Index: Source/core/rendering/svg/RenderSVGModelObject.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGModelObject.cpp b/Source/core/rendering/svg/RenderSVGModelObject.cpp |
deleted file mode 100644 |
index 9c7de80642d94585ee462ce19ec0c440f55208e5..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/svg/RenderSVGModelObject.cpp |
+++ /dev/null |
@@ -1,145 +0,0 @@ |
-/* |
- * Copyright (c) 2009, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
-#include "core/rendering/svg/RenderSVGModelObject.h" |
- |
-#include "core/layout/Layer.h" |
-#include "core/layout/svg/LayoutSVGContainer.h" |
-#include "core/layout/svg/SVGLayoutSupport.h" |
-#include "core/layout/svg/SVGResourcesCache.h" |
-#include "core/rendering/RenderView.h" |
-#include "core/rendering/svg/RenderSVGRoot.h" |
-#include "core/svg/SVGGraphicsElement.h" |
- |
-namespace blink { |
- |
-RenderSVGModelObject::RenderSVGModelObject(SVGElement* node) |
- : LayoutObject(node) |
-{ |
-} |
- |
-bool RenderSVGModelObject::isChildAllowed(LayoutObject* child, const LayoutStyle&) const |
-{ |
- return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText()); |
-} |
- |
-LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const |
-{ |
- return SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); |
-} |
- |
-void RenderSVGModelObject::mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const |
-{ |
- SVGLayoutSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); |
-} |
- |
-const LayoutObject* RenderSVGModelObject::pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, LayoutGeometryMap& geometryMap) const |
-{ |
- return SVGLayoutSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap); |
-} |
- |
-void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const |
-{ |
- IntRect rect = enclosingIntRect(strokeBoundingBox()); |
- rect.moveBy(roundedIntPoint(accumulatedOffset)); |
- rects.append(rect); |
-} |
- |
-void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
-{ |
- quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); |
-} |
- |
-void RenderSVGModelObject::willBeDestroyed() |
-{ |
- SVGResourcesCache::clientDestroyed(this); |
- LayoutObject::willBeDestroyed(); |
-} |
- |
-void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) const |
-{ |
- // Using just the rect for the SVGRoot is good enough for now. |
- SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); |
-} |
- |
-void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const |
-{ |
- // We don't walk into SVG trees at all - just report their container. |
-} |
- |
-void RenderSVGModelObject::styleDidChange(StyleDifference diff, const LayoutStyle* oldStyle) |
-{ |
- if (diff.needsFullLayout()) { |
- setNeedsBoundariesUpdate(); |
- if (style()->hasTransform()) |
- setNeedsTransformUpdate(); |
- } |
- |
- if (isBlendingAllowed()) { |
- bool hasBlendModeChanged = (oldStyle && oldStyle->hasBlendMode()) == !style()->hasBlendMode(); |
- if (parent() && hasBlendModeChanged) |
- parent()->descendantIsolationRequirementsChanged(style()->hasBlendMode() ? DescendantIsolationRequired : DescendantIsolationNeedsUpdate); |
- } |
- |
- LayoutObject::styleDidChange(diff, oldStyle); |
- SVGResourcesCache::clientStyleChanged(this, diff, styleRef()); |
-} |
- |
-bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) |
-{ |
- ASSERT_NOT_REACHED(); |
- return false; |
-} |
- |
-// The SVG addFocusRingRects() method adds rects in local coordinates so the default absoluteFocusRingBoundingBoxRect |
-// returns incorrect values for SVG objects. Overriding this method provides access to the absolute bounds. |
-IntRect RenderSVGModelObject::absoluteFocusRingBoundingBoxRect() const |
-{ |
- return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates())).enclosingBoundingBox(); |
-} |
- |
-void RenderSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState& paintInvalidationState) |
-{ |
- ASSERT(!needsLayout()); |
- |
- // If we didn't need paint invalidation then our children don't need as well. |
- // Skip walking down the tree as everything should be fine below us. |
- if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
- return; |
- |
- invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paintInvalidationContainer()); |
- clearPaintInvalidationState(paintInvalidationState); |
- |
- PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *this); |
- invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); |
-} |
- |
-} // namespace blink |