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Unified Diff: Source/core/rendering/RenderBox.cpp

Issue 926193003: Move rendering/RenderBox to layout/LayoutBox. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/RenderBox.cpp
diff --git a/Source/core/rendering/RenderBox.cpp b/Source/core/rendering/RenderBox.cpp
deleted file mode 100644
index d4bf0b6abd397f1a0ef68d50c3e044170944632e..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderBox.cpp
+++ /dev/null
@@ -1,4632 +0,0 @@
-/*
- * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
- * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
- * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
- * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#include "config.h"
-#include "core/rendering/RenderBox.h"
-
-#include "core/HTMLNames.h"
-#include "core/dom/Document.h"
-#include "core/editing/htmlediting.h"
-#include "core/frame/FrameHost.h"
-#include "core/frame/FrameView.h"
-#include "core/frame/LocalFrame.h"
-#include "core/frame/PinchViewport.h"
-#include "core/frame/Settings.h"
-#include "core/html/HTMLElement.h"
-#include "core/html/HTMLFrameElementBase.h"
-#include "core/html/HTMLFrameOwnerElement.h"
-#include "core/layout/HitTestResult.h"
-#include "core/layout/Layer.h"
-#include "core/layout/LayoutGeometryMap.h"
-#include "core/layout/LayoutListBox.h"
-#include "core/layout/LayoutListMarker.h"
-#include "core/layout/LayoutMultiColumnSpannerPlaceholder.h"
-#include "core/layout/LayoutScrollbarPart.h"
-#include "core/layout/LayoutTableCell.h"
-#include "core/layout/PaintInfo.h"
-#include "core/layout/compositing/LayerCompositor.h"
-#include "core/layout/style/ShadowList.h"
-#include "core/page/AutoscrollController.h"
-#include "core/page/EventHandler.h"
-#include "core/page/Page.h"
-#include "core/paint/BackgroundImageGeometry.h"
-#include "core/paint/BoxPainter.h"
-#include "core/rendering/RenderDeprecatedFlexibleBox.h"
-#include "core/rendering/RenderFlexibleBox.h"
-#include "core/rendering/RenderGrid.h"
-#include "core/rendering/RenderInline.h"
-#include "core/rendering/RenderView.h"
-#include "platform/LengthFunctions.h"
-#include "platform/geometry/FloatQuad.h"
-#include "platform/geometry/FloatRoundedRect.h"
-#include "platform/geometry/TransformState.h"
-#include "platform/graphics/paint/DisplayItemList.h"
-#include <algorithm>
-#include <math.h>
-
-namespace blink {
-
-using namespace HTMLNames;
-
-// Used by flexible boxes when flexing this element and by table cells.
-typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap;
-
-// Used by grid elements to properly size their grid items.
-// FIXME: Move these into RenderBoxRareData.
-static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0;
-static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0;
-static OverrideSizeMap* gExtraInlineOffsetMap = 0;
-static OverrideSizeMap* gExtraBlockOffsetMap = 0;
-
-
-// Size of border belt for autoscroll. When mouse pointer in border belt,
-// autoscroll is started.
-static const int autoscrollBeltSize = 20;
-static const unsigned backgroundObscurationTestMaxDepth = 4;
-
-static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
-{
- ASSERT(bodyElementRenderer->isBody());
- // The <body> only paints its background if the root element has defined a background independent of the body,
- // or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
- LayoutObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
- return documentElementRenderer
- && !documentElementRenderer->hasBackground()
- && (documentElementRenderer == bodyElementRenderer->parent());
-}
-
-RenderBox::RenderBox(ContainerNode* node)
- : LayoutBoxModelObject(node)
- , m_intrinsicContentLogicalHeight(-1)
- , m_minPreferredLogicalWidth(-1)
- , m_maxPreferredLogicalWidth(-1)
-{
- setIsBox();
-}
-
-LayerType RenderBox::layerTypeRequired() const
-{
- // hasAutoZIndex only returns true if the element is positioned or a flex-item since
- // position:static elements that are not flex-items get their z-index coerced to auto.
- if (isPositioned() || createsGroup() || hasClipPath() || hasTransformRelatedProperty()
- || hasHiddenBackface() || hasReflection() || style()->specifiesColumns()
- || !style()->hasAutoZIndex() || style()->shouldCompositeForCurrentAnimations())
- return NormalLayer;
-
- // Ensure that explicit use of scroll-blocks-on creates a Layer (since we might need
- // it to be composited).
- if (style()->hasScrollBlocksOn()) {
- if (isDocumentElement()) {
- ASSERT(style()->scrollBlocksOn() == view()->style()->scrollBlocksOn());
- return NoLayer;
- }
- return NormalLayer;
- }
- if (hasOverflowClip())
- return OverflowClipLayer;
-
- return NoLayer;
-}
-
-void RenderBox::willBeDestroyed()
-{
- clearOverrideSize();
- clearContainingBlockOverrideSize();
- clearExtraInlineAndBlockOffests();
-
- RenderBlock::removePercentHeightDescendantIfNeeded(this);
-
- ShapeOutsideInfo::removeInfo(*this);
-
- LayoutBoxModelObject::willBeDestroyed();
-}
-
-void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
-{
- ASSERT(isFloatingOrOutOfFlowPositioned());
-
- if (documentBeingDestroyed())
- return;
-
- if (isFloating()) {
- RenderBlockFlow* parentBlockFlow = 0;
- for (LayoutObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
- if (curr->isRenderBlockFlow()) {
- RenderBlockFlow* currBlockFlow = toRenderBlockFlow(curr);
- if (!parentBlockFlow || currBlockFlow->containsFloat(this))
- parentBlockFlow = currBlockFlow;
- }
- }
-
- if (parentBlockFlow) {
- parentBlockFlow->markSiblingsWithFloatsForLayout(this);
- parentBlockFlow->markAllDescendantsWithFloatsForLayout(this, false);
- }
- }
-
- if (isOutOfFlowPositioned())
- RenderBlock::removePositionedObject(this);
-}
-
-void RenderBox::styleWillChange(StyleDifference diff, const LayoutStyle& newStyle)
-{
- const LayoutStyle* oldStyle = style();
- if (oldStyle) {
- // The background of the root element or the body element could propagate up to
- // the canvas. Just dirty the entire canvas when our style changes substantially.
- if ((diff.needsPaintInvalidation() || diff.needsLayout()) && node()
- && (isHTMLHtmlElement(*node()) || isHTMLBodyElement(*node()))) {
- view()->setShouldDoFullPaintInvalidation();
-
- if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
- view()->compositor()->setNeedsUpdateFixedBackground();
- }
-
- // When a layout hint happens and an object's position style changes, we have to do a layout
- // to dirty the render tree using the old position value now.
- if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
- markContainingBlocksForLayout();
- if (oldStyle->position() == StaticPosition)
- setShouldDoFullPaintInvalidation();
- else if (newStyle.hasOutOfFlowPosition())
- parent()->setChildNeedsLayout();
- if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
- removeFloatingOrPositionedChildFromBlockLists();
- }
- // FIXME: This branch runs when !oldStyle, which means that layout was never called
- // so what's the point in invalidating the whole view that we never painted?
- } else if (isBody()) {
- view()->setShouldDoFullPaintInvalidation();
- }
-
- LayoutBoxModelObject::styleWillChange(diff, newStyle);
-}
-
-void RenderBox::styleDidChange(StyleDifference diff, const LayoutStyle* oldStyle)
-{
- // Horizontal writing mode definition is updated in LayoutBoxModelObject::updateFromStyle,
- // (as part of the LayoutBoxModelObject::styleDidChange call below). So, we can safely cache the horizontal
- // writing mode value before style change here.
- bool oldHorizontalWritingMode = isHorizontalWritingMode();
-
- LayoutBoxModelObject::styleDidChange(diff, oldStyle);
-
- const LayoutStyle& newStyle = styleRef();
- if (needsLayout() && oldStyle)
- RenderBlock::removePercentHeightDescendantIfNeeded(this);
-
- if (RenderBlock::hasPercentHeightContainerMap() && slowFirstChild()
- && oldHorizontalWritingMode != isHorizontalWritingMode())
- RenderBlock::clearPercentHeightDescendantsFrom(this);
-
- // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
- // new zoomed coordinate space.
- if (hasOverflowClip() && oldStyle && oldStyle->effectiveZoom() != newStyle.effectiveZoom() && layer()) {
- if (int left = layer()->scrollableArea()->scrollXOffset()) {
- left = (left / oldStyle->effectiveZoom()) * newStyle.effectiveZoom();
- layer()->scrollableArea()->scrollToXOffset(left);
- }
- if (int top = layer()->scrollableArea()->scrollYOffset()) {
- top = (top / oldStyle->effectiveZoom()) * newStyle.effectiveZoom();
- layer()->scrollableArea()->scrollToYOffset(top);
- }
- }
-
- // Our opaqueness might have changed without triggering layout.
- if (diff.needsPaintInvalidation()) {
- LayoutObject* parentToInvalidate = parent();
- for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
- parentToInvalidate->invalidateBackgroundObscurationStatus();
- parentToInvalidate = parentToInvalidate->parent();
- }
- }
-
- if (isDocumentElement() || isBody()) {
- document().view()->recalculateScrollbarOverlayStyle();
- document().view()->recalculateCustomScrollbarStyle();
- }
- updateShapeOutsideInfoAfterStyleChange(*style(), oldStyle);
- updateGridPositionAfterStyleChange(oldStyle);
-
- if (LayoutMultiColumnSpannerPlaceholder* placeholder = this->spannerPlaceholder())
- placeholder->updateMarginProperties();
-}
-
-void RenderBox::updateShapeOutsideInfoAfterStyleChange(const LayoutStyle& style, const LayoutStyle* oldStyle)
-{
- const ShapeValue* shapeOutside = style.shapeOutside();
- const ShapeValue* oldShapeOutside = oldStyle ? oldStyle->shapeOutside() : LayoutStyle::initialShapeOutside();
-
- Length shapeMargin = style.shapeMargin();
- Length oldShapeMargin = oldStyle ? oldStyle->shapeMargin() : LayoutStyle::initialShapeMargin();
-
- float shapeImageThreshold = style.shapeImageThreshold();
- float oldShapeImageThreshold = oldStyle ? oldStyle->shapeImageThreshold() : LayoutStyle::initialShapeImageThreshold();
-
- // FIXME: A future optimization would do a deep comparison for equality. (bug 100811)
- if (shapeOutside == oldShapeOutside && shapeMargin == oldShapeMargin && shapeImageThreshold == oldShapeImageThreshold)
- return;
-
- if (!shapeOutside)
- ShapeOutsideInfo::removeInfo(*this);
- else
- ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
-
- if (shapeOutside || shapeOutside != oldShapeOutside)
- markShapeOutsideDependentsForLayout();
-}
-
-void RenderBox::updateGridPositionAfterStyleChange(const LayoutStyle* oldStyle)
-{
- if (!oldStyle || !parent() || !parent()->isRenderGrid())
- return;
-
- if (oldStyle->gridColumnStart() == style()->gridColumnStart()
- && oldStyle->gridColumnEnd() == style()->gridColumnEnd()
- && oldStyle->gridRowStart() == style()->gridRowStart()
- && oldStyle->gridRowEnd() == style()->gridRowEnd()
- && oldStyle->order() == style()->order()
- && oldStyle->hasOutOfFlowPosition() == style()->hasOutOfFlowPosition())
- return;
-
- // It should be possible to not dirty the grid in some cases (like moving an explicitly placed grid item).
- // For now, it's more simple to just always recompute the grid.
- toRenderGrid(parent())->dirtyGrid();
-}
-
-void RenderBox::updateFromStyle()
-{
- LayoutBoxModelObject::updateFromStyle();
-
- const LayoutStyle& styleToUse = styleRef();
- bool isRootObject = isDocumentElement();
- bool isViewObject = isRenderView();
- bool rootLayerScrolls = document().settings() && document().settings()->rootLayerScrolls();
-
- // The root and the RenderView always paint their backgrounds/borders.
- if (isRootObject || isViewObject)
- setHasBoxDecorationBackground(true);
-
- setFloating(!isOutOfFlowPositioned() && styleToUse.isFloating());
-
- bool boxHasOverflowClip = false;
- if (!styleToUse.isOverflowVisible() && isRenderBlock() && (rootLayerScrolls || !isViewObject)) {
- // If overflow has been propagated to the viewport, it has no effect here.
- if (node() != document().viewportDefiningElement())
- boxHasOverflowClip = true;
- }
-
- if (boxHasOverflowClip != hasOverflowClip()) {
- // FIXME: This shouldn't be required if we tracked the visual overflow
- // generated by positioned children or self painting layers. crbug.com/345403
- for (LayoutObject* child = slowFirstChild(); child; child = child->nextSibling())
- child->setMayNeedPaintInvalidation();
- }
-
- setHasOverflowClip(boxHasOverflowClip);
-
- setHasTransformRelatedProperty(styleToUse.hasTransformRelatedProperty());
- setHasReflection(styleToUse.boxReflect());
-}
-
-void RenderBox::layout()
-{
- ASSERT(needsLayout());
-
- LayoutObject* child = slowFirstChild();
- if (!child) {
- clearNeedsLayout();
- return;
- }
-
- LayoutState state(*this, locationOffset());
- while (child) {
- child->layoutIfNeeded();
- ASSERT(!child->needsLayout());
- child = child->nextSibling();
- }
- invalidateBackgroundObscurationStatus();
- clearNeedsLayout();
-}
-
-// More IE extensions. clientWidth and clientHeight represent the interior of an object
-// excluding border and scrollbar.
-LayoutUnit RenderBox::clientWidth() const
-{
- return m_frameRect.width() - borderLeft() - borderRight() - verticalScrollbarWidth();
-}
-
-LayoutUnit RenderBox::clientHeight() const
-{
- return m_frameRect.height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
-}
-
-int RenderBox::pixelSnappedClientWidth() const
-{
- return snapSizeToPixel(clientWidth(), location().x() + clientLeft());
-}
-
-int RenderBox::pixelSnappedClientHeight() const
-{
- return snapSizeToPixel(clientHeight(), location().y() + clientTop());
-}
-
-int RenderBox::pixelSnappedOffsetWidth() const
-{
- return snapSizeToPixel(offsetWidth(), location().x() + clientLeft());
-}
-
-int RenderBox::pixelSnappedOffsetHeight() const
-{
- return snapSizeToPixel(offsetHeight(), location().y() + clientTop());
-}
-
-LayoutUnit RenderBox::scrollWidth() const
-{
- if (hasOverflowClip())
- return layer()->scrollableArea()->scrollWidth();
- // For objects with visible overflow, this matches IE.
- // FIXME: Need to work right with writing modes.
- if (style()->isLeftToRightDirection())
- return std::max(clientWidth(), layoutOverflowRect().maxX() - borderLeft());
- return clientWidth() - std::min(LayoutUnit(), layoutOverflowRect().x() - borderLeft());
-}
-
-LayoutUnit RenderBox::scrollHeight() const
-{
- if (hasOverflowClip())
- return layer()->scrollableArea()->scrollHeight();
- // For objects with visible overflow, this matches IE.
- // FIXME: Need to work right with writing modes.
- return std::max(clientHeight(), layoutOverflowRect().maxY() - borderTop());
-}
-
-LayoutUnit RenderBox::scrollLeft() const
-{
- return hasOverflowClip() ? layer()->scrollableArea()->scrollXOffset() : 0;
-}
-
-LayoutUnit RenderBox::scrollTop() const
-{
- return hasOverflowClip() ? layer()->scrollableArea()->scrollYOffset() : 0;
-}
-
-int RenderBox::pixelSnappedScrollWidth() const
-{
- return snapSizeToPixel(scrollWidth(), location().x() + clientLeft());
-}
-
-int RenderBox::pixelSnappedScrollHeight() const
-{
- if (hasOverflowClip())
- return layer()->scrollableArea()->scrollHeight();
- // For objects with visible overflow, this matches IE.
