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Issue 935333002: Update from https://crrev.com/316786 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/debug/debug_rect_history.h" 5 #include "cc/debug/debug_rect_history.h"
6 6
7 #include "cc/base/math_util.h" 7 #include "cc/base/math_util.h"
8 #include "cc/layers/layer_impl.h" 8 #include "cc/layers/layer_impl.h"
9 #include "cc/layers/layer_iterator.h" 9 #include "cc/layers/layer_iterator.h"
10 #include "cc/layers/layer_utils.h" 10 #include "cc/layers/layer_utils.h"
(...skipping 11 matching lines...) Expand all
22 } 22 }
23 23
24 DebugRectHistory::DebugRectHistory() {} 24 DebugRectHistory::DebugRectHistory() {}
25 25
26 DebugRectHistory::~DebugRectHistory() {} 26 DebugRectHistory::~DebugRectHistory() {}
27 27
28 void DebugRectHistory::SaveDebugRectsForCurrentFrame( 28 void DebugRectHistory::SaveDebugRectsForCurrentFrame(
29 LayerImpl* root_layer, 29 LayerImpl* root_layer,
30 LayerImpl* hud_layer, 30 LayerImpl* hud_layer,
31 const LayerImplList& render_surface_layer_list, 31 const LayerImplList& render_surface_layer_list,
32 const std::vector<gfx::Rect>& occluding_screen_space_rects,
33 const std::vector<gfx::Rect>& non_occluding_screen_space_rects,
34 const LayerTreeDebugState& debug_state) { 32 const LayerTreeDebugState& debug_state) {
35 // For now, clear all rects from previous frames. In the future we may want to 33 // For now, clear all rects from previous frames. In the future we may want to
36 // store all debug rects for a history of many frames. 34 // store all debug rects for a history of many frames.
37 debug_rects_.clear(); 35 debug_rects_.clear();
38 36
39 if (debug_state.show_touch_event_handler_rects) 37 if (debug_state.show_touch_event_handler_rects)
40 SaveTouchEventHandlerRects(root_layer); 38 SaveTouchEventHandlerRects(root_layer);
41 39
42 if (debug_state.show_wheel_event_handler_rects) 40 if (debug_state.show_wheel_event_handler_rects)
43 SaveWheelEventHandlerRects(root_layer); 41 SaveWheelEventHandlerRects(root_layer);
44 42
45 if (debug_state.show_scroll_event_handler_rects) 43 if (debug_state.show_scroll_event_handler_rects)
46 SaveScrollEventHandlerRects(root_layer); 44 SaveScrollEventHandlerRects(root_layer);
47 45
48 if (debug_state.show_non_fast_scrollable_rects) 46 if (debug_state.show_non_fast_scrollable_rects)
49 SaveNonFastScrollableRects(root_layer); 47 SaveNonFastScrollableRects(root_layer);
50 48
51 if (debug_state.show_paint_rects) 49 if (debug_state.show_paint_rects)
52 SavePaintRects(root_layer); 50 SavePaintRects(root_layer);
53 51
54 if (debug_state.show_property_changed_rects) 52 if (debug_state.show_property_changed_rects)
55 SavePropertyChangedRects(render_surface_layer_list, hud_layer); 53 SavePropertyChangedRects(render_surface_layer_list, hud_layer);
56 54
57 if (debug_state.show_surface_damage_rects) 55 if (debug_state.show_surface_damage_rects)
58 SaveSurfaceDamageRects(render_surface_layer_list); 56 SaveSurfaceDamageRects(render_surface_layer_list);
59 57
60 if (debug_state.show_screen_space_rects) 58 if (debug_state.show_screen_space_rects)
61 SaveScreenSpaceRects(render_surface_layer_list); 59 SaveScreenSpaceRects(render_surface_layer_list);
62 60
63 if (debug_state.show_occluding_rects)
64 SaveOccludingRects(occluding_screen_space_rects);
65
66 if (debug_state.show_non_occluding_rects)
67 SaveNonOccludingRects(non_occluding_screen_space_rects);
68
69 if (debug_state.show_layer_animation_bounds_rects) 61 if (debug_state.show_layer_animation_bounds_rects)
70 SaveLayerAnimationBoundsRects(render_surface_layer_list); 62 SaveLayerAnimationBoundsRects(render_surface_layer_list);
71 } 63 }
72 64
73 void DebugRectHistory::SavePaintRects(LayerImpl* layer) { 65 void DebugRectHistory::SavePaintRects(LayerImpl* layer) {
74 // We would like to visualize where any layer's paint rect (update rect) has 66 // We would like to visualize where any layer's paint rect (update rect) has
75 // changed, regardless of whether this layer is skipped for actual drawing or 67 // changed, regardless of whether this layer is skipped for actual drawing or
76 // not. Therefore we traverse recursively over all layers, not just the render 68 // not. Therefore we traverse recursively over all layers, not just the render
77 // surface list. 69 // surface list.
78 70
(...skipping 84 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 if (render_surface_layer->replica_layer()) { 155 if (render_surface_layer->replica_layer()) {
164 debug_rects_.push_back( 156 debug_rects_.push_back(
165 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, 157 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
166 MathUtil::MapEnclosingClippedRect( 158 MathUtil::MapEnclosingClippedRect(
167 render_surface->replica_screen_space_transform(), 159 render_surface->replica_screen_space_transform(),
168 render_surface->content_rect()))); 160 render_surface->content_rect())));
169 } 161 }
170 } 162 }
171 } 163 }
172 164
173 void DebugRectHistory::SaveOccludingRects(
174 const std::vector<gfx::Rect>& occluding_rects) {
175 for (size_t i = 0; i < occluding_rects.size(); ++i)
176 debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i]));
177 }
178
179 void DebugRectHistory::SaveNonOccludingRects(
180 const std::vector<gfx::Rect>& non_occluding_rects) {
181 for (size_t i = 0; i < non_occluding_rects.size(); ++i) {
182 debug_rects_.push_back(
183 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i]));
184 }
185 }
186
187 void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) { 165 void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) {
188 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>( 166 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
189 layer, 167 layer,
190 base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback, 168 base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback,
191 base::Unretained(this))); 169 base::Unretained(this)));
192 } 170 }
193 171
194 void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) { 172 void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) {
195 for (Region::Iterator iter(layer->touch_event_handler_region()); 173 for (Region::Iterator iter(layer->touch_event_handler_region());
196 iter.has_rect(); 174 iter.has_rect();
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
285 debug_rects_.push_back( 263 debug_rects_.push_back(
286 DebugRect(ANIMATION_BOUNDS_RECT_TYPE, 264 DebugRect(ANIMATION_BOUNDS_RECT_TYPE,
287 gfx::ToEnclosingRect(gfx::RectF(inflated_bounds.x(), 265 gfx::ToEnclosingRect(gfx::RectF(inflated_bounds.x(),
288 inflated_bounds.y(), 266 inflated_bounds.y(),
289 inflated_bounds.width(), 267 inflated_bounds.width(),
290 inflated_bounds.height())))); 268 inflated_bounds.height()))));
291 } 269 }
292 } 270 }
293 271
294 } // namespace cc 272 } // namespace cc
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