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Unified Diff: Source/core/rendering/RenderBox.h

Issue 926193003: Move rendering/RenderBox to layout/LayoutBox. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/RenderBox.h
diff --git a/Source/core/rendering/RenderBox.h b/Source/core/rendering/RenderBox.h
deleted file mode 100644
index 8dd3ebfe602a2094c9b300190f8f9e9ba03f3865..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderBox.h
+++ /dev/null
@@ -1,854 +0,0 @@
-/*
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef RenderBox_h
-#define RenderBox_h
-
-#include "core/layout/LayoutBoxModelObject.h"
-#include "core/layout/shapes/ShapeOutsideInfo.h"
-#include "core/rendering/RenderOverflow.h"
-#include "platform/scroll/ScrollTypes.h"
-#include "platform/scroll/ScrollableArea.h"
-
-namespace blink {
-
-class LayoutMultiColumnSpannerPlaceholder;
-
-struct PaintInfo;
-
-enum SizeType { MainOrPreferredSize, MinSize, MaxSize };
-enum AvailableLogicalHeightType { ExcludeMarginBorderPadding, IncludeMarginBorderPadding };
-enum OverlayScrollbarSizeRelevancy { IgnoreOverlayScrollbarSize, IncludeOverlayScrollbarSize };
-enum MarginDirection { BlockDirection, InlineDirection };
-
-enum ShouldComputePreferred { ComputeActual, ComputePreferred };
-
-enum ScrollOffsetClamping {
- ScrollOffsetUnclamped,
- ScrollOffsetClamped
-};
-
-struct RenderBoxRareData {
- WTF_MAKE_NONCOPYABLE(RenderBoxRareData); WTF_MAKE_FAST_ALLOCATED;
-public:
- RenderBoxRareData()
- : m_inlineBoxWrapper(0)
- , m_spannerPlaceholder(0)
- , m_overrideLogicalContentHeight(-1)
- , m_overrideLogicalContentWidth(-1)
- , m_previousBorderBoxSize(-1, -1)
- {
- }
-
- // For inline replaced elements, the inline box that owns us.
- InlineBox* m_inlineBoxWrapper;
-
- // For spanners, the spanner placeholder that lays us out within the multicol container.
- LayoutMultiColumnSpannerPlaceholder* m_spannerPlaceholder;
-
- LayoutUnit m_overrideLogicalContentHeight;
- LayoutUnit m_overrideLogicalContentWidth;
-
- // Set by RenderBox::updatePreviousBorderBoxSizeIfNeeded().
- LayoutSize m_previousBorderBoxSize;
-};
-
-class RenderBox : public LayoutBoxModelObject {
-public:
- explicit RenderBox(ContainerNode*);
-
- virtual LayerType layerTypeRequired() const override;
-
- virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const override;
-
- virtual bool backgroundShouldAlwaysBeClipped() const { return false; }
-
- // Use this with caution! No type checking is done!
- RenderBox* firstChildBox() const;
- RenderBox* lastChildBox() const;
-
- int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); }
- int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); }
-
- void setX(LayoutUnit x) { m_frameRect.setX(x); }
- void setY(LayoutUnit y) { m_frameRect.setY(y); }
- void setWidth(LayoutUnit width) { m_frameRect.setWidth(width); }
- void setHeight(LayoutUnit height) { m_frameRect.setHeight(height); }
-
- LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? m_frameRect.x() : m_frameRect.y(); }
- LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); }
- LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? m_frameRect.y() : m_frameRect.x(); }
- LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
- LayoutUnit logicalWidth() const { return style()->isHorizontalWritingMode() ? m_frameRect.width() : m_frameRect.height(); }
- LayoutUnit logicalHeight() const { return style()->isHorizontalWritingMode() ? m_frameRect.height() : m_frameRect.width(); }
-
- LayoutUnit constrainLogicalWidthByMinMax(LayoutUnit, LayoutUnit, RenderBlock*) const;
- LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
- LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
-
- int pixelSnappedLogicalHeight() const { return style()->isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); }
- int pixelSnappedLogicalWidth() const { return style()->isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); }
-
- void setLogicalLeft(LayoutUnit left)
- {
- if (style()->isHorizontalWritingMode())
- setX(left);
- else
- setY(left);
- }
- void setLogicalTop(LayoutUnit top)
- {
- if (style()->isHorizontalWritingMode())
- setY(top);
- else
- setX(top);
- }
- void setLogicalLocation(const LayoutPoint& location)
- {
- if (style()->isHorizontalWritingMode())
- setLocation(location);
- else
- setLocation(location.transposedPoint());
- }
- void setLogicalWidth(LayoutUnit size)
- {
- if (style()->isHorizontalWritingMode())
- setWidth(size);
- else
- setHeight(size);
- }
- void setLogicalHeight(LayoutUnit size)
- {
- if (style()->isHorizontalWritingMode())
- setHeight(size);
- else
- setWidth(size);
- }
-
- LayoutPoint location() const { return m_frameRect.location(); }
- LayoutSize locationOffset() const { return LayoutSize(m_frameRect.x(), m_frameRect.y()); }
- LayoutSize size() const { return m_frameRect.size(); }
- IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); }
-
- void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); }
-
- void setSize(const LayoutSize& size) { m_frameRect.setSize(size); }
- void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); }
-
- LayoutRect frameRect() const { return m_frameRect; }
- void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; }
-
- LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); }
- LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), clientWidth(), clientHeight()); }
- IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); }
- virtual IntRect borderBoundingBox() const override final { return pixelSnappedBorderBoxRect(); }
-
- // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border).
- LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
- LayoutSize contentBoxOffset() const { return LayoutSize(borderLeft() + paddingLeft(), borderTop() + paddingTop()); }
- // The content box in absolute coords. Ignores transforms.
- IntRect absoluteContentBox() const;
- // The offset of the content box in absolute coords, ignoring transforms.
- IntSize absoluteContentBoxOffset() const;
- // The content box converted to absolute coords (taking transforms into account).
- FloatQuad absoluteContentQuad() const;
-
- // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect
- // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle).
- LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); }
-
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const override;
-
- // Use this with caution! No type checking is done!
- RenderBox* previousSiblingBox() const;
- RenderBox* previousInFlowSiblingBox() const;
- RenderBox* nextSiblingBox() const;
- RenderBox* nextInFlowSiblingBox() const;
- RenderBox* parentBox() const;
-
- // Return the previous sibling column set or spanner placeholder. Only to be used on multicol container children.
- RenderBox* previousSiblingMultiColumnBox() const;
- // Return the next sibling column set or spanner placeholder. Only to be used on multicol container children.
- RenderBox* nextSiblingMultiColumnBox() const;
-
- bool canResize() const;
-
- // Visual and layout overflow are in the coordinate space of the box. This means that they aren't purely physical directions.
- // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right
- // respectively are flipped when compared to their physical counterparts. For example minX is on the left in vertical-lr,
- // but it is on the right in vertical-rl.
- LayoutRect noOverflowRect() const;
- LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect(); }
- IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); }
- LayoutSize maxLayoutOverflow() const { return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY()); }
- LayoutUnit logicalLeftLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); }
- LayoutUnit logicalRightLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); }
-
- virtual LayoutRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); }
- LayoutUnit logicalLeftVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); }
- LayoutUnit logicalRightVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); }
-
- LayoutRect contentsVisualOverflowRect() const { return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect(); }
-
- void addLayoutOverflow(const LayoutRect&);
- void addVisualOverflow(const LayoutRect&);
-
- // Clipped by the contents clip, if one exists.
- void addContentsVisualOverflow(const LayoutRect&);
-
- void addVisualEffectOverflow();
- LayoutRectOutsets computeVisualEffectOverflowOutsets() const;
- void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); }
- void addOverflowFromChild(RenderBox* child, const LayoutSize& delta);
- void clearLayoutOverflow();
- void clearAllOverflows() { m_overflow.clear(); }
-
- void updateLayerTransformAfterLayout();
-
- LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
- LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
- LayoutSize contentSize() const { return LayoutSize(contentWidth(), contentHeight()); }
- LayoutUnit contentLogicalWidth() const { return style()->isHorizontalWritingMode() ? contentWidth() : contentHeight(); }
- LayoutUnit contentLogicalHeight() const { return style()->isHorizontalWritingMode() ? contentHeight() : contentWidth(); }
-
- // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow)
- // to return the remaining width on a given line (and the height of a single line).
- virtual LayoutUnit offsetWidth() const override { return m_frameRect.width(); }
- virtual LayoutUnit offsetHeight() const override { return m_frameRect.height(); }
-
- virtual int pixelSnappedOffsetWidth() const override final;
- virtual int pixelSnappedOffsetHeight() const override final;
-
- // More IE extensions. clientWidth and clientHeight represent the interior of an object
- // excluding border and scrollbar. clientLeft/Top are just the borderLeftWidth and borderTopWidth.
