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Unified Diff: Source/core/rendering/svg/RenderSVGModelObject.cpp

Issue 933953003: Move the remaining rendering/svg/RenderSVG* files to layout. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/svg/RenderSVGModelObject.cpp
diff --git a/Source/core/rendering/svg/RenderSVGModelObject.cpp b/Source/core/rendering/svg/RenderSVGModelObject.cpp
deleted file mode 100644
index 9c7de80642d94585ee462ce19ec0c440f55208e5..0000000000000000000000000000000000000000
--- a/Source/core/rendering/svg/RenderSVGModelObject.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-/*
- * Copyright (c) 2009, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "core/rendering/svg/RenderSVGModelObject.h"
-
-#include "core/layout/Layer.h"
-#include "core/layout/svg/LayoutSVGContainer.h"
-#include "core/layout/svg/SVGLayoutSupport.h"
-#include "core/layout/svg/SVGResourcesCache.h"
-#include "core/rendering/RenderView.h"
-#include "core/rendering/svg/RenderSVGRoot.h"
-#include "core/svg/SVGGraphicsElement.h"
-
-namespace blink {
-
-RenderSVGModelObject::RenderSVGModelObject(SVGElement* node)
- : LayoutObject(node)
-{
-}
-
-bool RenderSVGModelObject::isChildAllowed(LayoutObject* child, const LayoutStyle&) const
-{
- return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText());
-}
-
-LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
-{
- return SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState);
-}
-
-void RenderSVGModelObject::mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
-{
- SVGLayoutSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
-}
-
-const LayoutObject* RenderSVGModelObject::pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, LayoutGeometryMap& geometryMap) const
-{
- return SVGLayoutSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap);
-}
-
-void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
-{
- IntRect rect = enclosingIntRect(strokeBoundingBox());
- rect.moveBy(roundedIntPoint(accumulatedOffset));
- rects.append(rect);
-}
-
-void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
-{
- quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
-}
-
-void RenderSVGModelObject::willBeDestroyed()
-{
- SVGResourcesCache::clientDestroyed(this);
- LayoutObject::willBeDestroyed();
-}
-
-void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) const
-{
- // Using just the rect for the SVGRoot is good enough for now.
- SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects);
-}
-
-void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
-{
- // We don't walk into SVG trees at all - just report their container.
-}
-
-void RenderSVGModelObject::styleDidChange(StyleDifference diff, const LayoutStyle* oldStyle)
-{
- if (diff.needsFullLayout()) {
- setNeedsBoundariesUpdate();
- if (style()->hasTransform())
- setNeedsTransformUpdate();
- }
-
- if (isBlendingAllowed()) {
- bool hasBlendModeChanged = (oldStyle && oldStyle->hasBlendMode()) == !style()->hasBlendMode();
- if (parent() && hasBlendModeChanged)
- parent()->descendantIsolationRequirementsChanged(style()->hasBlendMode() ? DescendantIsolationRequired : DescendantIsolationNeedsUpdate);
- }
-
- LayoutObject::styleDidChange(diff, oldStyle);
- SVGResourcesCache::clientStyleChanged(this, diff, styleRef());
-}
-
-bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction)
-{
- ASSERT_NOT_REACHED();
- return false;
-}
-
-// The SVG addFocusRingRects() method adds rects in local coordinates so the default absoluteFocusRingBoundingBoxRect
-// returns incorrect values for SVG objects. Overriding this method provides access to the absolute bounds.
-IntRect RenderSVGModelObject::absoluteFocusRingBoundingBoxRect() const
-{
- return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates())).enclosingBoundingBox();
-}
-
-void RenderSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState& paintInvalidationState)
-{
- ASSERT(!needsLayout());
-
- // If we didn't need paint invalidation then our children don't need as well.
- // Skip walking down the tree as everything should be fine below us.
- if (!shouldCheckForPaintInvalidation(paintInvalidationState))
- return;
-
- invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paintInvalidationContainer());
- clearPaintInvalidationState(paintInvalidationState);
-
- PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *this);
- invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState);
-}
-
-} // namespace blink
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