- // FIXME: Need to work right with writing modes.
- return snapSizeToPixel(scrollHeight(), location().y() + clientTop());
-}
-
-void RenderBox::setScrollLeft(LayoutUnit newLeft)
-{
- // This doesn't hit in any tests, but since the equivalent code in setScrollTop
- // does, presumably this code does as well.
- DisableCompositingQueryAsserts disabler;
-
- if (hasOverflowClip())
- layer()->scrollableArea()->scrollToXOffset(newLeft, ScrollOffsetClamped, ScrollBehaviorAuto);
-}
-
-void RenderBox::setScrollTop(LayoutUnit newTop)
-{
- // Hits in compositing/overflow/do-not-assert-on-invisible-composited-layers.html
- DisableCompositingQueryAsserts disabler;
-
- if (hasOverflowClip())
- layer()->scrollableArea()->scrollToYOffset(newTop, ScrollOffsetClamped, ScrollBehaviorAuto);
-}
-
-void RenderBox::scrollToOffset(const DoubleSize& offset, ScrollBehavior scrollBehavior)
-{
- // This doesn't hit in any tests, but since the equivalent code in setScrollTop
- // does, presumably this code does as well.
- DisableCompositingQueryAsserts disabler;
-
- if (hasOverflowClip())
- layer()->scrollableArea()->scrollToOffset(offset, ScrollOffsetClamped, scrollBehavior);
-}
-
-static inline bool frameElementAndViewPermitScroll(HTMLFrameElementBase* frameElementBase, FrameView* frameView)
-{
- // If scrollbars aren't explicitly forbidden, permit scrolling.
- if (frameElementBase && frameElementBase->scrollingMode() != ScrollbarAlwaysOff)
- return true;
-
- // If scrollbars are forbidden, user initiated scrolls should obviously be ignored.
- if (frameView->wasScrolledByUser())
- return false;
-
- // Forbid autoscrolls when scrollbars are off, but permits other programmatic scrolls,
- // like navigation to an anchor.
- Page* page = frameView->frame().page();
- if (!page)
- return false;
- return !page->autoscrollController().autoscrollInProgress();
-}
-
-void RenderBox::scrollRectToVisible(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
-{
- // Presumably the same issue as in setScrollTop. See crbug.com/343132.
- DisableCompositingQueryAsserts disabler;
-
- RenderBox* parentBox = 0;
- LayoutRect newRect = rect;
-
- bool restrictedByLineClamp = false;
- if (parent()) {
- parentBox = parent()->enclosingBox();
- restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
- }
-
- if (hasOverflowClip() && !restrictedByLineClamp) {
- // Don't scroll to reveal an overflow layer that is restricted by the -webkit-line-clamp property.
- // This will prevent us from revealing text hidden by the slider in Safari RSS.
- newRect = layer()->scrollableArea()->exposeRect(rect, alignX, alignY);
- } else if (!parentBox && canBeProgramaticallyScrolled()) {
- if (FrameView* frameView = this->frameView()) {
- HTMLFrameOwnerElement* ownerElement = document().ownerElement();
-
- if (ownerElement && ownerElement->renderer()) {
- HTMLFrameElementBase* frameElementBase = isHTMLFrameElementBase(*ownerElement) ? toHTMLFrameElementBase(ownerElement) : 0;
- if (frameElementAndViewPermitScroll(frameElementBase, frameView)) {
- LayoutRect viewRect = frameView->visibleContentRect();
- LayoutRect exposeRect = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
-
- double xOffset = exposeRect.x();
- double yOffset = exposeRect.y();
- // Adjust offsets if they're outside of the allowable range.
- xOffset = std::max(0.0, std::min<double>(frameView->contentsWidth(), xOffset));
- yOffset = std::max(0.0, std::min<double>(frameView->contentsHeight(), yOffset));
-
- frameView->setScrollPosition(DoublePoint(xOffset, yOffset));
- if (frameView->safeToPropagateScrollToParent()) {
- parentBox = ownerElement->renderer()->enclosingBox();
- // FIXME: This doesn't correctly convert the rect to
- // absolute coordinates in the parent.
- newRect.setX(rect.x() - frameView->scrollX() + frameView->x());
- newRect.setY(rect.y() - frameView->scrollY() + frameView->y());
- } else {
- parentBox = 0;
- }
- }
- } else {
- if (frame()->settings()->pinchVirtualViewportEnabled()) {
- PinchViewport& pinchViewport = frame()->page()->frameHost().pinchViewport();
-
- // We want to move the rect into the viewport that excludes the scrollbars so we intersect
- // the pinch viewport with the scrollbar-excluded frameView content rect.
- LayoutRect viewRect = intersection(
- LayoutRect(pinchViewport.visibleRectInDocument()), frameView->visibleContentRect());
- LayoutRect r = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
-
- // pinchViewport.scrollIntoView will attempt to center the given rect within the viewport
- // so to prevent it from adjusting r's coordinates the rect must match the viewport's size
- // i.e. add the subtracted scrollbars from above back in.
- // FIXME: This is hacky and required because getRectToExpose doesn't naturally account
- // for the two viewports. crbug.com/449340.
- r.setSize(LayoutSize(pinchViewport.visibleRectInDocument().size()));
-
- pinchViewport.scrollIntoView(r);
- } else {
- LayoutRect viewRect = frameView->visibleContentRect();
- LayoutRect r = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
- frameView->setScrollPosition(DoublePoint(r.location()));
- }
- }
- }
- }
-
- if (frame()->page()->autoscrollController().autoscrollInProgress())
- parentBox = enclosingScrollableBox();
-
- if (parentBox)
- parentBox->scrollRectToVisible(newRect, alignX, alignY);
-}
-
-void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
-{
- rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
-}
-
-void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
-{
- quads.append(localToAbsoluteQuad(FloatRect(0, 0, m_frameRect.width().toFloat(), m_frameRect.height().toFloat()), 0 /* mode */, wasFixed));
-}
-
-void RenderBox::updateLayerTransformAfterLayout()
-{
- // Transform-origin depends on box size, so we need to update the layer transform after layout.
- if (hasLayer())
- layer()->updateTransformationMatrix();
-}
-
-LayoutUnit RenderBox::constrainLogicalWidthByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb) const
-{
- const LayoutStyle& styleToUse = styleRef();
- if (!styleToUse.logicalMaxWidth().isMaxSizeNone())
- logicalWidth = std::min(logicalWidth, computeLogicalWidthUsing(MaxSize, styleToUse.logicalMaxWidth(), availableWidth, cb));
- return std::max(logicalWidth, computeLogicalWidthUsing(MinSize, styleToUse.logicalMinWidth(), availableWidth, cb));
-}
-
-LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
-{
- const LayoutStyle& styleToUse = styleRef();
- if (!styleToUse.logicalMaxHeight().isMaxSizeNone()) {
- LayoutUnit maxH = computeLogicalHeightUsing(styleToUse.logicalMaxHeight(), intrinsicContentHeight);
- if (maxH != -1)
- logicalHeight = std::min(logicalHeight, maxH);
- }
- return std::max(logicalHeight, computeLogicalHeightUsing(styleToUse.logicalMinHeight(), intrinsicContentHeight));
-}
-
-LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
-{
- const LayoutStyle& styleToUse = styleRef();
- if (!styleToUse.logicalMaxHeight().isMaxSizeNone()) {
- LayoutUnit maxH = computeContentLogicalHeight(styleToUse.logicalMaxHeight(), intrinsicContentHeight);
- if (maxH != -1)
- logicalHeight = std::min(logicalHeight, maxH);
- }
- return std::max(logicalHeight, computeContentLogicalHeight(styleToUse.logicalMinHeight(), intrinsicContentHeight));
-}
-
-IntRect RenderBox::absoluteContentBox() const
-{
- // This is wrong with transforms and flipped writing modes.
- IntRect rect = pixelSnappedIntRect(contentBoxRect());
- FloatPoint absPos = localToAbsolute();
- rect.move(absPos.x(), absPos.y());
- return rect;
-}
-
-IntSize RenderBox::absoluteContentBoxOffset() const
-{
- IntPoint offset = roundedIntPoint(contentBoxOffset());
- FloatPoint absPos = localToAbsolute();
- offset.move(absPos.x(), absPos.y());
- return toIntSize(offset);
-}
-
-FloatQuad RenderBox::absoluteContentQuad() const
-{
- LayoutRect rect = contentBoxRect();
- return localToAbsoluteQuad(FloatRect(rect));
-}
-
-void RenderBox::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset) const
-{
- if (!size().isEmpty())
- rects.append(LayoutRect(additionalOffset, size()));
-}
-
-bool RenderBox::canResize() const
-{
- // We need a special case for <iframe> because they never have
- // hasOverflowClip(). However, they do "implicitly" clip their contents, so
- // we want to allow resizing them also.
- return (hasOverflowClip() || isLayoutIFrame()) && style()->resize() != RESIZE_NONE;
-}
-
-void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
-{
- LayoutPoint adjustedLayerOffset = layerOffset + locationOffset();
- LayoutBoxModelObject::addLayerHitTestRects(layerRects, currentLayer, adjustedLayerOffset, containerRect);
-}
-
-void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
-{
- if (!size().isEmpty())
- rects.append(LayoutRect(layerOffset, size()));
-}
-
-int RenderBox::reflectionOffset() const
-{
- if (!style()->boxReflect())
- return 0;
- if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
- return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width());
- return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height());
-}
-
-LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
-{
- if (!style()->boxReflect())
- return LayoutRect();
-
- LayoutRect box = borderBoxRect();
- LayoutRect result = r;
- switch (style()->boxReflect()->direction()) {
- case ReflectionBelow:
- result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
- break;
- case ReflectionAbove:
- result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY()));
- break;
- case ReflectionLeft:
- result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX()));
- break;
- case ReflectionRight:
- result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX()));
- break;
- }
- return result;
-}
-
-int RenderBox::verticalScrollbarWidth() const
-{
- if (!hasOverflowClip() || style()->overflowY() == OOVERLAY)
- return 0;
-
- return layer()->scrollableArea()->verticalScrollbarWidth();
-}
-
-int RenderBox::horizontalScrollbarHeight() const
-{
- if (!hasOverflowClip() || style()->overflowX() == OOVERLAY)
- return 0;
-
- return layer()->scrollableArea()->horizontalScrollbarHeight();
-}
-
-int RenderBox::intrinsicScrollbarLogicalWidth() const
-{
- if (!hasOverflowClip())
- return 0;
-
- if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) {
- ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasVerticalScrollbar());
- return verticalScrollbarWidth();
- }
-
- if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) {
- ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasHorizontalScrollbar());
- return horizontalScrollbarHeight();
- }
-
- return 0;
-}
-
-bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta)
-{
- // Presumably the same issue as in setScrollTop. See crbug.com/343132.
- DisableCompositingQueryAsserts disabler;
-
- // Logical scroll is a higher level concept, all directions by here must be physical
- ASSERT(!isLogical(direction));
-
- if (!layer() || !layer()->scrollableArea())
- return false;
-
- return layer()->scrollableArea()->scroll(direction, granularity, delta);
-}
-
-bool RenderBox::canBeScrolledAndHasScrollableArea() const
-{
- return canBeProgramaticallyScrolled() && (pixelSnappedScrollHeight() != pixelSnappedClientHeight() || pixelSnappedScrollWidth() != pixelSnappedClientWidth());
-}
-
-bool RenderBox::canBeProgramaticallyScrolled() const
-{
- Node* node = this->node();
- if (node && node->isDocumentNode())
- return true;
-
- if (!hasOverflowClip())
- return false;
-
- bool hasScrollableOverflow = hasScrollableOverflowX() || hasScrollableOverflowY();
- if (scrollsOverflow() && hasScrollableOverflow)
- return true;
-
- return node && node->hasEditableStyle();
-}
-
-bool RenderBox::usesCompositedScrolling() const
-{
- return hasOverflowClip() && hasLayer() && layer()->scrollableArea()->usesCompositedScrolling();
-}
-
-void RenderBox::autoscroll(const IntPoint& position)
-{
- LocalFrame* frame = this->frame();
- if (!frame)
- return;
-
- FrameView* frameView = frame->view();
- if (!frameView)
- return;
-
- IntPoint currentDocumentPosition = frameView->windowToContents(position);
- scrollRectToVisible(LayoutRect(currentDocumentPosition, LayoutSize(1, 1)), ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignToEdgeIfNeeded);
-}
-
-// There are two kinds of renderer that can autoscroll.
-bool RenderBox::canAutoscroll() const
-{
- if (node() && node()->isDocumentNode())
- return view()->frameView()->isScrollable();
-
- // Check for a box that can be scrolled in its own right.
- return canBeScrolledAndHasScrollableArea();
-}
-
-// If specified point is in border belt, returned offset denotes direction of
-// scrolling.
-IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
-{
- if (!frame())
- return IntSize();
-
- FrameView* frameView = frame()->view();
- if (!frameView)
- return IntSize();
-
- IntRect box(absoluteBoundingBoxRect());
- box.move(view()->frameView()->scrollOffset());
- IntRect windowBox = view()->frameView()->contentsToWindow(box);
-
- IntPoint windowAutoscrollPoint = windowPoint;
-
- if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
- windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
- else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
- windowAutoscrollPoint.move(autoscrollBeltSize, 0);
-
- if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
- windowAutoscrollPoint.move(0, -autoscrollBeltSize);
- else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
- windowAutoscrollPoint.move(0, autoscrollBeltSize);
-
- return windowAutoscrollPoint - windowPoint;
-}
-
-RenderBox* RenderBox::findAutoscrollable(LayoutObject* renderer)
-{
- while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
- if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document().ownerElement())
- renderer = renderer->document().ownerElement()->renderer();
- else
- renderer = renderer->parent();
- }
-
- return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
-}
-
-static inline int adjustedScrollDelta(int beginningDelta)
-{
- // This implemention matches Firefox's.
- // http://mxr.mozilla.org/firefox/source/toolkit/content/widgets/browser.xml#856.
- const int speedReducer = 12;
-
- int adjustedDelta = beginningDelta / speedReducer;
- if (adjustedDelta > 1)
- adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(adjustedDelta))) - 1;
- else if (adjustedDelta < -1)
- adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(-adjustedDelta))) + 1;
-
- return adjustedDelta;
-}
-
-static inline IntSize adjustedScrollDelta(const IntSize& delta)
-{
- return IntSize(adjustedScrollDelta(delta.width()), adjustedScrollDelta(delta.height()));
-}
-
-void RenderBox::panScroll(const IntPoint& sourcePoint)
-{
- LocalFrame* frame = this->frame();
- if (!frame)
- return;
-
- IntPoint lastKnownMousePosition = frame->eventHandler().lastKnownMousePosition();
-
- // We need to check if the last known mouse position is out of the window. When the mouse is out of the window, the position is incoherent
- static IntPoint previousMousePosition;
- if (lastKnownMousePosition.x() < 0 || lastKnownMousePosition.y() < 0)
- lastKnownMousePosition = previousMousePosition;
- else
- previousMousePosition = lastKnownMousePosition;
-
- IntSize delta = lastKnownMousePosition - sourcePoint;
-
- if (abs(delta.width()) <= FrameView::noPanScrollRadius) // at the center we let the space for the icon
- delta.setWidth(0);
- if (abs(delta.height()) <= FrameView::noPanScrollRadius)
- delta.setHeight(0);
- scrollByRecursively(adjustedScrollDelta(delta), ScrollOffsetClamped);
-}
-
-void RenderBox::scrollByRecursively(const DoubleSize& delta, ScrollOffsetClamping clamp)
-{
- if (delta.isZero())
- return;
-
- bool restrictedByLineClamp = false;
- if (parent())
- restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
-
- if (hasOverflowClip() && !restrictedByLineClamp) {
- DoubleSize newScrollOffset = layer()->scrollableArea()->adjustedScrollOffset() + delta;
- layer()->scrollableArea()->scrollToOffset(newScrollOffset, clamp);
-
- // If this layer can't do the scroll we ask the next layer up that can scroll to try
- DoubleSize remainingScrollOffset = newScrollOffset - layer()->scrollableArea()->adjustedScrollOffset();
- if (!remainingScrollOffset.isZero() && parent()) {
- if (RenderBox* scrollableBox = enclosingScrollableBox())
- scrollableBox->scrollByRecursively(remainingScrollOffset, clamp);
-
- LocalFrame* frame = this->frame();
- if (frame && frame->page())
- frame->page()->autoscrollController().updateAutoscrollRenderer();
- }
- } else if (view()->frameView()) {
- // If we are here, we were called on a renderer that can be programmatically scrolled, but doesn't
- // have an overflow clip. Which means that it is a document node that can be scrolled.