- LayoutUnit clientLeft() const { return borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? verticalScrollbarWidth() : 0); }
- LayoutUnit clientTop() const { return borderTop(); }
- LayoutUnit clientWidth() const;
- LayoutUnit clientHeight() const;
- LayoutUnit clientLogicalWidth() const { return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight(); }
- LayoutUnit clientLogicalHeight() const { return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth(); }
- LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); }
- LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); }
-
- int pixelSnappedClientWidth() const;
- int pixelSnappedClientHeight() const;
-
- // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
- // object has overflow:hidden/scroll/auto specified and also has overflow.
- // scrollLeft/Top return the current scroll position. These methods are virtual so that objects like
- // textareas can scroll shadow content (but pretend that they are the objects that are
- // scrolling).
- virtual LayoutUnit scrollLeft() const;
- virtual LayoutUnit scrollTop() const;
- virtual LayoutUnit scrollWidth() const;
- virtual LayoutUnit scrollHeight() const;
- int pixelSnappedScrollWidth() const;
- int pixelSnappedScrollHeight() const;
- virtual void setScrollLeft(LayoutUnit);
- virtual void setScrollTop(LayoutUnit);
-
- void scrollToOffset(const DoubleSize&, ScrollBehavior = ScrollBehaviorInstant);
- void scrollByRecursively(const DoubleSize& delta, ScrollOffsetClamping = ScrollOffsetUnclamped);
- void scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX, const ScrollAlignment& alignY);
-
- virtual LayoutRectOutsets marginBoxOutsets() const override { return m_marginBoxOutsets; }
- virtual LayoutUnit marginTop() const override { return m_marginBoxOutsets.top(); }
- virtual LayoutUnit marginBottom() const override { return m_marginBoxOutsets.bottom(); }
- virtual LayoutUnit marginLeft() const override { return m_marginBoxOutsets.left(); }
- virtual LayoutUnit marginRight() const override { return m_marginBoxOutsets.right(); }
- void setMarginTop(LayoutUnit margin) { m_marginBoxOutsets.setTop(margin); }
- void setMarginBottom(LayoutUnit margin) { m_marginBoxOutsets.setBottom(margin); }
- void setMarginLeft(LayoutUnit margin) { m_marginBoxOutsets.setLeft(margin); }
- void setMarginRight(LayoutUnit margin) { m_marginBoxOutsets.setRight(margin); }
-
- LayoutUnit marginLogicalLeft() const { return m_marginBoxOutsets.logicalLeft(style()->writingMode()); }
- LayoutUnit marginLogicalRight() const { return m_marginBoxOutsets.logicalRight(style()->writingMode()); }
-
- virtual LayoutUnit marginBefore(const LayoutStyle* overrideStyle = 0) const override final { return m_marginBoxOutsets.before((overrideStyle ? overrideStyle : style())->writingMode()); }
- virtual LayoutUnit marginAfter(const LayoutStyle* overrideStyle = 0) const override final { return m_marginBoxOutsets.after((overrideStyle ? overrideStyle : style())->writingMode()); }
- virtual LayoutUnit marginStart(const LayoutStyle* overrideStyle = 0) const override final
- {
- const LayoutStyle* styleToUse = overrideStyle ? overrideStyle : style();
- return m_marginBoxOutsets.start(styleToUse->writingMode(), styleToUse->direction());
- }
- virtual LayoutUnit marginEnd(const LayoutStyle* overrideStyle = 0) const override final
- {
- const LayoutStyle* styleToUse = overrideStyle ? overrideStyle : style();
- return m_marginBoxOutsets.end(styleToUse->writingMode(), styleToUse->direction());
- }
- void setMarginBefore(LayoutUnit value, const LayoutStyle* overrideStyle = 0) { m_marginBoxOutsets.setBefore((overrideStyle ? overrideStyle : style())->writingMode(), value); }
- void setMarginAfter(LayoutUnit value, const LayoutStyle* overrideStyle = 0) { m_marginBoxOutsets.setAfter((overrideStyle ? overrideStyle : style())->writingMode(), value); }
- void setMarginStart(LayoutUnit value, const LayoutStyle* overrideStyle = 0)
- {
- const LayoutStyle* styleToUse = overrideStyle ? overrideStyle : style();
- m_marginBoxOutsets.setStart(styleToUse->writingMode(), styleToUse->direction(), value);
- }
- void setMarginEnd(LayoutUnit value, const LayoutStyle* overrideStyle = 0)
- {
- const LayoutStyle* styleToUse = overrideStyle ? overrideStyle : style();
- m_marginBoxOutsets.setEnd(styleToUse->writingMode(), styleToUse->direction(), value);
- }
-
- // The following functions are used to implement collapsing margins.
