = glCreateShader(type);
36 // Load the shader source 36 // Load the shader source
37 glShaderSource(shader, 1, &shaderSrc, NULL); 37 glShaderSource(shader, 1, &shaderSrc, NULL);
38 // Compile the shader 38 // Compile the shader
39 glCompileShader(shader); 39 glCompileShader(shader);
40
41 return shader;
42 }
43
44 GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) {
45 GLuint shader = CompileShader(type, shaderSrc);
46
40 // Check the compile status 47 // Check the compile status
41 GLint value = 0; 48 GLint value = 0;
42 glGetShaderiv(shader, GL_COMPILE_STATUS, &value); 49 glGetShaderiv(shader, GL_COMPILE_STATUS, &value);
43 if (value == 0) { 50 if (value == 0) {
44 char buffer[1024]; 51 char buffer[1024];
45 GLsizei length = 0; 52 GLsizei length = 0;
46 glGetShaderInfoLog(shader, sizeof(buffer), &length, buffer); 53 glGetShaderInfoLog(shader, sizeof(buffer), &length, buffer);
47 std::string log(buffer, length); 54 std::string log(buffer, length);
48 EXPECT_EQ(1, value) << "Error compiling shader: " << log; 55 EXPECT_EQ(1, value) << "Error compiling shader: " << log;
49 glDeleteShader(shader); 56 glDeleteShader(shader);
50 shader = 0; 57 shader = 0;
51 } 58 }
52 return shader; 59 return shader;
53 } 60 }
54 61
55 GLuint GLTestHelper::SetupProgram( 62 GLuint GLTestHelper::LinkProgram(
56 GLuint vertex_shader, GLuint fragment_shader) { 63 GLuint vertex_shader, GLuint fragment_shader) {
57 // Create the program object 64 // Create the program object
58 GLuint program = glCreateProgram(); 65 GLuint program = glCreateProgram();
59 glAttachShader(program, vertex_shader); 66 glAttachShader(program, vertex_shader);
60 glAttachShader(program, fragment_shader); 67 glAttachShader(program, fragment_shader);
61 // Link the program 68 // Link the program
62 glLinkProgram(program); 69 glLinkProgram(program);
70
71 return program;
72 }
73
74 GLuint GLTestHelper::SetupProgram(
75 GLuint vertex_shader, GLuint fragment_shader) {
76 GLuint program = LinkProgram(vertex_shader, fragment_shader);
63 // Check the link status 77 // Check the link status
64 GLint linked = 0; 78 GLint linked = 0;
65 glGetProgramiv(program, GL_LINK_STATUS, &linked); 79 glGetProgramiv(program, GL_LINK_STATUS, &linked);
66 if (linked == 0) { 80 if (linked == 0) {
67 char buffer[1024]; 81 char buffer[1024];
68 GLsizei length = 0; 82 GLsizei length = 0;
69 glGetProgramInfoLog(program, sizeof(buffer), &length, buffer); 83 glGetProgramInfoLog(program, sizeof(buffer), &length, buffer);
70 std::string log(buffer, length); 84 std::string log(buffer, length);
71 EXPECT_EQ(1, linked) << "Error linking program: " << log; 85 EXPECT_EQ(1, linked) << "Error linking program: " << log;
72 glDeleteProgram(program); 86 glDeleteProgram(program);
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232 Set32BitValue(bih.y_pels_per_meter, 0); 246 Set32BitValue(bih.y_pels_per_meter, 0);
233 Set32BitValue(bih.clr_used, 0); 247 Set32BitValue(bih.clr_used, 0);
234 Set32BitValue(bih.clr_important, 0); 248 Set32BitValue(bih.clr_important, 0);
235 249
236 fwrite(&bhf, sizeof(bhf), 1, fp); 250 fwrite(&bhf, sizeof(bhf), 1, fp);
237 fwrite(&bih, sizeof(bih), 1, fp); 251 fwrite(&bih, sizeof(bih), 1, fp);
238 fwrite(pixels, size, 1, fp); 252 fwrite(pixels, size, 1, fp);
239 fclose(fp); 253 fclose(fp);
240 return true; 254 return true;
241 } 255 }
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