- // FIXME: Pass in DoubleSize. crbug.com/414283.
- view()->frameView()->scrollBy(flooredIntSize(delta));
-
- // FIXME: If we didn't scroll the whole way, do we want to try looking at the frames ownerElement?
- // https://bugs.webkit.org/show_bug.cgi?id=28237
- }
-}
-
-bool RenderBox::needsPreferredWidthsRecalculation() const
-{
- return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
-}
-
-IntSize RenderBox::scrolledContentOffset() const
-{
- ASSERT(hasOverflowClip());
- ASSERT(hasLayer());
- // FIXME: Return DoubleSize here. crbug.com/414283.
- return flooredIntSize(layer()->scrollableArea()->scrollOffset());
-}
-
-void RenderBox::applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const
-{
- ASSERT(hasLayer());
- ASSERT(hasOverflowClip());
-
- flipForWritingMode(paintRect);
- paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden.
-
- // Do not clip scroll layer contents because the compositor expects the whole layer
- // to be always invalidated in-time.
- if (usesCompositedScrolling()) {
- flipForWritingMode(paintRect);
- return;
- }
-
- // size() is inaccurate if we're in the middle of a layout of this RenderBox, so use the
- // layer's size instead. Even if the layer's size is wrong, the layer itself will issue paint invalidations
- // anyway if its size does change.
- LayoutRect clipRect(LayoutPoint(), LayoutSize(layer()->size()));
- paintRect = intersection(paintRect, clipRect);
- flipForWritingMode(paintRect);
-}
-
-void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
-{
- minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
- maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
-}
-
-LayoutUnit RenderBox::minPreferredLogicalWidth() const
-{
- if (preferredLogicalWidthsDirty()) {
-#if ENABLE(ASSERT)
- SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
-#endif
- const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
- }
-
- return m_minPreferredLogicalWidth;
-}
-
-LayoutUnit RenderBox::maxPreferredLogicalWidth() const
-{
- if (preferredLogicalWidthsDirty()) {
-#if ENABLE(ASSERT)
- SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
-#endif
- const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
- }
-
- return m_maxPreferredLogicalWidth;
-}
-
-bool RenderBox::hasOverrideHeight() const
-{
- return m_rareData && m_rareData->m_overrideLogicalContentHeight != -1;
-}
-
-bool RenderBox::hasOverrideWidth() const
-{
- return m_rareData && m_rareData->m_overrideLogicalContentWidth != -1;
-}
-
-void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height)
-{
- ASSERT(height >= 0);
- ensureRareData().m_overrideLogicalContentHeight = height;
-}
-
-void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width)
-{
- ASSERT(width >= 0);
- ensureRareData().m_overrideLogicalContentWidth = width;
-}
-
-void RenderBox::clearOverrideLogicalContentHeight()
-{
- if (m_rareData)
- m_rareData->m_overrideLogicalContentHeight = -1;
-}
-
-void RenderBox::clearOverrideLogicalContentWidth()
-{
- if (m_rareData)
- m_rareData->m_overrideLogicalContentWidth = -1;
-}
-
-void RenderBox::clearOverrideSize()
-{
- clearOverrideLogicalContentHeight();
- clearOverrideLogicalContentWidth();
-}
-
-LayoutUnit RenderBox::overrideLogicalContentWidth() const
-{
- ASSERT(hasOverrideWidth());
- return m_rareData->m_overrideLogicalContentWidth;
-}
-
-LayoutUnit RenderBox::overrideLogicalContentHeight() const
-{
- ASSERT(hasOverrideHeight());
- return m_rareData->m_overrideLogicalContentHeight;
-}
-
-LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const
-{
- ASSERT(hasOverrideContainingBlockLogicalWidth());
- return gOverrideContainingBlockLogicalWidthMap->get(this);
-}
-
-LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const
-{
- ASSERT(hasOverrideContainingBlockLogicalHeight());
- return gOverrideContainingBlockLogicalHeightMap->get(this);
-}
-
-bool RenderBox::hasOverrideContainingBlockLogicalWidth() const
-{
- return gOverrideContainingBlockLogicalWidthMap && gOverrideContainingBlockLogicalWidthMap->contains(this);
-}
-
-bool RenderBox::hasOverrideContainingBlockLogicalHeight() const
-{
- return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this);
-}
-
-void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)
-{
- if (!gOverrideContainingBlockLogicalWidthMap)
- gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap;
- gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth);
-}
-
-void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)
-{
- if (!gOverrideContainingBlockLogicalHeightMap)
- gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap;
- gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight);
-}
-
-void RenderBox::clearContainingBlockOverrideSize()
-{
- if (gOverrideContainingBlockLogicalWidthMap)
- gOverrideContainingBlockLogicalWidthMap->remove(this);
- clearOverrideContainingBlockContentLogicalHeight();
-}
-
-void RenderBox::clearOverrideContainingBlockContentLogicalHeight()
-{
- if (gOverrideContainingBlockLogicalHeightMap)
- gOverrideContainingBlockLogicalHeightMap->remove(this);
-}
-
-LayoutUnit RenderBox::extraInlineOffset() const
-{
- return gExtraInlineOffsetMap ? gExtraInlineOffsetMap->get(this) : LayoutUnit();
-}
-
-LayoutUnit RenderBox::extraBlockOffset() const
-{
- return gExtraBlockOffsetMap ? gExtraBlockOffsetMap->get(this) : LayoutUnit();
-}
-
-void RenderBox::setExtraInlineOffset(LayoutUnit inlineOffest)
-{
- if (!gExtraInlineOffsetMap)
- gExtraInlineOffsetMap = new OverrideSizeMap;
- gExtraInlineOffsetMap->set(this, inlineOffest);
-}
-
-void RenderBox::setExtraBlockOffset(LayoutUnit blockOffest)
-{
- if (!gExtraBlockOffsetMap)
- gExtraBlockOffsetMap = new OverrideSizeMap;
- gExtraBlockOffsetMap->set(this, blockOffest);
-}
-
-void RenderBox::clearExtraInlineAndBlockOffests()
-{
- if (gExtraInlineOffsetMap)
- gExtraInlineOffsetMap->remove(this);
- if (gExtraBlockOffsetMap)
- gExtraBlockOffsetMap->remove(this);
-}
-
-LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
-{
- LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
- if (style()->boxSizing() == CONTENT_BOX)
- return width + bordersPlusPadding;
- return std::max(width, bordersPlusPadding);
-}
-
-LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
-{
- LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
- if (style()->boxSizing() == CONTENT_BOX)
- return height + bordersPlusPadding;
- return std::max(height, bordersPlusPadding);
-}
-
-LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
-{
- if (style()->boxSizing() == BORDER_BOX)
- width -= borderAndPaddingLogicalWidth();
- return std::max(LayoutUnit(), width);
-}
-
-LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
-{
- if (style()->boxSizing() == BORDER_BOX)
- height -= borderAndPaddingLogicalHeight();
- return std::max(LayoutUnit(), height);
-}
-
-// Hit Testing
-bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
-{
- LayoutPoint adjustedLocation = accumulatedOffset + location();
-
- // Check kids first.
- for (LayoutObject* child = slowLastChild(); child; child = child->previousSibling()) {
- if ((!child->hasLayer() || !toLayoutBoxModelObject(child)->layer()->isSelfPaintingLayer()) && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) {
- updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
- return true;
- }
- }
-
- // Check our bounds next. For this purpose always assume that we can only be hit in the
- // foreground phase (which is true for replaced elements like images).
- LayoutRect boundsRect = borderBoxRect();
- boundsRect.moveBy(adjustedLocation);
- if (visibleToHitTestRequest(request) && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
- updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
- if (!result.addNodeToListBasedTestResult(node(), request, locationInContainer, boundsRect))
- return true;
- }
-
- return false;
-}
-
-void RenderBox::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- BoxPainter(*this).paint(paintInfo, paintOffset);
-}
-
-
-void RenderBox::paintBoxDecorationBackground(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- BoxPainter(*this).paintBoxDecorationBackground(paintInfo, paintOffset);
-}
-
-
-bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent)
-{
- ASSERT(hasBackground());
- LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
-
- Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
- if (backgroundColor.alpha()) {
- paintedExtent = backgroundRect;
- return true;
- }
-
- if (!style()->backgroundLayers().image() || style()->backgroundLayers().next()) {
- paintedExtent = backgroundRect;
- return true;
- }
-
- BackgroundImageGeometry geometry;
- BoxPainter::calculateBackgroundImageGeometry(*this, 0, style()->backgroundLayers(), backgroundRect, geometry);
- if (geometry.hasNonLocalGeometry())
- return false;
- paintedExtent = geometry.destRect();
- return true;
-}
-
-bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
-{
- if (isBody() && skipBodyBackground(this))
- return false;
-
- Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
- if (backgroundColor.hasAlpha())
- return false;
-
- // If the element has appearance, it might be painted by theme.
- // We cannot be sure if theme paints the background opaque.
- // In this case it is safe to not assume opaqueness.
- // FIXME: May be ask theme if it paints opaque.
- if (style()->hasAppearance())
- return false;
- // FIXME: Check the opaqueness of background images.
-
- // FIXME: Use rounded rect if border radius is present.
- if (style()->hasBorderRadius())
- return false;
- // FIXME: The background color clip is defined by the last layer.
- if (style()->backgroundLayers().next())
- return false;
- LayoutRect backgroundRect;
- switch (style()->backgroundClip()) {
- case BorderFillBox:
- backgroundRect = borderBoxRect();
- break;
- case PaddingFillBox:
- backgroundRect = paddingBoxRect();
- break;
- case ContentFillBox:
- backgroundRect = contentBoxRect();
- break;
- default:
- break;
- }
- return backgroundRect.contains(localRect);
-}
-
-static bool isCandidateForOpaquenessTest(const RenderBox& childBox)
-{
- const LayoutStyle& childStyle = childBox.styleRef();
- if (childStyle.position() != StaticPosition && childBox.containingBlock() != childBox.parent())
- return false;
- if (childStyle.visibility() != VISIBLE || childStyle.shapeOutside())
- return false;
- if (childBox.size().isZero())
- return false;
- if (Layer* childLayer = childBox.layer()) {
- // FIXME: perhaps this could be less conservative?
- if (childLayer->compositingState() != NotComposited)
- return false;
- // FIXME: Deal with z-index.
- if (!childStyle.hasAutoZIndex())
- return false;
- if (childLayer->hasTransformRelatedProperty() || childLayer->isTransparent() || childLayer->hasFilter())
- return false;
- if (childBox.hasOverflowClip() && childStyle.hasBorderRadius())
- return false;
- }
- return true;
-}
-
-bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const
-{
- if (!maxDepthToTest)
- return false;
- for (LayoutObject* child = slowFirstChild(); child; child = child->nextSibling()) {
- if (!child->isBox())
- continue;
- RenderBox* childBox = toRenderBox(child);
- if (!isCandidateForOpaquenessTest(*childBox))
- continue;
- LayoutPoint childLocation = childBox->location();
- if (childBox->isRelPositioned())
- childLocation.move(childBox->relativePositionOffset());
- LayoutRect childLocalRect = localRect;
- childLocalRect.moveBy(-childLocation);
- if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
- // If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
- if (childBox->style()->position() == StaticPosition)
- return false;
- continue;
- }
- if (childLocalRect.maxY() > childBox->size().height() || childLocalRect.maxX() > childBox->size().width())
- continue;
- if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
- return true;
- if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
- return true;
- }
- return false;
-}
-
-bool RenderBox::computeBackgroundIsKnownToBeObscured()
-{
- // Test to see if the children trivially obscure the background.
- // FIXME: This test can be much more comprehensive.
- if (!hasBackground())
- return false;
- // Table and root background painting is special.
- if (isTable() || isDocumentElement())
- return false;
- // FIXME: box-shadow is painted while background painting.
- if (style()->boxShadow())
- return false;
- LayoutRect backgroundRect;
- if (!getBackgroundPaintedExtent(backgroundRect))
- return false;
- return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
-}
-
-bool RenderBox::backgroundHasOpaqueTopLayer() const
-{
- const FillLayer& fillLayer = style()->backgroundLayers();
- if (fillLayer.clip() != BorderFillBox)
- return false;
-
- // Clipped with local scrolling
- if (hasOverflowClip() && fillLayer.attachment() == LocalBackgroundAttachment)
- return false;
-
- if (fillLayer.hasOpaqueImage(this) && fillLayer.hasRepeatXY() && fillLayer.image()->canRender(*this, style()->effectiveZoom()))
- return true;
-
- // If there is only one layer and no image, check whether the background color is opaque
- if (!fillLayer.next() && !fillLayer.hasImage()) {
- Color bgColor = resolveColor(CSSPropertyBackgroundColor);
- if (bgColor.alpha() == 255)
- return true;
- }
-
- return false;
-}
-
-void RenderBox::paintMask(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- BoxPainter(*this).paintMask(paintInfo, paintOffset);
-}
-
-void RenderBox::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- BoxPainter(*this).paintClippingMask(paintInfo, paintOffset);
-}
-
-void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
-{
- if (!parent())
- return;
-
- if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
- (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
- setShouldDoFullPaintInvalidation();
- return;
- }
-
- ShapeValue* shapeOutsideValue = style()->shapeOutside();
- if (!frameView()->isInPerformLayout() && isFloating() && shapeOutsideValue && shapeOutsideValue->image() && shapeOutsideValue->image()->data() == image) {
- ShapeOutsideInfo& info = ShapeOutsideInfo::ensureInfo(*this);
- if (!info.isComputingShape()) {
- info.markShapeAsDirty();
- markShapeOutsideDependentsForLayout();
- }
- }
-
- if (!paintInvalidationLayerRectsForImage(image, style()->backgroundLayers(), true))
- paintInvalidationLayerRectsForImage(image, style()->maskLayers(), false);
-}
-
-bool RenderBox::paintInvalidationLayerRectsForImage(WrappedImagePtr image, const FillLayer& layers, bool drawingBackground)
-{
- Vector<LayoutObject*> layerRenderers;
-
- // A background of the body or document must extend to the total visible size of the document. This means the union of the
- // view and document bounds, since it can be the case that the view is larger than the document and vice-versa.
- // http://dev.w3.org/csswg/css-backgrounds/#the-background
- if (drawingBackground && (isDocumentElement() || (isBody() && !document().documentElement()->renderer()->hasBackground()))) {
- layerRenderers.append(document().documentElement()->renderer());
- layerRenderers.append(view());
- if (view()->frameView())
- view()->frameView()->setNeedsFullPaintInvalidation();
- } else {
- layerRenderers.append(this);
- }
- for (const FillLayer* curLayer = &layers; curLayer; curLayer = curLayer->next()) {
- if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(*this, style()->effectiveZoom())) {
- for (LayoutObject* layerRenderer : layerRenderers)
- layerRenderer->setShouldDoFullPaintInvalidation();
- return true;
- }
- }
- return false;
-}
-
-PaintInvalidationReason RenderBox::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const LayoutBoxModelObject& newPaintInvalidationContainer)
-{
- PaintInvalidationReason reason = LayoutBoxModelObject::invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer);
-
- // If we are set to do a full paint invalidation that means the RenderView will be
- // issue paint invalidations. We can then skip issuing of paint invalidations for the child
- // renderers as they'll be covered by the RenderView.