- // All objects know their maximal positive and negative margins. The
- // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
- // For a non-collapsing box, such as a leaf element, this formula will simply return
- // the margin of the element. Blocks override the maxMarginBefore and maxMarginAfter
- // methods.
- virtual bool isSelfCollapsingBlock() const { return false; }
- virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
- virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
- LayoutRectOutsets collapsedMarginBoxLogicalOutsets() const { return LayoutRectOutsets(collapsedMarginBefore(), 0, collapsedMarginAfter(), 0); }
-
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override;
-
- int reflectionOffset() const;
- // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
- LayoutRect reflectedRect(const LayoutRect&) const;
-
- virtual void layout() override;
- virtual void paint(const PaintInfo&, const LayoutPoint&) override;
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
-
- virtual LayoutUnit minPreferredLogicalWidth() const override;
- virtual LayoutUnit maxPreferredLogicalWidth() const override;
-
- // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store
- // the border-box height/width like the regular height/width accessors on RenderBox.
- // Right now, these are different than contentHeight/contentWidth because they still
- // include the scrollbar height/width.
- LayoutUnit overrideLogicalContentWidth() const;
- LayoutUnit overrideLogicalContentHeight() const;
- bool hasOverrideHeight() const;
- bool hasOverrideWidth() const;
- void setOverrideLogicalContentHeight(LayoutUnit);
- void setOverrideLogicalContentWidth(LayoutUnit);
- void clearOverrideSize();
- void clearOverrideLogicalContentHeight();
- void clearOverrideLogicalContentWidth();
-
- LayoutUnit overrideContainingBlockContentLogicalWidth() const;
- LayoutUnit overrideContainingBlockContentLogicalHeight() const;
- bool hasOverrideContainingBlockLogicalWidth() const;
- bool hasOverrideContainingBlockLogicalHeight() const;
- void setOverrideContainingBlockContentLogicalWidth(LayoutUnit);
- void setOverrideContainingBlockContentLogicalHeight(LayoutUnit);
- void clearContainingBlockOverrideSize();
- void clearOverrideContainingBlockContentLogicalHeight();
-
- LayoutUnit extraInlineOffset() const;
- LayoutUnit extraBlockOffset() const;
- void setExtraInlineOffset(LayoutUnit inlineOffest);
- void setExtraBlockOffset(LayoutUnit blockOffest);
- void clearExtraInlineAndBlockOffests();
-
- virtual LayoutSize offsetFromContainer(const LayoutObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const override;
-
- LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
- LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
- LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
- LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
-
- struct ComputedMarginValues {
- ComputedMarginValues() { }
-
- LayoutUnit m_before;
- LayoutUnit m_after;
- LayoutUnit m_start;
- LayoutUnit m_end;
- };
- struct LogicalExtentComputedValues {
- LogicalExtentComputedValues() { }
-
- LayoutUnit m_extent;
- LayoutUnit m_position;
- ComputedMarginValues m_margins;
- };
- // Resolve auto margins in the chosen direction of the containing block so that objects can be pushed to the start, middle or end
- // of the containing block.
- void computeMarginsForDirection(MarginDirection forDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginStartEnd) const;
-
- // Used to resolve margins in the containing block's block-flow direction.
- void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock);
-
- virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const;
-
- void positionLineBox(InlineBox*);
- void moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal);
- void markStaticPositionedBoxForLayout(bool isHorizontal, bool isInline);
-
- virtual InlineBox* createInlineBox();
- void dirtyLineBoxes(bool fullLayout);
-
- // For inline replaced elements, this function returns the inline box that owns us. Enables
- // the replaced LayoutObject to quickly determine what line it is contained on and to easily
- // iterate over structures on the line.
