| Index: gpu/command_buffer/service/shader_manager_unittest.cc
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| diff --git a/gpu/command_buffer/service/shader_manager_unittest.cc b/gpu/command_buffer/service/shader_manager_unittest.cc
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| index f5f620655fb91adcc9510da5e1627cdcc45b7c10..c46b734eda617804b33567ce0f04e123990f1f35 100644
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| --- a/gpu/command_buffer/service/shader_manager_unittest.cc
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| +++ b/gpu/command_buffer/service/shader_manager_unittest.cc
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| @@ -140,14 +140,14 @@ TEST_F(ShaderManagerTest, DoCompile) {
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|    EXPECT_TRUE(shader1->last_compiled_source().empty());
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|  
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|    // Check that DoCompile() will not work if RequestCompile() was not called.
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| -  MockShaderTranslator translator;
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| -  shader1->DoCompile(&translator, Shader::kANGLE);
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| +  shader1->DoCompile();
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|    EXPECT_EQ(Shader::kShaderStateWaiting, shader1->shader_state());
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|    EXPECT_FALSE(shader1->valid());
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|  
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|    // Check RequestCompile() will update the state and last compiled source, but
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|    // still keep the actual compile state invalid.
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| -  shader1->RequestCompile();
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| +  scoped_refptr<ShaderTranslatorInterface> translator(new MockShaderTranslator);
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| +  shader1->RequestCompile(translator, Shader::kANGLE);
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|    EXPECT_EQ(Shader::kShaderStateCompileRequested, shader1->shader_state());
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|    EXPECT_STREQ(kClient1Source, shader1->last_compiled_source().c_str());
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|    EXPECT_FALSE(shader1->valid());
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| 
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