- if (!view()->doingFullPaintInvalidation() && !isFullPaintInvalidationReason(reason)) {
- invalidatePaintForOverflowIfNeeded();
-
- // Issue paint invalidations for any scrollbars if there is a scrollable area for this renderer.
- if (ScrollableArea* area = scrollableArea()) {
- if (area->hasVerticalBarDamage())
- invalidatePaintRectangle(area->verticalBarDamage());
- if (area->hasHorizontalBarDamage())
- invalidatePaintRectangle(area->horizontalBarDamage());
- }
- }
-
- // This is for the next invalidatePaintIfNeeded so must be at the end.
- savePreviousBorderBoxSizeIfNeeded();
- return reason;
-}
-
-void RenderBox::clearPaintInvalidationState(const PaintInvalidationState& paintInvalidationState)
-{
- LayoutBoxModelObject::clearPaintInvalidationState(paintInvalidationState);
-
- if (ScrollableArea* area = scrollableArea())
- area->resetScrollbarDamage();
-}
-
-#if ENABLE(ASSERT)
-bool RenderBox::paintInvalidationStateIsDirty() const
-{
- if (ScrollableArea* area = scrollableArea()) {
- if (area->hasVerticalBarDamage() || area->hasHorizontalBarDamage())
- return true;
- }
- return LayoutBoxModelObject::paintInvalidationStateIsDirty();
-}
-#endif
-
-LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy relevancy)
-{
- // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property
- // here.
- LayoutRect clipRect = borderBoxRect();
- clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop()));
- clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom()));
-
- if (!hasOverflowClip())
- return clipRect;
-
- // Subtract out scrollbars if we have them.
- if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
- clipRect.move(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), 0);
- clipRect.contract(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), layer()->scrollableArea()->horizontalScrollbarHeight(relevancy));
-
- return clipRect;
-}
-
-LayoutRect RenderBox::clipRect(const LayoutPoint& location)
-{
- LayoutRect borderBoxRect = this->borderBoxRect();
- LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
-
- if (!style()->clipLeft().isAuto()) {
- LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width());
- clipRect.move(c, 0);
- clipRect.contract(c, 0);
- }
-
- if (!style()->clipRight().isAuto())
- clipRect.contract(size().width() - valueForLength(style()->clipRight(), size().width()), 0);
-
- if (!style()->clipTop().isAuto()) {
- LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height());
- clipRect.move(0, c);
- clipRect.contract(0, c);
- }
-
- if (!style()->clipBottom().isAuto())
- clipRect.contract(0, size().height() - valueForLength(style()->clipBottom(), size().height()));
-
- return clipRect;
-}
-
-static LayoutUnit portionOfMarginNotConsumedByFloat(LayoutUnit childMargin, LayoutUnit contentSide, LayoutUnit offset)
-{
- if (childMargin <= 0)
- return LayoutUnit();
- LayoutUnit contentSideWithMargin = contentSide + childMargin;
- if (offset > contentSideWithMargin)
- return childMargin;
- return offset - contentSide;
-}
-
-LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const
-{
- LayoutUnit logicalTopPosition = logicalTop();
- LayoutUnit startOffsetForContent = cb->startOffsetForContent();
- LayoutUnit endOffsetForContent = cb->endOffsetForContent();
- LayoutUnit logicalHeight = cb->logicalHeightForChild(*this);
- LayoutUnit startOffsetForLine = cb->startOffsetForLine(logicalTopPosition, false, logicalHeight);
- LayoutUnit endOffsetForLine = cb->endOffsetForLine(logicalTopPosition, false, logicalHeight);
-
- // If there aren't any floats constraining us then allow the margins to shrink/expand the width as much as they want.
- if (startOffsetForContent == startOffsetForLine && endOffsetForContent == endOffsetForLine)
- return cb->availableLogicalWidthForLine(logicalTopPosition, false, logicalHeight) - childMarginStart - childMarginEnd;
-
- LayoutUnit width = cb->availableLogicalWidthForLine(logicalTopPosition, false, logicalHeight) - std::max(LayoutUnit(), childMarginStart) - std::max(LayoutUnit(), childMarginEnd);
- // We need to see if margins on either the start side or the end side can contain the floats in question. If they can,
- // then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line
- // offset at all, but can instead push all the way to the content edge of the containing block. In the case where the float
- // doesn't fit, we can use the line offset, but we need to grow it by the margin to reflect the fact that the margin was
- // "consumed" by the float. Negative margins aren't consumed by the float, and so we ignore them.
- width += portionOfMarginNotConsumedByFloat(childMarginStart, startOffsetForContent, startOffsetForLine);
- width += portionOfMarginNotConsumedByFloat(childMarginEnd, endOffsetForContent, endOffsetForLine);
- return width;
-}
-
-LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const
-{
- if (hasOverrideContainingBlockLogicalWidth())
- return overrideContainingBlockContentLogicalWidth();
-
- RenderBlock* cb = containingBlock();
- return cb->availableLogicalWidth();
-}
-
-LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
-{
- if (hasOverrideContainingBlockLogicalHeight())
- return overrideContainingBlockContentLogicalHeight();
-
- RenderBlock* cb = containingBlock();
- return cb->availableLogicalHeight(heightType);
-}
-
-LayoutUnit RenderBox::containingBlockAvailableLineWidth() const
-{
- RenderBlock* cb = containingBlock();
- if (cb->isRenderBlockFlow())
- return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding));
- return LayoutUnit();
-}
-
-LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const
-{
- if (hasOverrideContainingBlockLogicalHeight())
- return overrideContainingBlockContentLogicalHeight();
-
- RenderBlock* cb = containingBlock();
- if (cb->hasOverrideHeight())
- return cb->overrideLogicalContentHeight();
-
- const LayoutStyle& containingBlockStyle = cb->styleRef();
- Length logicalHeightLength = containingBlockStyle.logicalHeight();
-
- // FIXME: For now just support fixed heights. Eventually should support percentage heights as well.
- if (!logicalHeightLength.isFixed()) {
- LayoutUnit fillFallbackExtent = containingBlockStyle.isHorizontalWritingMode()
- ? view()->frameView()->unscaledVisibleContentSize().height()
- : view()->frameView()->unscaledVisibleContentSize().width();
- LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding);
- return std::min(fillAvailableExtent, fillFallbackExtent);
- }
-
- // Use the content box logical height as specified by the style.
- return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value());
-}
-
-void RenderBox::mapLocalToContainer(const LayoutBoxModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
-{
- if (paintInvalidationContainer == this)
- return;
-
- if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) {
- LayoutSize offset = paintInvalidationState->paintOffset() + locationOffset();
- if (style()->hasInFlowPosition() && layer())
- offset += layer()->offsetForInFlowPosition();
- transformState.move(offset);
- return;
- }
-
- bool containerSkipped;
- LayoutObject* o = container(paintInvalidationContainer, &containerSkipped);
- if (!o)
- return;
-
- bool isFixedPos = style()->position() == FixedPosition;
- bool hasTransform = hasLayer() && layer()->transform();
- // If this box has a transform, it acts as a fixed position container for fixed descendants,
- // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
- if (hasTransform && !isFixedPos)
- mode &= ~IsFixed;
- else if (isFixedPos)
- mode |= IsFixed;
-
- if (wasFixed)
- *wasFixed = mode & IsFixed;
-
- LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
-
- bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
- if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
- TransformationMatrix t;
- getTransformFromContainer(o, containerOffset, t);
- transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
- } else
- transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
-
- if (containerSkipped) {
- // There can't be a transform between paintInvalidationContainer and o, because transforms create containers, so it should be safe
- // to just subtract the delta between the paintInvalidationContainer and o.
- LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
- transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
- return;
- }
-
- mode &= ~ApplyContainerFlip;
-
- o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed);
-}
-
-void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const
-{
- bool isFixedPos = style()->position() == FixedPosition;
- bool hasTransform = hasLayer() && layer()->transform();
- if (hasTransform && !isFixedPos) {
- // If this box has a transform, it acts as a fixed position container for fixed descendants,
- // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
- mode &= ~IsFixed;
- } else if (isFixedPos)
- mode |= IsFixed;
-
- LayoutBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState);
-}
-
-LayoutSize RenderBox::offsetFromContainer(const LayoutObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
-{
- ASSERT(o == container());
-
- LayoutSize offset;
- if (isRelPositioned())
- offset += offsetForInFlowPosition();
-
- if (!isInline() || isReplaced()) {
- if (!style()->hasOutOfFlowPosition() && o->hasColumns()) {
- const RenderBlock* block = toRenderBlock(o);
- LayoutRect columnRect(frameRect());
- block->adjustStartEdgeForWritingModeIncludingColumns(columnRect);
- offset += toSize(columnRect.location());
- LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset);
- offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset)));
- offset += o->columnOffset(columnPoint);
- offset = block->flipForWritingMode(offset);
-
- if (offsetDependsOnPoint)
- *offsetDependsOnPoint = true;
- } else {
- offset += topLeftLocationOffset();
- if (o->isLayoutFlowThread()) {
- // So far the point has been in flow thread coordinates (i.e. as if everything in
- // the fragmentation context lived in one tall single column). Convert it to a
- // visual point now.
- LayoutPoint pointInContainer = point + offset;
- offset += o->columnOffset(pointInContainer);
- if (offsetDependsOnPoint)
- *offsetDependsOnPoint = true;
- }
- }
- }
-
- if (o->hasOverflowClip())
- offset -= toRenderBox(o)->scrolledContentOffset();
-
- if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
- offset += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
-
- return offset;
-}
-
-InlineBox* RenderBox::createInlineBox()
-{
- return new InlineBox(*this);
-}
-
-void RenderBox::dirtyLineBoxes(bool fullLayout)
-{
- if (inlineBoxWrapper()) {
- if (fullLayout) {
- inlineBoxWrapper()->destroy();
- ASSERT(m_rareData);
- m_rareData->m_inlineBoxWrapper = 0;
- } else {
- inlineBoxWrapper()->dirtyLineBoxes();
- }
- }
-}
-
-void RenderBox::positionLineBox(InlineBox* box)
-{
- if (isOutOfFlowPositioned()) {
- // Cache the x position only if we were an INLINE type originally.
- bool originallyInline = style()->isOriginalDisplayInlineType();
- if (originallyInline) {
- // The value is cached in the xPos of the box. We only need this value if
- // our object was inline originally, since otherwise it would have ended up underneath
- // the inlines.
- RootInlineBox& root = box->root();
- root.block().setStaticInlinePositionForChild(*this, LayoutUnit::fromFloatRound(box->logicalLeft()));
- } else {
- // Our object was a block originally, so we make our normal flow position be
- // just below the line box (as though all the inlines that came before us got
- // wrapped in an anonymous block, which is what would have happened had we been
- // in flow). This value was cached in the y() of the box.
- layer()->setStaticBlockPosition(box->logicalTop());
- }
- markStaticPositionedBoxForLayout(box->isHorizontal(), originallyInline);
-
- if (container()->isRenderInline())
- moveWithEdgeOfInlineContainerIfNecessary(box->isHorizontal());
-
- // Nuke the box.
- box->remove(DontMarkLineBoxes);
- box->destroy();
- } else if (isReplaced()) {
- // FIXME: the call to roundedLayoutPoint() below is temporary and should be removed once
- // the transition to LayoutUnit-based types is complete (crbug.com/321237)
- setLocation(box->topLeft().roundedLayoutPoint());
- setInlineBoxWrapper(box);
- }
-}
-
-void RenderBox::markStaticPositionedBoxForLayout(bool isHorizontal, bool isInline)
-{
- ASSERT(isOutOfFlowPositioned());
- if (normalChildNeedsLayout())
- return;
- if (isInline ? style()->hasStaticInlinePosition(isHorizontal) : style()->hasStaticBlockPosition(isHorizontal))
- setChildNeedsLayout(MarkOnlyThis);
-}
-
-void RenderBox::moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal)
-{
- ASSERT(isOutOfFlowPositioned() && container()->isRenderInline() && container()->isRelPositioned());
- // If this object is inside a relative positioned inline and its inline position is an explicit offset from the edge of its container
- // then it will need to move if its inline container has changed width. We do not track if the width has changed
- // but if we are here then we are laying out lines inside it, so it probably has - mark our object for layout so that it can
- // move to the new offset created by the new width.
- if (!normalChildNeedsLayout() && !style()->hasStaticInlinePosition(isHorizontal))
- setChildNeedsLayout(MarkOnlyThis);
-}
-
-void RenderBox::deleteLineBoxWrapper()
-{
- if (inlineBoxWrapper()) {
- if (!documentBeingDestroyed())
- inlineBoxWrapper()->remove();
- inlineBoxWrapper()->destroy();
- ASSERT(m_rareData);
- m_rareData->m_inlineBoxWrapper = 0;
- }
-}
-
-void RenderBox::setSpannerPlaceholder(LayoutMultiColumnSpannerPlaceholder& placeholder)
-{
- RELEASE_ASSERT(!m_rareData || !m_rareData->m_spannerPlaceholder); // not expected to change directly from one spanner to another.
- ensureRareData().m_spannerPlaceholder = &placeholder;
-}
-
-void RenderBox::clearSpannerPlaceholder()
-{
- if (!m_rareData)
- return;
- m_rareData->m_spannerPlaceholder = 0;
-}
-
-LayoutRect RenderBox::clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
-{
- if (style()->visibility() != VISIBLE) {
- Layer* layer = enclosingLayer();
- layer->updateDescendantDependentFlags();
- if (layer->subtreeIsInvisible())
- return LayoutRect();
- }
-
- LayoutRect r = visualOverflowRect();
- mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
- return r;
-}
-
-void RenderBox::mapRectToPaintInvalidationBacking(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
-{
- // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
- // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
- // offset corner for the enclosing container). This allows for a fully RL or BT document to issue paint invalidations
- // properly even during layout, since the rect remains flipped all the way until the end.
- //
- // RenderView::computeRectForPaintInvalidation then converts the rect to physical coordinates. We also convert to
- // physical when we hit a paintInvalidationContainer boundary. Therefore the final rect returned is always in the
- // physical coordinate space of the paintInvalidationContainer.
- const LayoutStyle& styleToUse = styleRef();
-
- EPosition position = styleToUse.position();
-
- // We need to inflate the paint invalidation rect before we use paintInvalidationState,
- // else we would forget to inflate it for the current renderer. FIXME: If these were
- // included into the visual overflow for repaint, we wouldn't have this issue.
- inflatePaintInvalidationRectForReflectionAndFilter(rect);
-
- if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer) && position != FixedPosition) {
- if (layer() && layer()->transform())
- rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
-
- // We can't trust the bits on LayoutObject, because this might be called while re-resolving style.
- if (styleToUse.hasInFlowPosition() && layer())
- rect.move(layer()->offsetForInFlowPosition());
-
- rect.moveBy(location());
- rect.move(paintInvalidationState->paintOffset());
- if (paintInvalidationState->isClipped())
- rect.intersect(paintInvalidationState->clipRect());
- return;
- }
-
- if (paintInvalidationContainer == this) {
- if (paintInvalidationContainer->style()->isFlippedBlocksWritingMode())
- flipForWritingMode(rect);
- return;
- }
-
- bool containerSkipped;
- LayoutObject* o = container(paintInvalidationContainer, &containerSkipped);
- if (!o)
- return;
-
- if (isWritingModeRoot())
- flipForWritingMode(rect);
-
- LayoutPoint topLeft = rect.location();
- topLeft.move(locationOffset());
-
- // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
- // in the parent's coordinate space that encloses us.