- InlineBox* inlineBoxWrapper() const { return m_rareData ? m_rareData->m_inlineBoxWrapper : 0; }
- void setInlineBoxWrapper(InlineBox*);
- void deleteLineBoxWrapper();
-
- void setSpannerPlaceholder(LayoutMultiColumnSpannerPlaceholder&);
- void clearSpannerPlaceholder();
- virtual LayoutMultiColumnSpannerPlaceholder* spannerPlaceholder() const final { return m_rareData ? m_rareData->m_spannerPlaceholder : 0; }
-
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override;
- virtual void mapRectToPaintInvalidationBacking(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
- virtual void invalidatePaintForOverhangingFloats(bool paintAllDescendants);
-
- virtual LayoutUnit containingBlockLogicalWidthForContent() const override;
- LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const;
-
- LayoutUnit containingBlockAvailableLineWidth() const;
- LayoutUnit perpendicularContainingBlockLogicalHeight() const;
-
- virtual void updateLogicalWidth();
- void updateLogicalHeight();
- virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const;
-
- void computeLogicalWidth(LogicalExtentComputedValues&) const;
-
- bool stretchesToViewport() const
- {
- return document().inQuirksMode() && style()->logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isDocumentElement() || isBody()) && !isInline();
- }
-
- virtual LayoutSize intrinsicSize() const { return LayoutSize(); }
- LayoutUnit intrinsicLogicalWidth() const { return style()->isHorizontalWritingMode() ? intrinsicSize().width() : intrinsicSize().height(); }
- LayoutUnit intrinsicLogicalHeight() const { return style()->isHorizontalWritingMode() ? intrinsicSize().height() : intrinsicSize().width(); }
- virtual LayoutUnit intrinsicContentLogicalHeight() const { return m_intrinsicContentLogicalHeight; }
-
- // Whether or not the element shrinks to its intrinsic width (rather than filling the width
- // of a containing block). HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
- bool sizesLogicalWidthToFitContent(const Length& logicalWidth) const;
-
- LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const;
-
- LayoutUnit computeLogicalWidthUsing(SizeType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock) const;
- LayoutUnit computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
- LayoutUnit computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const;
- LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
- LayoutUnit computeReplacedLogicalWidthUsing(const Length& width) const;
- LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred = ComputeActual) const;
- LayoutUnit computeReplacedLogicalHeightUsing(const Length& height) const;
- LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const;
-
- virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred = ComputeActual) const;
- virtual LayoutUnit computeReplacedLogicalHeight() const;
-
- static bool logicalWidthIsResolvableFromBlock(const RenderBlock* containingBlock);
- bool hasDefiniteLogicalWidth() const;
- static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned);
- bool hasDefiniteLogicalHeight() const;
- LayoutUnit computePercentageLogicalHeight(const Length& height) const;
-
- // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.)
- virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); }
- virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const;
- LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const;
-
- // There are a few cases where we need to refer specifically to the available physical width and available physical height.
- // Relative positioning is one of those cases, since left/top offsets are physical.
- LayoutUnit availableWidth() const { return style()->isHorizontalWritingMode() ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); }
- LayoutUnit availableHeight() const { return style()->isHorizontalWritingMode() ? availableLogicalHeight(IncludeMarginBorderPadding) : availableLogicalWidth(); }
-
- virtual int verticalScrollbarWidth() const;
- int horizontalScrollbarHeight() const;
- int intrinsicScrollbarLogicalWidth() const;
- int scrollbarLogicalWidth() const { return style()->isHorizontalWritingMode() ? verticalScrollbarWidth() : horizontalScrollbarHeight(); }
- int scrollbarLogicalHeight() const { return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); }
- virtual bool scroll(ScrollDirection, ScrollGranularity, float delta = 1);
- bool canBeScrolledAndHasScrollableArea() const;
- virtual bool canBeProgramaticallyScrolled() const;
- virtual void autoscroll(const IntPoint&);
- bool canAutoscroll() const;
- IntSize calculateAutoscrollDirection(const IntPoint& windowPoint) const;
- static RenderBox* findAutoscrollable(LayoutObject*);
- virtual void stopAutoscroll() { }
- virtual void panScroll(const IntPoint&);
-
- bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OPAGEDY || style()->overflowY() == OOVERLAY); }
- bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
- bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
-
- bool hasScrollableOverflowX() const { return scrollsOverflowX() && pixelSnappedScrollWidth() != pixelSnappedClientWidth(); }
- bool hasScrollableOverflowY() const { return scrollsOverflowY() && pixelSnappedScrollHeight() != pixelSnappedClientHeight(); }
- virtual bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
- virtual bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
- bool usesCompositedScrolling() const;
-
- // Elements such as the <input> field override this to specify that they are scrollable
- // outside the context of the CSS overflow style
- virtual bool isIntristicallyScrollable(ScrollbarOrientation orientation) const { return false; }
-
- bool hasUnsplittableScrollingOverflow() const;
- bool isUnsplittableForPagination() const;
-
- virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) override;
-
- virtual LayoutRect overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
- LayoutRect clipRect(const LayoutPoint& location);
- virtual bool hasControlClip() const { return false; }
- virtual LayoutRect controlClipRect(const LayoutPoint&) const { return LayoutRect(); }
-
- virtual void paintObject(const PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); }
- virtual void paintBoxDecorationBackground(const PaintInfo&, const LayoutPoint&);
- virtual void paintMask(const PaintInfo&, const LayoutPoint&);
- virtual void paintClippingMask(const PaintInfo&, const LayoutPoint&);
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override;
-
- void logicalExtentAfterUpdatingLogicalWidth(const LayoutUnit& logicalTop, LogicalExtentComputedValues&);
-
- virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override;
-
- void removeFloatingOrPositionedChildFromBlockLists();
-
- Layer* enclosingFloatPaintingLayer() const;
-
- virtual int firstLineBoxBaseline() const { return -1; }
- virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block.
