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1 /* | |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "config.h" | |
32 #include "core/rendering/svg/RenderSVGModelObject.h" | |
33 | |
34 #include "core/layout/Layer.h" | |
35 #include "core/layout/svg/LayoutSVGContainer.h" | |
36 #include "core/layout/svg/SVGLayoutSupport.h" | |
37 #include "core/layout/svg/SVGResourcesCache.h" | |
38 #include "core/rendering/RenderView.h" | |
39 #include "core/rendering/svg/RenderSVGRoot.h" | |
40 #include "core/svg/SVGGraphicsElement.h" | |
41 | |
42 namespace blink { | |
43 | |
44 RenderSVGModelObject::RenderSVGModelObject(SVGElement* node) | |
45 : LayoutObject(node) | |
46 { | |
47 } | |
48 | |
49 bool RenderSVGModelObject::isChildAllowed(LayoutObject* child, const LayoutStyle
&) const | |
50 { | |
51 return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText())
; | |
52 } | |
53 | |
54 LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const L
ayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState*
paintInvalidationState) const | |
55 { | |
56 return SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(this, paint
InvalidationContainer, paintInvalidationState); | |
57 } | |
58 | |
59 void RenderSVGModelObject::mapLocalToContainer(const LayoutLayerModelObject* pai
ntInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bo
ol* wasFixed, const PaintInvalidationState* paintInvalidationState) const | |
60 { | |
61 SVGLayoutSupport::mapLocalToContainer(this, paintInvalidationContainer, tran
sformState, wasFixed, paintInvalidationState); | |
62 } | |
63 | |
64 const LayoutObject* RenderSVGModelObject::pushMappingToContainer(const LayoutLay
erModelObject* ancestorToStopAt, LayoutGeometryMap& geometryMap) const | |
65 { | |
66 return SVGLayoutSupport::pushMappingToContainer(this, ancestorToStopAt, geom
etryMap); | |
67 } | |
68 | |
69 void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoi
nt& accumulatedOffset) const | |
70 { | |
71 IntRect rect = enclosingIntRect(strokeBoundingBox()); | |
72 rect.moveBy(roundedIntPoint(accumulatedOffset)); | |
73 rects.append(rect); | |
74 } | |
75 | |
76 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixe
d) const | |
77 { | |
78 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed
)); | |
79 } | |
80 | |
81 void RenderSVGModelObject::willBeDestroyed() | |
82 { | |
83 SVGResourcesCache::clientDestroyed(this); | |
84 LayoutObject::willBeDestroyed(); | |
85 } | |
86 | |
87 void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst | |
88 { | |
89 // Using just the rect for the SVGRoot is good enough for now. | |
90 SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); | |
91 } | |
92 | |
93 void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Layer*
currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect)
const | |
94 { | |
95 // We don't walk into SVG trees at all - just report their container. | |
96 } | |
97 | |
98 void RenderSVGModelObject::styleDidChange(StyleDifference diff, const LayoutStyl
e* oldStyle) | |
99 { | |
100 if (diff.needsFullLayout()) { | |
101 setNeedsBoundariesUpdate(); | |
102 if (style()->hasTransform()) | |
103 setNeedsTransformUpdate(); | |
104 } | |
105 | |
106 if (isBlendingAllowed()) { | |
107 bool hasBlendModeChanged = (oldStyle && oldStyle->hasBlendMode()) == !st
yle()->hasBlendMode(); | |
108 if (parent() && hasBlendModeChanged) | |
109 parent()->descendantIsolationRequirementsChanged(style()->hasBlendMo
de() ? DescendantIsolationRequired : DescendantIsolationNeedsUpdate); | |
110 } | |
111 | |
112 LayoutObject::styleDidChange(diff, oldStyle); | |
113 SVGResourcesCache::clientStyleChanged(this, diff, styleRef()); | |
114 } | |
115 | |
116 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, co
nst HitTestLocation&, const LayoutPoint&, HitTestAction) | |
117 { | |
118 ASSERT_NOT_REACHED(); | |
119 return false; | |
120 } | |
121 | |
122 // The SVG addFocusRingRects() method adds rects in local coordinates so the def
ault absoluteFocusRingBoundingBoxRect | |
123 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. | |
124 IntRect RenderSVGModelObject::absoluteFocusRingBoundingBoxRect() const | |
125 { | |
126 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
())).enclosingBoundingBox(); | |
127 } | |
128 | |
129 void RenderSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState&
paintInvalidationState) | |
130 { | |
131 ASSERT(!needsLayout()); | |
132 | |
133 // If we didn't need paint invalidation then our children don't need as well
. | |
134 // Skip walking down the tree as everything should be fine below us. | |
135 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | |
136 return; | |
137 | |
138 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
InvalidationContainer()); | |
139 clearPaintInvalidationState(paintInvalidationState); | |
140 | |
141 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
this); | |
142 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); | |
143 } | |
144 | |
145 } // namespace blink | |
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