- if (hasLayer() && layer()->transform()) {
- rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
- topLeft = rect.location();
- topLeft.move(locationOffset());
- }
-
- if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) {
- topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
- } else if (styleToUse.hasInFlowPosition() && layer()) {
- // Apply the relative position offset when invalidating a rectangle. The layer
- // is translated, but the render box isn't, so we need to do this to get the
- // right dirty rect. Since this is called from LayoutObject::setStyle, the relative position
- // flag on the LayoutObject has been cleared, so use the one on the style().
- topLeft += layer()->offsetForInFlowPosition();
- }
-
- if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isRenderBlockFlow()) {
- LayoutRect paintInvalidationRect(topLeft, rect.size());
- toRenderBlock(o)->adjustRectForColumns(paintInvalidationRect);
- topLeft = paintInvalidationRect.location();
- rect = paintInvalidationRect;
- }
-
- // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
- // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
- rect.setLocation(topLeft);
- if (o->hasOverflowClip()) {
- RenderBox* containerBox = toRenderBox(o);
- containerBox->applyCachedClipAndScrollOffsetForPaintInvalidation(rect);
- if (rect.isEmpty())
- return;
- }
-
- if (containerSkipped) {
- // If the paintInvalidationContainer is below o, then we need to map the rect into paintInvalidationContainer's coordinates.
- LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
- rect.move(-containerOffset);
- // If the paintInvalidationContainer is fixed, then the rect is already in its coordinates so doesn't need viewport-adjusting.
- if (paintInvalidationContainer->style()->position() != FixedPosition && o->isRenderView())
- toRenderView(o)->adjustViewportConstrainedOffset(rect, RenderView::viewportConstrainedPosition(position));
- return;
- }
-
- if (o->isRenderView())
- toRenderView(o)->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, RenderView::viewportConstrainedPosition(position), paintInvalidationState);
- else
- o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
-}
-
-void RenderBox::inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect& paintInvalidationRect) const
-{
- if (hasReflection())
- paintInvalidationRect.unite(reflectedRect(paintInvalidationRect));
-
- if (style()->hasFilter())
- paintInvalidationRect.expand(style()->filterOutsets());
-}
-
-void RenderBox::invalidatePaintForOverhangingFloats(bool)
-{
-}
-
-void RenderBox::updateLogicalWidth()
-{
- LogicalExtentComputedValues computedValues;
- computeLogicalWidth(computedValues);
-
- setLogicalWidth(computedValues.m_extent);
- setLogicalLeft(computedValues.m_position);
- setMarginStart(computedValues.m_margins.m_start);
- setMarginEnd(computedValues.m_margins.m_end);
-}
-
-static float getMaxWidthListMarker(const RenderBox* renderer)
-{
-#if ENABLE(ASSERT)
- ASSERT(renderer);
- Node* parentNode = renderer->generatingNode();
- ASSERT(parentNode);
- ASSERT(isHTMLOListElement(parentNode) || isHTMLUListElement(parentNode));
- ASSERT(renderer->style()->textAutosizingMultiplier() != 1);
-#endif
- float maxWidth = 0;
- for (LayoutObject* child = renderer->slowFirstChild(); child; child = child->nextSibling()) {
- if (!child->isListItem())
- continue;
-
- RenderBox* listItem = toRenderBox(child);
- for (LayoutObject* itemChild = listItem->slowFirstChild(); itemChild; itemChild = itemChild->nextSibling()) {
- if (!itemChild->isListMarker())
- continue;
- RenderBox* itemMarker = toRenderBox(itemChild);
- // Make sure to compute the autosized width.
- if (itemMarker->needsLayout())
- itemMarker->layout();
- maxWidth = std::max<float>(maxWidth, toLayoutListMarker(itemMarker)->logicalWidth().toFloat());
- break;
- }
- }
- return maxWidth;
-}
-
-void RenderBox::computeLogicalWidth(LogicalExtentComputedValues& computedValues) const
-{
- computedValues.m_extent = logicalWidth();
- computedValues.m_position = logicalLeft();
- computedValues.m_margins.m_start = marginStart();
- computedValues.m_margins.m_end = marginEnd();
-
- if (isOutOfFlowPositioned()) {
- computePositionedLogicalWidth(computedValues);
- return;
- }
-
- // If layout is limited to a subtree, the subtree root's logical width does not change.
- if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
- return;
-
- // The parent box is flexing us, so it has increased or decreased our
- // width. Use the width from the style context.
- // FIXME: Account for writing-mode in flexible boxes.
- // https://bugs.webkit.org/show_bug.cgi?id=46418
- if (hasOverrideWidth() && parent()->isFlexibleBoxIncludingDeprecated()) {
- computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
- return;
- }
-
- // FIXME: Account for writing-mode in flexible boxes.
- // https://bugs.webkit.org/show_bug.cgi?id=46418
- bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
- bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
- bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
-
- const LayoutStyle& styleToUse = styleRef();
- Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse.logicalWidth();
-
- RenderBlock* cb = containingBlock();
- LayoutUnit containerLogicalWidth = std::max(LayoutUnit(), containingBlockLogicalWidthForContent());
- bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
-
- if (isInline() && !isInlineBlockOrInlineTable()) {
- // just calculate margins
- computedValues.m_margins.m_start = minimumValueForLength(styleToUse.marginStart(), containerLogicalWidth);
- computedValues.m_margins.m_end = minimumValueForLength(styleToUse.marginEnd(), containerLogicalWidth);
- if (treatAsReplaced)
- computedValues.m_extent = std::max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
- return;
- }
-
- // Width calculations
- if (treatAsReplaced)
- computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
- else {
- LayoutUnit containerWidthInInlineDirection = containerLogicalWidth;
- if (hasPerpendicularContainingBlock)
- containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
- LayoutUnit preferredWidth = computeLogicalWidthUsing(MainOrPreferredSize, styleToUse.logicalWidth(), containerWidthInInlineDirection, cb);
- computedValues.m_extent = constrainLogicalWidthByMinMax(preferredWidth, containerWidthInInlineDirection, cb);
- }
-
- // Margin calculations.
- computeMarginsForDirection(InlineDirection, cb, containerLogicalWidth, computedValues.m_extent, computedValues.m_margins.m_start,
- computedValues.m_margins.m_end, style()->marginStart(), style()->marginEnd());
-
- if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
- && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) {
- LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(*this);
- bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
- if (hasInvertedDirection)
- computedValues.m_margins.m_start = newMargin;
- else
- computedValues.m_margins.m_end = newMargin;
- }
-
- if (styleToUse.textAutosizingMultiplier() != 1 && styleToUse.marginStart().type() == Fixed) {
- Node* parentNode = generatingNode();
- if (parentNode && (isHTMLOListElement(*parentNode) || isHTMLUListElement(*parentNode))) {
- // Make sure the markers in a list are properly positioned (i.e. not chopped off) when autosized.
- const float adjustedMargin = (1 - 1.0 / styleToUse.textAutosizingMultiplier()) * getMaxWidthListMarker(this);
- bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
- if (hasInvertedDirection)
- computedValues.m_margins.m_end += adjustedMargin;
- else
- computedValues.m_margins.m_start += adjustedMargin;
- }
- }
-}
-
-LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) const
-{
- LayoutUnit marginStart = 0;
- LayoutUnit marginEnd = 0;
- return fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
-}
-
-LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
-{
- marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth);
- marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth);
- return availableLogicalWidth - marginStart - marginEnd;
-}
-
-LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const
-{
- if (logicalWidthLength.type() == FillAvailable)
- return fillAvailableMeasure(availableLogicalWidth);
-
- LayoutUnit minLogicalWidth = 0;
- LayoutUnit maxLogicalWidth = 0;
- computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth);
-
- if (logicalWidthLength.type() == MinContent)
- return minLogicalWidth + borderAndPadding;
-
- if (logicalWidthLength.type() == MaxContent)
- return maxLogicalWidth + borderAndPadding;
-
- if (logicalWidthLength.type() == FitContent) {
- minLogicalWidth += borderAndPadding;
- maxLogicalWidth += borderAndPadding;
- return std::max(minLogicalWidth, std::min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
- }
-
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-LayoutUnit RenderBox::computeLogicalWidthUsing(SizeType widthType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* cb) const
-{
- if (!logicalWidth.isIntrinsicOrAuto()) {
- // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
- return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
- }
-
- if (logicalWidth.isIntrinsic())
- return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth());
-
- LayoutUnit marginStart = 0;
- LayoutUnit marginEnd = 0;
- LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
-
- if (shrinkToAvoidFloats() && cb->isRenderBlockFlow() && toRenderBlockFlow(cb)->containsFloats())
- logicalWidthResult = std::min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, toRenderBlockFlow(cb)));
-
- if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(logicalWidth))
- return std::max(minPreferredLogicalWidth(), std::min(maxPreferredLogicalWidth(), logicalWidthResult));
- return logicalWidthResult;
-}
-
-static bool columnFlexItemHasStretchAlignment(const LayoutObject* flexitem)
-{
- LayoutObject* parent = flexitem->parent();
- // auto margins mean we don't stretch. Note that this function will only be used for
- // widths, so we don't have to check marginBefore/marginAfter.
- ASSERT(parent->style()->isColumnFlexDirection());
- if (flexitem->style()->marginStart().isAuto() || flexitem->style()->marginEnd().isAuto())
- return false;
- return flexitem->style()->alignSelf() == ItemPositionStretch || (flexitem->style()->alignSelf() == ItemPositionAuto && parent->style()->alignItems() == ItemPositionStretch);
-}
-
-static bool isStretchingColumnFlexItem(const LayoutObject* flexitem)
-{
- LayoutObject* parent = flexitem->parent();
- if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH)
- return true;
-
- // We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first.
- if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && columnFlexItemHasStretchAlignment(flexitem))
- return true;
- return false;
-}
-
-bool RenderBox::sizesLogicalWidthToFitContent(const Length& logicalWidth) const
-{
- if (isFloating() || isInlineBlockOrInlineTable())
- return true;
-
- if (logicalWidth.type() == Intrinsic)
- return true;
-
- // Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
- // In the case of columns that have a stretch alignment, we go ahead and layout at the
- // stretched size to avoid an extra layout when applying alignment.
- if (parent()->isFlexibleBox()) {
- // For multiline columns, we need to apply align-content first, so we can't stretch now.
- if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
- return true;
- if (!columnFlexItemHasStretchAlignment(this))
- return true;
- }
-
- // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes
- // that don't stretch their kids lay out their children at their intrinsic widths.
- // FIXME: Think about writing-mode here.
- // https://bugs.webkit.org/show_bug.cgi?id=46473
- if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
- return true;
-
- // Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a
- // stretching column flexbox.
- // FIXME: Think about writing-mode here.
- // https://bugs.webkit.org/show_bug.cgi?id=46473
- if (logicalWidth.isAuto() && !isStretchingColumnFlexItem(this) && autoWidthShouldFitContent())
- return true;
-
- if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode())
- return true;
-
- return false;
-}
-
-bool RenderBox::autoWidthShouldFitContent() const
-{
- return node() && (isHTMLInputElement(*node()) || isHTMLSelectElement(*node()) || isHTMLButtonElement(*node())
- || isHTMLTextAreaElement(*node()) || (isHTMLLegendElement(*node()) && !style()->hasOutOfFlowPosition()));
-}
-
-void RenderBox::computeMarginsForDirection(MarginDirection flowDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginEndLength) const
-{
- if (flowDirection == BlockDirection || isFloating() || isInline()) {
- if (isTableCell() && flowDirection == BlockDirection) {
- // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though,
- // we may just do it with an extra anonymous block inside the cell.
- marginStart = 0;
- marginEnd = 0;
- return;
- }
-
- // Margins are calculated with respect to the logical width of
- // the containing block (8.3)
- // Inline blocks/tables and floats don't have their margins increased.
- marginStart = minimumValueForLength(marginStartLength, containerWidth);
- marginEnd = minimumValueForLength(marginEndLength, containerWidth);
- return;
- }
-
- if (containingBlock->isFlexibleBox()) {
- // We need to let flexbox handle the margin adjustment - otherwise, flexbox
- // will think we're wider than we actually are and calculate line sizes wrong.
- // See also http://dev.w3.org/csswg/css-flexbox/#auto-margins
- if (marginStartLength.isAuto())
- marginStartLength.setValue(0);
- if (marginEndLength.isAuto())
- marginEndLength.setValue(0);
- }
-
- LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
- LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
-
- LayoutUnit availableWidth = containerWidth;
- if (avoidsFloats() && containingBlock->isRenderBlockFlow() && toRenderBlockFlow(containingBlock)->containsFloats()) {
- availableWidth = containingBlockAvailableLineWidth();
- if (shrinkToAvoidFloats() && availableWidth < containerWidth) {
- marginStart = std::max(LayoutUnit(), marginStartWidth);
- marginEnd = std::max(LayoutUnit(), marginEndWidth);
- }
- }
-
- // CSS 2.1 (10.3.3): "If 'width' is not 'auto' and 'border-left-width' + 'padding-left' + 'width' + 'padding-right' + 'border-right-width'
- // (plus any of 'margin-left' or 'margin-right' that are not 'auto') is larger than the width of the containing block, then any 'auto'
- // values for 'margin-left' or 'margin-right' are, for the following rules, treated as zero.
- LayoutUnit marginBoxWidth = childWidth + (!style()->width().isAuto() ? marginStartWidth + marginEndWidth : LayoutUnit());
-
- if (marginBoxWidth < availableWidth) {
- // CSS 2.1: "If both 'margin-left' and 'margin-right' are 'auto', their used values are equal. This horizontally centers the element
- // with respect to the edges of the containing block."
- const LayoutStyle& containingBlockStyle = containingBlock->styleRef();
- if ((marginStartLength.isAuto() && marginEndLength.isAuto())
- || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlockStyle.textAlign() == WEBKIT_CENTER)) {
- // Other browsers center the margin box for align=center elements so we match them here.
- LayoutUnit centeredMarginBoxStart = std::max(LayoutUnit(), (availableWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
- marginStart = centeredMarginBoxStart + marginStartWidth;
- marginEnd = availableWidth - childWidth - marginStart + marginEndWidth;
- return;
- }
-
- // Adjust margins for the align attribute
- if ((!containingBlockStyle.isLeftToRightDirection() && containingBlockStyle.textAlign() == WEBKIT_LEFT)
- || (containingBlockStyle.isLeftToRightDirection() && containingBlockStyle.textAlign() == WEBKIT_RIGHT)) {
- if (containingBlockStyle.isLeftToRightDirection() != styleRef().isLeftToRightDirection()) {
- if (!marginStartLength.isAuto())
- marginEndLength = Length(Auto);
- } else {
- if (!marginEndLength.isAuto())
- marginStartLength = Length(Auto);
- }
- }
-
- // CSS 2.1: "If there is exactly one value specified as 'auto', its used value follows from the equality."
- if (marginEndLength.isAuto()) {
- marginStart = marginStartWidth;
- marginEnd = availableWidth - childWidth - marginStart;
- return;
- }
-
- if (marginStartLength.isAuto()) {
- marginEnd = marginEndWidth;
- marginStart = availableWidth - childWidth - marginEnd;
- return;
- }
- }
-
- // Either no auto margins, or our margin box width is >= the container width, auto margins will just turn into 0.
- marginStart = marginStartWidth;
- marginEnd = marginEndWidth;
-}
-
-void RenderBox::updateLogicalHeight()
-{
- m_intrinsicContentLogicalHeight = contentLogicalHeight();
-
- LogicalExtentComputedValues computedValues;
- computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
-
- setLogicalHeight(computedValues.m_extent);
- setLogicalTop(computedValues.m_position);
- setMarginBefore(computedValues.m_margins.m_before);
- setMarginAfter(computedValues.m_margins.m_after);
-}
-
-void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
-{
- computedValues.m_extent = logicalHeight;
- computedValues.m_position = logicalTop;
-
- // Cell height is managed by the table and inline non-replaced elements do not support a height property.