-
- bool shrinkToAvoidFloats() const;
- virtual bool avoidsFloats() const;
-
- virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&);
-
- bool isWritingModeRoot() const { return !parent() || parent()->style()->writingMode() != style()->writingMode(); }
-
- bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); }
- bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); }
-
- bool isGridItem() const { return parent() && parent()->isRenderGrid(); }
-
- virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override;
- virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override;
-
- virtual LayoutUnit offsetLeft() const override;
- virtual LayoutUnit offsetTop() const override;
-
- LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const;
- LayoutUnit flipForWritingMode(LayoutUnit position) const WARN_UNUSED_RETURN
- {
- // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return position;
- return logicalHeight() - position;
- }
- LayoutPoint flipForWritingMode(const LayoutPoint& position) const WARN_UNUSED_RETURN
- {
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return position;
- return isHorizontalWritingMode() ? LayoutPoint(position.x(), m_frameRect.height() - position.y()) : LayoutPoint(m_frameRect.width() - position.x(), position.y());
- }
- LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
- LayoutSize flipForWritingMode(const LayoutSize& offset) const WARN_UNUSED_RETURN
- {
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return offset;
- return isHorizontalWritingMode() ? LayoutSize(offset.width(), m_frameRect.height() - offset.height()) : LayoutSize(m_frameRect.width() - offset.width(), offset.height());
- }
- void flipForWritingMode(LayoutRect& rect) const
- {
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return;
- if (isHorizontalWritingMode())
- rect.setY(m_frameRect.height() - rect.maxY());
- else
- rect.setX(m_frameRect.width() - rect.maxX());
- }
- FloatPoint flipForWritingMode(const FloatPoint& position) const WARN_UNUSED_RETURN
- {
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return position;
- return isHorizontalWritingMode() ? FloatPoint(position.x(), m_frameRect.height() - position.y()) : FloatPoint(m_frameRect.width() - position.x(), position.y());
- }
- void flipForWritingMode(FloatRect& rect) const
- {
- if (!UNLIKELY(hasFlippedBlocksWritingMode()))
- return;
- if (isHorizontalWritingMode())
- rect.setY(m_frameRect.height() - rect.maxY());
- else
- rect.setX(m_frameRect.width() - rect.maxX());
- }
- // These represent your location relative to your container as a physical offset.
- // In layout related methods you almost always want the logical location (e.g. x() and y()).
