Index: cc/debug/debug_rect_history.cc |
diff --git a/cc/debug/debug_rect_history.cc b/cc/debug/debug_rect_history.cc |
index a8c50306134a3e8990c3198cf24b470235990772..cde7765383f33ba59dccd77278663f9257d3976e 100644 |
--- a/cc/debug/debug_rect_history.cc |
+++ b/cc/debug/debug_rect_history.cc |
@@ -29,8 +29,6 @@ void DebugRectHistory::SaveDebugRectsForCurrentFrame( |
LayerImpl* root_layer, |
LayerImpl* hud_layer, |
const LayerImplList& render_surface_layer_list, |
- const std::vector<gfx::Rect>& occluding_screen_space_rects, |
- const std::vector<gfx::Rect>& non_occluding_screen_space_rects, |
const LayerTreeDebugState& debug_state) { |
// For now, clear all rects from previous frames. In the future we may want to |
// store all debug rects for a history of many frames. |
@@ -60,12 +58,6 @@ void DebugRectHistory::SaveDebugRectsForCurrentFrame( |
if (debug_state.show_screen_space_rects) |
SaveScreenSpaceRects(render_surface_layer_list); |
- if (debug_state.show_occluding_rects) |
- SaveOccludingRects(occluding_screen_space_rects); |
- |
- if (debug_state.show_non_occluding_rects) |
- SaveNonOccludingRects(non_occluding_screen_space_rects); |
- |
if (debug_state.show_layer_animation_bounds_rects) |
SaveLayerAnimationBoundsRects(render_surface_layer_list); |
} |
@@ -170,20 +162,6 @@ void DebugRectHistory::SaveScreenSpaceRects( |
} |
} |
-void DebugRectHistory::SaveOccludingRects( |
- const std::vector<gfx::Rect>& occluding_rects) { |
- for (size_t i = 0; i < occluding_rects.size(); ++i) |
- debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); |
-} |
- |
-void DebugRectHistory::SaveNonOccludingRects( |
- const std::vector<gfx::Rect>& non_occluding_rects) { |
- for (size_t i = 0; i < non_occluding_rects.size(); ++i) { |
- debug_rects_.push_back( |
- DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); |
- } |
-} |
- |
void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) { |
LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>( |
layer, |