- if (isTableCell() || (isInline() && !isReplaced()))
- return;
-
- Length h;
- if (isOutOfFlowPositioned())
- computePositionedLogicalHeight(computedValues);
- else {
- RenderBlock* cb = containingBlock();
-
- // If we are perpendicular to our containing block then we need to resolve our block-start and block-end margins so that if they
- // are 'auto' we are centred or aligned within the inline flow containing block: this is done by computing the margins as though they are inline.
- // Note that as this is the 'sizing phase' we are using our own writing mode rather than the containing block's. We use the containing block's
- // writing mode when figuring out the block-direction margins for positioning in |computeAndSetBlockDirectionMargins| (i.e. margin collapsing etc.).
- // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
- MarginDirection flowDirection = isHorizontalWritingMode() != cb->isHorizontalWritingMode() ? InlineDirection : BlockDirection;
-
- // For tables, calculate margins only.
- if (isTable()) {
- computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
- computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
- return;
- }
-
- // FIXME: Account for writing-mode in flexible boxes.
- // https://bugs.webkit.org/show_bug.cgi?id=46418
- bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
- bool stretching = parent()->style()->boxAlign() == BSTRETCH;
- bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
- bool checkMinMaxHeight = false;
-
- // The parent box is flexing us, so it has increased or decreased our height. We have to
- // grab our cached flexible height.
- // FIXME: Account for writing-mode in flexible boxes.
- // https://bugs.webkit.org/show_bug.cgi?id=46418
- if (hasOverrideHeight() && (parent()->isFlexibleBoxIncludingDeprecated() || parent()->isRenderGrid()))
- h = Length(overrideLogicalContentHeight(), Fixed);
- else if (treatAsReplaced)
- h = Length(computeReplacedLogicalHeight(), Fixed);
- else {
- h = style()->logicalHeight();
- checkMinMaxHeight = true;
- }
-
- // Block children of horizontal flexible boxes fill the height of the box.
- // FIXME: Account for writing-mode in flexible boxes.
- // https://bugs.webkit.org/show_bug.cgi?id=46418
- if (h.isAuto() && inHorizontalBox && toRenderDeprecatedFlexibleBox(parent())->isStretchingChildren()) {
- h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
- checkMinMaxHeight = false;
- }
-
- LayoutUnit heightResult;
- if (checkMinMaxHeight) {
- heightResult = computeLogicalHeightUsing(style()->logicalHeight(), computedValues.m_extent - borderAndPaddingLogicalHeight());
- if (heightResult == -1)
- heightResult = computedValues.m_extent;
- heightResult = constrainLogicalHeightByMinMax(heightResult, computedValues.m_extent - borderAndPaddingLogicalHeight());
- } else {
- // The only times we don't check min/max height are when a fixed length has
- // been given as an override. Just use that. The value has already been adjusted
- // for box-sizing.
- ASSERT(h.isFixed());
- heightResult = h.value() + borderAndPaddingLogicalHeight();
- }
-
- computedValues.m_extent = heightResult;
- computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
- computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
- }
-
- // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the
- // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height
- // is specified. When we're printing, we also need this quirk if the body or root has a percentage
- // height since we don't set a height in RenderView when we're printing. So without this quirk, the
- // height has nothing to be a percentage of, and it ends up being 0. That is bad.
- bool paginatedContentNeedsBaseHeight = document().printing() && h.isPercent()
- && (isDocumentElement() || (isBody() && document().documentElement()->renderer()->style()->logicalHeight().isPercent())) && !isInline();
- if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
- LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter();
- LayoutUnit visibleHeight = view()->viewLogicalHeightForPercentages();
- if (isDocumentElement())
- computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - margins);
- else {
- LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
- computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
- }
- }
-}
-
-LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
-{
- LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
- if (logicalHeight != -1)
- logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
- return logicalHeight;
-}
-
-LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const
-{
- LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
- if (heightIncludingScrollbar == -1)
- return -1;
- return std::max(LayoutUnit(), adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
-}
-
-LayoutUnit RenderBox::computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const
-{
- // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
- // If that happens, this code will have to change.
- if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
- if (isReplaced())
- return intrinsicSize().height();
- if (m_intrinsicContentLogicalHeight != -1)
- return m_intrinsicContentLogicalHeight;
- return intrinsicContentHeight;
- }
- if (logicalHeightLength.isFillAvailable())
- return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
-{
- // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
- // If that happens, this code will have to change.
- if (height.isIntrinsic()) {
- if (intrinsicContentHeight == -1)
- return -1; // Intrinsic height isn't available.
- return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
- }
- if (height.isFixed())
- return height.value();
- if (height.isPercent())
- return computePercentageLogicalHeight(height);
- return -1;
-}
-
-bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
-{
- // If the writing mode of the containing block is orthogonal to ours, it means that we shouldn't
- // skip anything, since we're going to resolve the percentage height against a containing block *width*.
- if (isHorizontalWritingMode() != containingBlock->isHorizontalWritingMode())
- return false;
-
- // Flow threads for multicol or paged overflow should be skipped. They are invisible to the DOM,
- // and percent heights of children should be resolved against the multicol or paged container.
- if (containingBlock->isLayoutFlowThread())
- return true;
-
- // For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages.
- // For standards mode, we treat the percentage as auto if it has an auto-height containing block.
- if (!document().inQuirksMode() && !containingBlock->isAnonymousBlock())
- return false;
-
- return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto();
-}
-
-LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
-{
- LayoutUnit availableHeight = -1;
-
- bool skippedAutoHeightContainingBlock = false;
- RenderBlock* cb = containingBlock();
- const RenderBox* containingBlockChild = this;
- LayoutUnit rootMarginBorderPaddingHeight = 0;
- while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
- if (cb->isBody() || cb->isDocumentElement())
- rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
- skippedAutoHeightContainingBlock = true;
- containingBlockChild = cb;
- cb = cb->containingBlock();
- }
- cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
-
- const LayoutStyle& cbstyle = cb->styleRef();
-
- // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
- // explicitly specified that can be used for any percentage computations.
- bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle.logicalHeight().isAuto() || (!cbstyle.logicalTop().isAuto() && !cbstyle.logicalBottom().isAuto()));
-
- bool includeBorderPadding = isTable();
-
- if (isHorizontalWritingMode() != cb->isHorizontalWritingMode())
- availableHeight = containingBlockChild->containingBlockLogicalWidthForContent();
- else if (hasOverrideContainingBlockLogicalHeight())
- availableHeight = overrideContainingBlockContentLogicalHeight();
- else if (cb->isTableCell()) {
- if (!skippedAutoHeightContainingBlock) {
- // Table cells violate what the CSS spec says to do with heights. Basically we
- // don't care if the cell specified a height or not. We just always make ourselves
- // be a percentage of the cell's current content height.
- if (!cb->hasOverrideHeight()) {
- // Normally we would let the cell size intrinsically, but scrolling overflow has to be
- // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
- // While we can't get all cases right, we can at least detect when the cell has a specified
- // height or when the table has a specified height. In these cases we want to initially have
- // no size and allow the flexing of the table or the cell to its specified height to cause us
- // to grow to fill the space. This could end up being wrong in some cases, but it is
- // preferable to the alternative (sizing intrinsically and making the row end up too big).
- LayoutTableCell* cell = toLayoutTableCell(cb);
- if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
- return LayoutUnit();
- return -1;
- }
- availableHeight = cb->overrideLogicalContentHeight();
- includeBorderPadding = true;
- }
- } else if (cbstyle.logicalHeight().isFixed()) {
- LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle.logicalHeight().value());
- availableHeight = std::max(LayoutUnit(), cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight(), -1));
- } else if (cbstyle.logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
- // We need to recur and compute the percentage height for our containing block.
- LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle.logicalHeight());
- if (heightWithScrollbar != -1) {
- LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
- // We need to adjust for min/max height because this method does not
- // handle the min/max of the current block, its caller does. So the
- // return value from the recursive call will not have been adjusted
- // yet.
- LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight(), -1);
- availableHeight = std::max(LayoutUnit(), contentBoxHeight);
- }
- } else if (isOutOfFlowPositionedWithSpecifiedHeight) {
- // Don't allow this to affect the block' size() member variable, since this
- // can get called while the block is still laying out its kids.
- LogicalExtentComputedValues computedValues;
- cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
- availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight();
- } else if (cb->isRenderView())
- availableHeight = view()->viewLogicalHeightForPercentages();
-
- if (availableHeight == -1)
- return availableHeight;
-
- availableHeight -= rootMarginBorderPaddingHeight;
-
- if (isTable() && isOutOfFlowPositioned())
- availableHeight += cb->paddingLogicalHeight();
-
- LayoutUnit result = valueForLength(height, availableHeight);
- if (includeBorderPadding) {
- // FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack.
- // It is necessary to use the border-box to match WinIE's broken
- // box model. This is essential for sizing inside
- // table cells using percentage heights.
- result -= borderAndPaddingLogicalHeight();
- return std::max(LayoutUnit(), result);
- }
- return result;
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
-{
- return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
-{
- LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
- LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
- return std::max(minLogicalWidth, std::min(logicalWidth, maxLogicalWidth));
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(const Length& logicalWidth) const
-{
- switch (logicalWidth.type()) {
- case Fixed:
- return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
- case MinContent:
- case MaxContent: {
- // MinContent/MaxContent don't need the availableLogicalWidth argument.
- LayoutUnit availableLogicalWidth = 0;
- return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
- }
- case FitContent:
- case FillAvailable:
- case Percent:
- case Calculated: {
- // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's writing-mode is perpendicular to the
- // containing block's writing-mode.
- // https://bugs.webkit.org/show_bug.cgi?id=46496
- const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toLayoutBoxModelObject(container())) : containingBlockLogicalWidthForContent();
- Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
- // FIXME: Handle cases when containing block width is calculated or viewport percent.
- // https://bugs.webkit.org/show_bug.cgi?id=91071
- if (logicalWidth.isIntrinsic())
- return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
- if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
- return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
- return LayoutUnit();
- }
- case Intrinsic:
- case MinIntrinsic:
- case Auto:
- case MaxSizeNone:
- return intrinsicLogicalWidth();
- case ExtendToZoom:
- case DeviceWidth:
- case DeviceHeight:
- break;
- }
-
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalHeight() const
-{
- return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
-}
-
-bool RenderBox::logicalHeightComputesAsNone(SizeType sizeType) const
-{
- ASSERT(sizeType == MinSize || sizeType == MaxSize);
- Length logicalHeight = sizeType == MinSize ? style()->logicalMinHeight() : style()->logicalMaxHeight();
- Length initialLogicalHeight = sizeType == MinSize ? LayoutStyle::initialMinSize() : LayoutStyle::initialMaxSize();
-
- if (logicalHeight == initialLogicalHeight)
- return true;
-
- if (RenderBlock* cb = containingBlockForAutoHeightDetection(logicalHeight))
- return cb->hasAutoHeightOrContainingBlockWithAutoHeight();
- return false;
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
-{
- // If the height of the containing block is not specified explicitly (i.e., it depends on content height), and this element is not absolutely positioned,
- // the percentage value is treated as '0' (for 'min-height') or 'none' (for 'max-height').
- LayoutUnit minLogicalHeight;
- if (!logicalHeightComputesAsNone(MinSize))
- minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
- LayoutUnit maxLogicalHeight = logicalHeight;
- if (!logicalHeightComputesAsNone(MaxSize))
- maxLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
- return std::max(minLogicalHeight, std::min(logicalHeight, maxLogicalHeight));
-}
-
-LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(const Length& logicalHeight) const
-{
- switch (logicalHeight.type()) {
- case Fixed:
- return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
- case Percent:
- case Calculated:
- {
- LayoutObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
- while (cb->isAnonymous())
- cb = cb->containingBlock();
- if (cb->isRenderBlock())
- toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
-
- if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
- ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
- RenderBlock* block = toRenderBlock(cb);
- LogicalExtentComputedValues computedValues;
- block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
- LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
- LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
- return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
- }
-
- // FIXME: availableLogicalHeight() is wrong if the replaced element's writing-mode is perpendicular to the
- // containing block's writing-mode.
- // https://bugs.webkit.org/show_bug.cgi?id=46496
- LayoutUnit availableHeight;
- if (isOutOfFlowPositioned())
- availableHeight = containingBlockLogicalHeightForPositioned(toLayoutBoxModelObject(cb));
- else {
- availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
- // It is necessary to use the border-box to match WinIE's broken
- // box model. This is essential for sizing inside
- // table cells using percentage heights.
- // FIXME: This needs to be made writing-mode-aware. If the cell and image are perpendicular writing-modes, this isn't right.
- // https://bugs.webkit.org/show_bug.cgi?id=46997
- while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
- if (cb->isTableCell()) {
- // Don't let table cells squeeze percent-height replaced elements
- // <http://bugs.webkit.org/show_bug.cgi?id=15359>
- availableHeight = std::max(availableHeight, intrinsicLogicalHeight());
- return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight());
- }
- toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
- cb = cb->containingBlock();
- }
- }
- return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
- }
- case MinContent:
- case MaxContent:
- case FitContent:
- case FillAvailable:
- return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingHeight()));
- default:
- return intrinsicLogicalHeight();
- }
-}
-
-LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
-{
- // http://www.w3.org/TR/CSS2/visudet.html#propdef-height - We are interested in the content height.
- return constrainContentBoxLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType), -1);
-}
-
-LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
-{
- if (isRenderView())
- return isHorizontalWritingMode() ? toRenderView(this)->frameView()->unscaledVisibleContentSize().height() : toRenderView(this)->frameView()->unscaledVisibleContentSize().width();
-
- // We need to stop here, since we don't want to increase the height of the table
- // artificially. We're going to rely on this cell getting expanded to some new
- // height, and then when we lay out again we'll use the calculation below.
- if (isTableCell() && (h.isAuto() || h.isPercent())) {
- if (hasOverrideHeight())
- return overrideLogicalContentHeight();
- return logicalHeight() - borderAndPaddingLogicalHeight();
- }
-
- if (h.isPercent() && isOutOfFlowPositioned()) {
- // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
- LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
- return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
- }
-
- LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(h, -1);
- if (heightIncludingScrollbar != -1)
- return std::max(LayoutUnit(), adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
-
- // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
- // https://bugs.webkit.org/show_bug.cgi?id=46500
- if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
- RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
- LogicalExtentComputedValues computedValues;
- block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
- LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
- return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
- }
-
- // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
- LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType);
- if (heightType == ExcludeMarginBorderPadding) {
- // FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins.
- availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight();
- }
- return availableHeight;
-}
-
-void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
-{
- LayoutUnit marginBefore;
- LayoutUnit marginAfter;
- computeMarginsForDirection(BlockDirection, containingBlock, containingBlockLogicalWidthForContent(), logicalHeight(), marginBefore, marginAfter,
- style()->marginBeforeUsing(containingBlock->style()),
- style()->marginAfterUsing(containingBlock->style()));
- // Note that in this 'positioning phase' of the layout we are using the containing block's writing mode rather than our own when calculating margins.
- // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
- containingBlock->setMarginBeforeForChild(*this, marginBefore);
- containingBlock->setMarginAfterForChild(*this, marginAfter);
-}
-
-LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const LayoutBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
-{
- if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
- return containingBlockLogicalHeightForPositioned(containingBlock, false);
-
- // Use viewport as container for top-level fixed-position elements.
- if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
- const RenderView* view = toRenderView(containingBlock);
- if (FrameView* frameView = view->frameView()) {
- LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
- return containingBlock->isHorizontalWritingMode() ? viewportRect.width() : viewportRect.height();
- }
- }
-
- if (hasOverrideContainingBlockLogicalWidth())
- return overrideContainingBlockContentLogicalWidth();
-
- if (containingBlock->isBox())
- return toRenderBox(containingBlock)->clientLogicalWidth();
-
- ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
-
- const RenderInline* flow = toRenderInline(containingBlock);
- InlineFlowBox* first = flow->firstLineBox();
- InlineFlowBox* last = flow->lastLineBox();
-
- // If the containing block is empty, return a width of 0.