- LayoutPoint topLeftLocation() const;
- LayoutSize topLeftLocationOffset() const { return toLayoutSize(topLeftLocation()); }
-
- LayoutRect logicalVisualOverflowRectForPropagation(const LayoutStyle&) const;
- LayoutRect visualOverflowRectForPropagation(const LayoutStyle&) const;
- LayoutRect logicalLayoutOverflowRectForPropagation(const LayoutStyle&) const;
- LayoutRect layoutOverflowRectForPropagation(const LayoutStyle&) const;
-
- bool hasRenderOverflow() const { return m_overflow; }
- bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); }
-
- virtual bool needsPreferredWidthsRecalculation() const;
- virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */) const { }
-
- IntSize scrolledContentOffset() const;
- void applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const;
-
- virtual bool hasRelativeLogicalHeight() const;
-
- bool hasHorizontalLayoutOverflow() const
- {
- if (!m_overflow)
- return false;
-
- LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
- LayoutRect noOverflowRect = this->noOverflowRect();
- return layoutOverflowRect.x() < noOverflowRect.x() || layoutOverflowRect.maxX() > noOverflowRect.maxX();
- }
-
- bool hasVerticalLayoutOverflow() const
- {
- if (!m_overflow)
- return false;
-
- LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
- LayoutRect noOverflowRect = this->noOverflowRect();
- return layoutOverflowRect.y() < noOverflowRect.y() || layoutOverflowRect.maxY() > noOverflowRect.maxY();
- }
-
- virtual RenderBox* createAnonymousBoxWithSameTypeAs(const LayoutObject*) const
- {
- ASSERT_NOT_REACHED();
- return 0;
- }
-
- bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); }
-
- ShapeOutsideInfo* shapeOutsideInfo() const
- {
- return ShapeOutsideInfo::isEnabledFor(*this) ? ShapeOutsideInfo::info(*this) : 0;
- }
-
- void markShapeOutsideDependentsForLayout()
- {
- if (isFloating())
- removeFloatingOrPositionedChildFromBlockLists();
- }
-
- bool backgroundHasOpaqueTopLayer() const;
-
- void setIntrinsicContentLogicalHeight(LayoutUnit intrinsicContentLogicalHeight) const { m_intrinsicContentLogicalHeight = intrinsicContentLogicalHeight; }
-protected:
- virtual void willBeDestroyed() override;
-
- virtual void styleWillChange(StyleDifference, const LayoutStyle& newStyle) override;
- virtual void styleDidChange(StyleDifference, const LayoutStyle* oldStyle) override;
- virtual void updateFromStyle() override;
-
- // Returns false if it could not cheaply compute the extent (e.g. fixed background), in which case the returned rect may be incorrect.
- // FIXME: make this a const method once the RenderBox reference in BoxPainter is const.
- bool getBackgroundPaintedExtent(LayoutRect&);
- virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const;
- virtual bool computeBackgroundIsKnownToBeObscured() override;
-
- void computePositionedLogicalWidth(LogicalExtentComputedValues&) const;
-
- LayoutUnit computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const;
- LayoutUnit computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const;
-
- virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
-
- virtual void mapLocalToContainer(const LayoutBoxModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override;
- virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override;
-
- LayoutObject* splitAnonymousBoxesAroundChild(LayoutObject* beforeChild);
-
- virtual void addLayerHitTestRects(LayerHitTestRects&, const Layer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const override;
- virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const override;
-
- virtual PaintInvalidationReason paintInvalidationReason(const LayoutBoxModelObject& paintInvalidationContainer,
- const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer,
- const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInvalidationContainer) const override;
- virtual void incrementallyInvalidatePaint(const LayoutBoxModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationContainer) override;
-
- virtual void clearPaintInvalidationState(const PaintInvalidationState&) override;
-#if ENABLE(ASSERT)
- virtual bool paintInvalidationStateIsDirty() const override;
-#endif
-
- virtual PaintInvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const LayoutBoxModelObject& newPaintInvalidationContainer) override;
- virtual void invalidateDisplayItemClients(DisplayItemList*) const override;
-
- virtual bool hasNonCompositedScrollbars() const override final;
-
-private:
- void invalidatePaintRectClippedByOldAndNewBounds(const LayoutBoxModelObject& paintInvalidationContainer, const LayoutRect&, const LayoutRect& oldBounds, const LayoutRect& newBounds);
-
- void updateShapeOutsideInfoAfterStyleChange(const LayoutStyle&, const LayoutStyle* oldStyle);
- void updateGridPositionAfterStyleChange(const LayoutStyle*);
-
- bool autoWidthShouldFitContent() const;
- LayoutUnit shrinkToFitLogicalWidth(LayoutUnit availableLogicalWidth, LayoutUnit bordersPlusPadding) const;
-
- // Returns true if we queued up a paint invalidation.
- bool paintInvalidationLayerRectsForImage(WrappedImagePtr, const FillLayer&, bool drawingBackground);
-
- bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const;
-
- LayoutUnit containingBlockLogicalWidthForPositioned(const LayoutBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
- LayoutUnit containingBlockLogicalHeightForPositioned(const LayoutBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
-
- void computePositionedLogicalHeight(LogicalExtentComputedValues&) const;
- void computePositionedLogicalWidthUsing(Length logicalWidth, const LayoutBoxModelObject* containerBlock, TextDirection containerDirection,
- LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
- const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
- const Length& marginLogicalRight, LogicalExtentComputedValues&) const;
- void computePositionedLogicalHeightUsing(Length logicalHeightLength, const LayoutBoxModelObject* containerBlock,
- LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
- const Length& logicalTop, const Length& logicalBottom, const Length& marginLogicalTop,
- const Length& marginLogicalBottom, LogicalExtentComputedValues&) const;
-
- void computePositionedLogicalHeightReplaced(LogicalExtentComputedValues&) const;
- void computePositionedLogicalWidthReplaced(LogicalExtentComputedValues&) const;
-
- LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const;
- LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const;
-
- virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
-
- // This function calculates the minimum and maximum preferred widths for an object.