- if (!first || !last)
- return LayoutUnit();
-
- LayoutUnit fromLeft;
- LayoutUnit fromRight;
- if (containingBlock->style()->isLeftToRightDirection()) {
- fromLeft = first->logicalLeft() + first->borderLogicalLeft();
- fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
- } else {
- fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
- fromLeft = last->logicalLeft() + last->borderLogicalLeft();
- }
-
- return std::max(LayoutUnit(), fromRight - fromLeft);
-}
-
-LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const LayoutBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
-{
- if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
- return containingBlockLogicalWidthForPositioned(containingBlock, false);
-
- // Use viewport as container for top-level fixed-position elements.
- if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
- const RenderView* view = toRenderView(containingBlock);
- if (FrameView* frameView = view->frameView()) {
- LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
- return containingBlock->isHorizontalWritingMode() ? viewportRect.height() : viewportRect.width();
- }
- }
-
- if (hasOverrideContainingBlockLogicalHeight())
- return overrideContainingBlockContentLogicalHeight();
-
- if (containingBlock->isBox()) {
- const RenderBlock* cb = containingBlock->isRenderBlock() ?
- toRenderBlock(containingBlock) : containingBlock->containingBlock();
- return cb->clientLogicalHeight();
- }
-
- ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
-
- const RenderInline* flow = toRenderInline(containingBlock);
- InlineFlowBox* first = flow->firstLineBox();
- InlineFlowBox* last = flow->lastLineBox();
-
- // If the containing block is empty, return a height of 0.
- if (!first || !last)
- return LayoutUnit();
-
- LayoutUnit heightResult;
- LayoutRect boundingBox = flow->linesBoundingBox();
- if (containingBlock->isHorizontalWritingMode())
- heightResult = boundingBox.height();
- else
- heightResult = boundingBox.width();
- heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
- return heightResult;
-}
-
-static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const LayoutBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
-{
- if (!logicalLeft.isAuto() || !logicalRight.isAuto())
- return;
-
- // FIXME: The static distance computation has not been patched for mixed writing modes yet.
- if (child->parent()->style()->direction() == LTR) {
- LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
- for (LayoutObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
- if (curr->isBox()) {
- staticPosition += toRenderBox(curr)->logicalLeft();
- if (toRenderBox(curr)->isRelPositioned())
- staticPosition += toRenderBox(curr)->relativePositionOffset().width();
- } else if (curr->isInline()) {
- if (curr->isRelPositioned()) {
- if (!curr->style()->logicalLeft().isAuto())
- staticPosition += valueForLength(curr->style()->logicalLeft(), curr->containingBlock()->availableWidth());
- else
- staticPosition -= valueForLength(curr->style()->logicalRight(), curr->containingBlock()->availableWidth());
- }
- }
- }
- logicalLeft.setValue(Fixed, staticPosition);
- } else {
- RenderBox* enclosingBox = child->parent()->enclosingBox();
- LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
- for (LayoutObject* curr = child->parent(); curr; curr = curr->container()) {
- if (curr->isBox()) {
- if (curr != containerBlock) {
- staticPosition -= toRenderBox(curr)->logicalLeft();
- if (toRenderBox(curr)->isRelPositioned())
- staticPosition -= toRenderBox(curr)->relativePositionOffset().width();
- }
- if (curr == enclosingBox)
- staticPosition -= enclosingBox->logicalWidth();
- } else if (curr->isInline()) {
- if (curr->isRelPositioned()) {
- if (!curr->style()->logicalLeft().isAuto())
- staticPosition -= valueForLength(curr->style()->logicalLeft(), curr->containingBlock()->availableWidth());
- else
- staticPosition += valueForLength(curr->style()->logicalRight(), curr->containingBlock()->availableWidth());
- }
- }
- if (curr == containerBlock)
- break;
- }
- logicalRight.setValue(Fixed, staticPosition);
- }
-}
-
-void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues) const
-{
- if (isReplaced()) {
- computePositionedLogicalWidthReplaced(computedValues);
- return;
- }
-
- // QUESTIONS
- // FIXME 1: Should we still deal with these the cases of 'left' or 'right' having
- // the type 'static' in determining whether to calculate the static distance?
- // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
-
- // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
- // than or less than the computed width(). Be careful of box-sizing and
- // percentage issues.
-
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
- // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
- // (block-style-comments in this function and in computePositionedLogicalWidthUsing()
- // correspond to text from the spec)
-
-
- // We don't use containingBlock(), since we may be positioned by an enclosing
- // relative positioned inline.
- const LayoutBoxModelObject* containerBlock = toLayoutBoxModelObject(container());
-
- const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
-
- // Use the container block's direction except when calculating the static distance
- // This conforms with the reference results for abspos-replaced-width-margin-000.htm
- // of the CSS 2.1 test suite
- TextDirection containerDirection = containerBlock->style()->direction();
-
- bool isHorizontal = isHorizontalWritingMode();
- const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
- const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
- const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
-
- Length logicalLeftLength = style()->logicalLeft();
- Length logicalRightLength = style()->logicalRight();
-
- /*---------------------------------------------------------------------------*\
- * For the purposes of this section and the next, the term "static position"
- * (of an element) refers, roughly, to the position an element would have had
- * in the normal flow. More precisely:
- *
- * * The static position for 'left' is the distance from the left edge of the
- * containing block to the left margin edge of a hypothetical box that would
- * have been the first box of the element if its 'position' property had
- * been 'static' and 'float' had been 'none'. The value is negative if the
- * hypothetical box is to the left of the containing block.
- * * The static position for 'right' is the distance from the right edge of the
- * containing block to the right margin edge of the same hypothetical box as
- * above. The value is positive if the hypothetical box is to the left of the
- * containing block's edge.
- *
- * But rather than actually calculating the dimensions of that hypothetical box,
- * user agents are free to make a guess at its probable position.
- *
- * For the purposes of calculating the static position, the containing block of
- * fixed positioned elements is the initial containing block instead of the
- * viewport, and all scrollable boxes should be assumed to be scrolled to their
- * origin.
- \*---------------------------------------------------------------------------*/
-
- // see FIXME 1
- // Calculate the static distance if needed.
- computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
-
- // Calculate constraint equation values for 'width' case.
- computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
- containerLogicalWidth, bordersPlusPadding,
- logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
- computedValues);
-
- // Calculate constraint equation values for 'max-width' case.
- if (!style()->logicalMaxWidth().isMaxSizeNone()) {
- LogicalExtentComputedValues maxValues;
-
- computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
- containerLogicalWidth, bordersPlusPadding,
- logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
- maxValues);
-
- if (computedValues.m_extent > maxValues.m_extent) {
- computedValues.m_extent = maxValues.m_extent;
- computedValues.m_position = maxValues.m_position;
- computedValues.m_margins.m_start = maxValues.m_margins.m_start;
- computedValues.m_margins.m_end = maxValues.m_margins.m_end;
- }
- }
-
- // Calculate constraint equation values for 'min-width' case.
- if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
- LogicalExtentComputedValues minValues;
-
- computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
- containerLogicalWidth, bordersPlusPadding,
- logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
- minValues);
-
- if (computedValues.m_extent < minValues.m_extent) {
- computedValues.m_extent = minValues.m_extent;
- computedValues.m_position = minValues.m_position;
- computedValues.m_margins.m_start = minValues.m_margins.m_start;
- computedValues.m_margins.m_end = minValues.m_margins.m_end;
- }
- }
-
- if (!style()->hasStaticInlinePosition(isHorizontal))
- computedValues.m_position += extraInlineOffset();
-
- computedValues.m_extent += bordersPlusPadding;
-}
-
-static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const LayoutBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
-{
- // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
- // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
- if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
- logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
- logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
- } else {
- logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
- }
-}
-
-LayoutUnit RenderBox::shrinkToFitLogicalWidth(LayoutUnit availableLogicalWidth, LayoutUnit bordersPlusPadding) const
-{
- LayoutUnit preferredLogicalWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
- LayoutUnit preferredMinLogicalWidth = minPreferredLogicalWidth() - bordersPlusPadding;
- return std::min(std::max(preferredMinLogicalWidth, availableLogicalWidth), preferredLogicalWidth);
-}
-
-void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const LayoutBoxModelObject* containerBlock, TextDirection containerDirection,
- LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
- const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
- const Length& marginLogicalRight, LogicalExtentComputedValues& computedValues) const
-{
- if (logicalWidth.isIntrinsic())
- logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
-
- // 'left' and 'right' cannot both be 'auto' because one would of been
- // converted to the static position already
- ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
-
- // minimumValueForLength will convert 'auto' to 0 so that it doesn't impact the available space computation below.
- LayoutUnit logicalLeftValue = minimumValueForLength(logicalLeft, containerLogicalWidth);
- LayoutUnit logicalRightValue = minimumValueForLength(logicalRight, containerLogicalWidth);
-
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
-
- bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
- bool logicalLeftIsAuto = logicalLeft.isAuto();
- bool logicalRightIsAuto = logicalRight.isAuto();
- LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
- LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
- if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
- /*-----------------------------------------------------------------------*\
- * If none of the three is 'auto': If both 'margin-left' and 'margin-
- * right' are 'auto', solve the equation under the extra constraint that
- * the two margins get equal values, unless this would make them negative,
- * in which case when direction of the containing block is 'ltr' ('rtl'),
- * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
- * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
- * solve the equation for that value. If the values are over-constrained,
- * ignore the value for 'left' (in case the 'direction' property of the
- * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
- * and solve for that value.
- \*-----------------------------------------------------------------------*/
- // NOTE: It is not necessary to solve for 'right' in the over constrained
- // case because the value is not used for any further calculations.
-
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
-
- const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + logicalRightValue + bordersPlusPadding);
-
- // Margins are now the only unknown
- if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
- // Both margins auto, solve for equality
- if (availableSpace >= 0) {
- marginLogicalLeftValue = availableSpace / 2; // split the difference
- marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
- } else {
- // Use the containing block's direction rather than the parent block's
- // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
- if (containerDirection == LTR) {
- marginLogicalLeftValue = 0;
- marginLogicalRightValue = availableSpace; // will be negative
- } else {
- marginLogicalLeftValue = availableSpace; // will be negative
- marginLogicalRightValue = 0;
- }
- }
- } else if (marginLogicalLeft.isAuto()) {
- // Solve for left margin
- marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
- marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
- } else if (marginLogicalRight.isAuto()) {
- // Solve for right margin
- marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
- } else {
- // Over-constrained, solve for left if direction is RTL
- marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
-
- // Use the containing block's direction rather than the parent block's
- // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
- if (containerDirection == RTL)
- logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
- }
- } else {
- /*--------------------------------------------------------------------*\
- * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
- * to 0, and pick the one of the following six rules that applies.
- *
- * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
- * width is shrink-to-fit. Then solve for 'left'
- *
- * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
- * ------------------------------------------------------------------
- * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
- * the 'direction' property of the containing block is 'ltr' set
- * 'left' to the static position, otherwise set 'right' to the
- * static position. Then solve for 'left' (if 'direction is 'rtl')
- * or 'right' (if 'direction' is 'ltr').
- * ------------------------------------------------------------------
- *
- * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
- * width is shrink-to-fit . Then solve for 'right'
- * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
- * for 'left'
- * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
- * for 'width'
- * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
- * for 'right'
- *
- * Calculation of the shrink-to-fit width is similar to calculating the
- * width of a table cell using the automatic table layout algorithm.
- * Roughly: calculate the preferred width by formatting the content
- * without breaking lines other than where explicit line breaks occur,
- * and also calculate the preferred minimum width, e.g., by trying all
- * possible line breaks. CSS 2.1 does not define the exact algorithm.
- * Thirdly, calculate the available width: this is found by solving
- * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
- * to 0.
- *
- * Then the shrink-to-fit width is:
- * min(max(preferred minimum width, available width), preferred width).
- \*--------------------------------------------------------------------*/
- // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
- // because the value is not used for any further calculations.
-
- // Calculate margins, 'auto' margins are ignored.
- marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
-
- const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + logicalLeftValue + logicalRightValue + bordersPlusPadding);
-
- // FIXME: Is there a faster way to find the correct case?
- // Use rule/case that applies.
- if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
- // RULE 1: (use shrink-to-fit for width, and solve of left)
- computedValues.m_extent = shrinkToFitLogicalWidth(availableSpace, bordersPlusPadding);
- logicalLeftValue = availableSpace - computedValues.m_extent;
- } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
- // RULE 3: (use shrink-to-fit for width, and no need solve of right)
- computedValues.m_extent = shrinkToFitLogicalWidth(availableSpace, bordersPlusPadding);
- } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
- // RULE 4: (solve for left)
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
- logicalLeftValue = availableSpace - computedValues.m_extent;
- } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
- // RULE 5: (solve for width)
- if (autoWidthShouldFitContent())
- computedValues.m_extent = shrinkToFitLogicalWidth(availableSpace, bordersPlusPadding);
- else
- computedValues.m_extent = std::max(LayoutUnit(), availableSpace);
- } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
- // RULE 6: (no need solve for right)
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
- }
- }
-
- // Use computed values to calculate the horizontal position.
-
- // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
- // positioned, inline because right now, it is using the logical left position
- // of the first line box when really it should use the last line box. When
- // this is fixed elsewhere, this block should be removed.
- if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
- const RenderInline* flow = toRenderInline(containerBlock);
- InlineFlowBox* firstLine = flow->firstLineBox();
- InlineFlowBox* lastLine = flow->lastLineBox();
- if (firstLine && lastLine && firstLine != lastLine) {
- computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
- return;
- }
- }
-
- if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
- logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth();
- }
-
- computedValues.m_position = logicalLeftValue + marginLogicalLeftValue;
- computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
-}
-
-static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const LayoutBoxModelObject* containerBlock)
-{
- if (!logicalTop.isAuto() || !logicalBottom.isAuto())
- return;
-
- // FIXME: The static distance computation has not been patched for mixed writing modes.
- LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
- for (LayoutObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
- if (curr->isBox() && !curr->isTableRow())
- staticLogicalTop += toRenderBox(curr)->logicalTop();
- }
- logicalTop.setValue(Fixed, staticLogicalTop);
-}
-
-void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const
-{
- if (isReplaced()) {
- computePositionedLogicalHeightReplaced(computedValues);
- return;
- }
-
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
- // (block-style-comments in this function and in computePositionedLogicalHeightUsing()
- // correspond to text from the spec)
-
-
- // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const LayoutBoxModelObject* containerBlock = toLayoutBoxModelObject(container());
-
- const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
-
- const LayoutStyle& styleToUse = styleRef();
- const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
- const Length marginBefore = styleToUse.marginBefore();
- const Length marginAfter = styleToUse.marginAfter();
- Length logicalTopLength = styleToUse.logicalTop();
- Length logicalBottomLength = styleToUse.logicalBottom();
-
- /*---------------------------------------------------------------------------*\
- * For the purposes of this section and the next, the term "static position"
- * (of an element) refers, roughly, to the position an element would have had
- * in the normal flow. More precisely, the static position for 'top' is the
- * distance from the top edge of the containing block to the top margin edge
- * of a hypothetical box that would have been the first box of the element if
- * its 'position' property had been 'static' and 'float' had been 'none'. The
- * value is negative if the hypothetical box is above the containing block.
- *
- * But rather than actually calculating the dimensions of that hypothetical
- * box, user agents are free to make a guess at its probable position.
- *
- * For the purposes of calculating the static position, the containing block
- * of fixed positioned elements is the initial containing block instead of
- * the viewport.
- \*---------------------------------------------------------------------------*/
-
- // see FIXME 1
- // Calculate the static distance if needed.
- computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
-
- // Calculate constraint equation values for 'height' case.