- // These values are used in shrink-to-fit layout systems.
- // These include tables, positioned objects, floats and flexible boxes.
- virtual void computePreferredLogicalWidths() { clearPreferredLogicalWidthsDirty(); }
-
- RenderBoxRareData& ensureRareData()
- {
- if (!m_rareData)
- m_rareData = adoptPtr(new RenderBoxRareData());
- return *m_rareData.get();
- }
-
- void savePreviousBorderBoxSizeIfNeeded();
- LayoutSize computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const;
-
- bool logicalHeightComputesAsNone(SizeType) const;
-
- bool isBox() const = delete; // This will catch anyone doing an unnecessary check.
-
- // The width/height of the contents + borders + padding. The x/y location is relative to our container (which is not always our parent).
- LayoutRect m_frameRect;
-
- // Our intrinsic height, used for min-height: min-content etc. Maintained by
- // updateLogicalHeight. This is logicalHeight() before it is clamped to
- // min/max.
- mutable LayoutUnit m_intrinsicContentLogicalHeight;
-
- void inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect&) const;
-
- LayoutRectOutsets m_marginBoxOutsets;
-
-protected:
- // The preferred logical width of the element if it were to break its lines at every possible opportunity.
- LayoutUnit m_minPreferredLogicalWidth;
-
- // The preferred logical width of the element if it never breaks any lines at all.
- LayoutUnit m_maxPreferredLogicalWidth;
-
- // Our overflow information.
- OwnPtr<RenderOverflow> m_overflow;
-
-private:
- OwnPtr<RenderBoxRareData> m_rareData;
-};
-
-DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderBox, isBox());
-
-inline RenderBox* RenderBox::previousSiblingBox() const
-{
- return toRenderBox(previousSibling());
-}
-
-inline RenderBox* RenderBox::previousInFlowSiblingBox() const
-{
- RenderBox* previous = previousSiblingBox();
- while (previous && previous->isOutOfFlowPositioned())
- previous = previous->previousSiblingBox();
- return previous;
-}
-
-inline RenderBox* RenderBox::nextSiblingBox() const
-{
- return toRenderBox(nextSibling());
-}
-
-inline RenderBox* RenderBox::nextInFlowSiblingBox() const
-{
- RenderBox* next = nextSiblingBox();
- while (next && next->isOutOfFlowPositioned())
- next = next->nextSiblingBox();
- return next;
-}
-
-inline RenderBox* RenderBox::parentBox() const
-{
- return toRenderBox(parent());
-}
-
-inline RenderBox* RenderBox::firstChildBox() const
-{
- return toRenderBox(slowFirstChild());
-}
-
-inline RenderBox* RenderBox::lastChildBox() const
-{
- return toRenderBox(slowLastChild());
-}
-
-inline RenderBox* RenderBox::previousSiblingMultiColumnBox() const
-{
- ASSERT(isLayoutMultiColumnSpannerPlaceholder() || isLayoutMultiColumnSet());
- RenderBox* previousBox = previousSiblingBox();
- if (previousBox->isLayoutFlowThread())
- return 0;
- return previousBox;
-}
-
-inline RenderBox* RenderBox::nextSiblingMultiColumnBox() const
-{
- ASSERT(isLayoutMultiColumnSpannerPlaceholder() || isLayoutMultiColumnSet());
- return nextSiblingBox();
-}
-
-inline void RenderBox::setInlineBoxWrapper(InlineBox* boxWrapper)
-{
- if (boxWrapper) {
- ASSERT(!inlineBoxWrapper());
- // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues.
- // Otherwise, there will two line box wrappers keeping the reference to this renderer, and
- // only one will be notified when the renderer is getting destroyed. The second line box wrapper
- // will keep a stale reference.
- if (UNLIKELY(inlineBoxWrapper() != 0))
- deleteLineBoxWrapper();
- }
-
- ensureRareData().m_inlineBoxWrapper = boxWrapper;
-}
-
-} // namespace blink
-
-#endif // RenderBox_h
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