- LayoutUnit logicalHeight = computedValues.m_extent;
- computePositionedLogicalHeightUsing(styleToUse.logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
- logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
- computedValues);
-
- // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
- // see FIXME 2
-
- // Calculate constraint equation values for 'max-height' case.
- if (!styleToUse.logicalMaxHeight().isMaxSizeNone()) {
- LogicalExtentComputedValues maxValues;
-
- computePositionedLogicalHeightUsing(styleToUse.logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
- logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
- maxValues);
-
- if (computedValues.m_extent > maxValues.m_extent) {
- computedValues.m_extent = maxValues.m_extent;
- computedValues.m_position = maxValues.m_position;
- computedValues.m_margins.m_before = maxValues.m_margins.m_before;
- computedValues.m_margins.m_after = maxValues.m_margins.m_after;
- }
- }
-
- // Calculate constraint equation values for 'min-height' case.
- if (!styleToUse.logicalMinHeight().isZero() || styleToUse.logicalMinHeight().isIntrinsic()) {
- LogicalExtentComputedValues minValues;
-
- computePositionedLogicalHeightUsing(styleToUse.logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
- logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
- minValues);
-
- if (computedValues.m_extent < minValues.m_extent) {
- computedValues.m_extent = minValues.m_extent;
- computedValues.m_position = minValues.m_position;
- computedValues.m_margins.m_before = minValues.m_margins.m_before;
- computedValues.m_margins.m_after = minValues.m_margins.m_after;
- }
- }
-
- if (!style()->hasStaticBlockPosition(isHorizontalWritingMode()))
- computedValues.m_position += extraBlockOffset();
-
- // Set final height value.
- computedValues.m_extent += bordersPlusPadding;
-}
-
-static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const LayoutBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
-{
- // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
- // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
- if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
- || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
- logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
-
- // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
- if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
- if (child->isHorizontalWritingMode())
- logicalTopPos += containerBlock->borderBottom();
- else
- logicalTopPos += containerBlock->borderRight();
- } else {
- if (child->isHorizontalWritingMode())
- logicalTopPos += containerBlock->borderTop();
- else
- logicalTopPos += containerBlock->borderLeft();
- }
-}
-
-void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const LayoutBoxModelObject* containerBlock,
- LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
- const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore,
- const Length& marginAfter, LogicalExtentComputedValues& computedValues) const
-{
- // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
- // converted to the static position in computePositionedLogicalHeight()
- ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
-
- LayoutUnit logicalHeightValue;
- LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
-
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
-
- LayoutUnit logicalTopValue = 0;
-
- bool logicalHeightIsAuto = logicalHeightLength.isAuto();
- bool logicalTopIsAuto = logicalTop.isAuto();
- bool logicalBottomIsAuto = logicalBottom.isAuto();
-
- LayoutUnit resolvedLogicalHeight;
- // Height is never unsolved for tables.
- if (isTable()) {
- resolvedLogicalHeight = contentLogicalHeight;
- logicalHeightIsAuto = false;
- } else {
- if (logicalHeightLength.isIntrinsic())
- resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding);
- else
- resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
- }
-
- if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
- /*-----------------------------------------------------------------------*\
- * If none of the three are 'auto': If both 'margin-top' and 'margin-
- * bottom' are 'auto', solve the equation under the extra constraint that
- * the two margins get equal values. If one of 'margin-top' or 'margin-
- * bottom' is 'auto', solve the equation for that value. If the values
- * are over-constrained, ignore the value for 'bottom' and solve for that
- * value.
- \*-----------------------------------------------------------------------*/
- // NOTE: It is not necessary to solve for 'bottom' in the over constrained
- // case because the value is not used for any further calculations.
-
- logicalHeightValue = resolvedLogicalHeight;
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
-
- const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
-
- // Margins are now the only unknown
- if (marginBefore.isAuto() && marginAfter.isAuto()) {
- // Both margins auto, solve for equality
- // NOTE: This may result in negative values.
- computedValues.m_margins.m_before = availableSpace / 2; // split the difference
- computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
- } else if (marginBefore.isAuto()) {
- // Solve for top margin
- computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
- computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
- } else if (marginAfter.isAuto()) {
- // Solve for bottom margin
- computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
- computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
- } else {
- // Over-constrained, (no need solve for bottom)
- computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
- computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
- }
- } else {
- /*--------------------------------------------------------------------*\
- * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
- * to 0, and pick the one of the following six rules that applies.
- *
- * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
- * the height is based on the content, and solve for 'top'.
- *
- * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
- * ------------------------------------------------------------------
- * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
- * set 'top' to the static position, and solve for 'bottom'.
- * ------------------------------------------------------------------
- *
- * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
- * the height is based on the content, and solve for 'bottom'.
- * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
- * solve for 'top'.
- * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
- * solve for 'height'.
- * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
- * solve for 'bottom'.
- \*--------------------------------------------------------------------*/
- // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
- // because the value is not used for any further calculations.
-
- // Calculate margins, 'auto' margins are ignored.
- computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
- computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
-
- const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
-
- // Use rule/case that applies.
- if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
- // RULE 1: (height is content based, solve of top)
- logicalHeightValue = contentLogicalHeight;
- logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
- } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
- // RULE 3: (height is content based, no need solve of bottom)
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- logicalHeightValue = contentLogicalHeight;
- } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
- // RULE 4: (solve of top)
- logicalHeightValue = resolvedLogicalHeight;
- logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
- } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
- // RULE 5: (solve of height)
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- logicalHeightValue = std::max(LayoutUnit(), availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
- } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
- // RULE 6: (no need solve of bottom)
- logicalHeightValue = resolvedLogicalHeight;
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- }
- }
- computedValues.m_extent = logicalHeightValue;
-
- // Use computed values to calculate the vertical position.
- computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before;
- computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
-}
-
-void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const
-{
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
- // (block-style-comments in this function correspond to text from the spec and
- // the numbers correspond to numbers in spec)
-
- // We don't use containingBlock(), since we may be positioned by an enclosing
- // relative positioned inline.
- const LayoutBoxModelObject* containerBlock = toLayoutBoxModelObject(container());
-
- const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
-
- // To match WinIE, in quirks mode use the parent's 'direction' property
- // instead of the the container block's.
- TextDirection containerDirection = containerBlock->style()->direction();
-
- // Variables to solve.
- bool isHorizontal = isHorizontalWritingMode();
- Length logicalLeft = style()->logicalLeft();
- Length logicalRight = style()->logicalRight();
- Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
- Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
- LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
- LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
-
- /*-----------------------------------------------------------------------*\
- * 1. The used value of 'width' is determined as for inline replaced
- * elements.
- \*-----------------------------------------------------------------------*/
- // NOTE: This value of width is final in that the min/max width calculations
- // are dealt with in computeReplacedWidth(). This means that the steps to produce
- // correct max/min in the non-replaced version, are not necessary.
- computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
-
- const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent;
-
- /*-----------------------------------------------------------------------*\
- * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
- * of the containing block is 'ltr', set 'left' to the static position;
- * else if 'direction' is 'rtl', set 'right' to the static position.
- \*-----------------------------------------------------------------------*/
- // see FIXME 1
- computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
-
- /*-----------------------------------------------------------------------*\
- * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
- * or 'margin-right' with '0'.
- \*-----------------------------------------------------------------------*/
- if (logicalLeft.isAuto() || logicalRight.isAuto()) {
- if (marginLogicalLeft.isAuto())
- marginLogicalLeft.setValue(Fixed, 0);
- if (marginLogicalRight.isAuto())
- marginLogicalRight.setValue(Fixed, 0);
- }
-
- /*-----------------------------------------------------------------------*\
- * 4. If at this point both 'margin-left' and 'margin-right' are still
- * 'auto', solve the equation under the extra constraint that the two
- * margins must get equal values, unless this would make them negative,
- * in which case when the direction of the containing block is 'ltr'
- * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
- * 'margin-right' ('margin-left').
- \*-----------------------------------------------------------------------*/
- LayoutUnit logicalLeftValue = 0;
- LayoutUnit logicalRightValue = 0;
-
- if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
- // 'left' and 'right' cannot be 'auto' due to step 3
- ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
-
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
-
- LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
- if (difference > 0) {
- marginLogicalLeftAlias = difference / 2; // split the difference
- marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
- } else {
- // Use the containing block's direction rather than the parent block's
- // per CSS 2.1 reference test abspos-replaced-width-margin-000.
- if (containerDirection == LTR) {
- marginLogicalLeftAlias = 0;
- marginLogicalRightAlias = difference; // will be negative
- } else {
- marginLogicalLeftAlias = difference; // will be negative
- marginLogicalRightAlias = 0;
- }
- }
-
- /*-----------------------------------------------------------------------*\
- * 5. If at this point there is an 'auto' left, solve the equation for
- * that value.
- \*-----------------------------------------------------------------------*/
- } else if (logicalLeft.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
-
- // Solve for 'left'
- logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
- } else if (logicalRight.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
-
- // Solve for 'right'
- logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
- } else if (marginLogicalLeft.isAuto()) {
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
-
- // Solve for 'margin-left'
- marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
- } else if (marginLogicalRight.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
-
- // Solve for 'margin-right'
- marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
- } else {
- // Nothing is 'auto', just calculate the values.
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
- // If the containing block is right-to-left, then push the left position as far to the right as possible
- if (containerDirection == RTL) {
- int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
- logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
- }
- }
-
- /*-----------------------------------------------------------------------*\
- * 6. If at this point the values are over-constrained, ignore the value
- * for either 'left' (in case the 'direction' property of the
- * containing block is 'rtl') or 'right' (in case 'direction' is
- * 'ltr') and solve for that value.
- \*-----------------------------------------------------------------------*/
- // NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above.
-
- // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that
- // can make the result here rather complicated to compute.
-
- // Use computed values to calculate the horizontal position.
-
- // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
- // positioned, inline containing block because right now, it is using the logical left position
- // of the first line box when really it should use the last line box. When
- // this is fixed elsewhere, this block should be removed.
- if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
- const RenderInline* flow = toRenderInline(containerBlock);
- InlineFlowBox* firstLine = flow->firstLineBox();
- InlineFlowBox* lastLine = flow->lastLineBox();
- if (firstLine && lastLine && firstLine != lastLine) {
- computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
- return;
- }
- }
-
- LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
- computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
- computedValues.m_position = logicalLeftPos;
-}
-
-void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const
-{
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
- // (block-style-comments in this function correspond to text from the spec and
- // the numbers correspond to numbers in spec)
-
- // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const LayoutBoxModelObject* containerBlock = toLayoutBoxModelObject(container());
-
- const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
-
- // Variables to solve.
- Length marginBefore = style()->marginBefore();
- Length marginAfter = style()->marginAfter();
- LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
- LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
-
- Length logicalTop = style()->logicalTop();
- Length logicalBottom = style()->logicalBottom();
-
- /*-----------------------------------------------------------------------*\
- * 1. The used value of 'height' is determined as for inline replaced
- * elements.
- \*-----------------------------------------------------------------------*/
- // NOTE: This value of height is final in that the min/max height calculations
- // are dealt with in computeReplacedHeight(). This means that the steps to produce
- // correct max/min in the non-replaced version, are not necessary.
- computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
- const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent;
-
- /*-----------------------------------------------------------------------*\
- * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
- * with the element's static position.
- \*-----------------------------------------------------------------------*/
- // see FIXME 1
- computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
-
- /*-----------------------------------------------------------------------*\
- * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
- * 'margin-bottom' with '0'.
- \*-----------------------------------------------------------------------*/
- // FIXME: The spec. says that this step should only be taken when bottom is
- // auto, but if only top is auto, this makes step 4 impossible.
- if (logicalTop.isAuto() || logicalBottom.isAuto()) {
- if (marginBefore.isAuto())
- marginBefore.setValue(Fixed, 0);
- if (marginAfter.isAuto())
- marginAfter.setValue(Fixed, 0);
- }
-
- /*-----------------------------------------------------------------------*\
- * 4. If at this point both 'margin-top' and 'margin-bottom' are still
- * 'auto', solve the equation under the extra constraint that the two
- * margins must get equal values.
- \*-----------------------------------------------------------------------*/
- LayoutUnit logicalTopValue = 0;
- LayoutUnit logicalBottomValue = 0;
-
- if (marginBefore.isAuto() && marginAfter.isAuto()) {
- // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
- ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
-
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
-
- LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
- // NOTE: This may result in negative values.
- marginBeforeAlias = difference / 2; // split the difference
- marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
-
- /*-----------------------------------------------------------------------*\
- * 5. If at this point there is only one 'auto' left, solve the equation
- * for that value.
- \*-----------------------------------------------------------------------*/
- } else if (logicalTop.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
-
- // Solve for 'top'
- logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
- } else if (logicalBottom.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
-
- // Solve for 'bottom'
- // NOTE: It is not necessary to solve for 'bottom' because we don't ever
- // use the value.
- } else if (marginBefore.isAuto()) {
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
-
- // Solve for 'margin-top'
- marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
- } else if (marginAfter.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
-
- // Solve for 'margin-bottom'
- marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
- } else {
- // Nothing is 'auto', just calculate the values.
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- // NOTE: It is not necessary to solve for 'bottom' because we don't ever
- // use the value.
- }
-
- /*-----------------------------------------------------------------------*\
- * 6. If at this point the values are over-constrained, ignore the value
- * for 'bottom' and solve for that value.
- \*-----------------------------------------------------------------------*/
- // NOTE: It is not necessary to do this step because we don't end up using
- // the value of 'bottom' regardless of whether the values are over-constrained
- // or not.
-
- // Use computed values to calculate the vertical position.
- LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias;
- computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
- computedValues.m_position = logicalTopPos;
-}
-
-LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
-{
- // VisiblePositions at offsets inside containers either a) refer to the positions before/after
- // those containers (tables and select elements) or b) refer to the position inside an empty block.
- // They never refer to children.
- // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
-
- LayoutRect rect(location(), LayoutSize(caretWidth, size().height()));
- bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
-
- if ((!caretOffset) ^ ltr)
- rect.move(LayoutSize(size().width() - caretWidth, 0));
-
- if (box) {
- RootInlineBox& rootBox = box->root();
- LayoutUnit top = rootBox.lineTop();
- rect.setY(top);
- rect.setHeight(rootBox.lineBottom() - top);
- }
-
- // If height of box is smaller than font height, use the latter one,
- // otherwise the caret might become invisible.
- //
- // Also, if the box is not a replaced element, always use the font height.
- // This prevents the "big caret" bug described in:
- // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
- //
- // FIXME: ignoring :first-line, missing good reason to take care of
- LayoutUnit fontHeight = style()->fontMetrics().height();
- if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
- rect.setHeight(fontHeight);
-
- if (extraWidthToEndOfLine)
- *extraWidthToEndOfLine = location().x() + size().width() - rect.maxX();
-
- // Move to local coords
- rect.moveBy(-location());
-
- // FIXME: Border/padding should be added for all elements but this workaround
- // is needed because we use offsets inside an "atomic" element to represent
- // positions before and after the element in deprecated editing offsets.
- if (node() && !(editingIgnoresContent(node()) || isRenderedTableElement(node()))) {
- rect.setX(rect.x() + borderLeft() + paddingLeft());
- rect.setY(rect.y() + paddingTop() + borderTop());
- }
-
- if (!isHorizontalWritingMode())
- return rect.transposedRect();
-
- return rect;
-}
-
-PositionWithAffinity RenderBox::positionForPoint(const LayoutPoint& point)
-{
- // no children...return this render object's element, if there is one, and offset 0
- LayoutObject* firstChild = slowFirstChild();
- if (!firstChild)
- return createPositionWithAffinity(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position());
-
- if (isTable() && nonPseudoNode()) {
- LayoutUnit right = size().width() - verticalScrollbarWidth();
- LayoutUnit bottom = size().height() - horizontalScrollbarHeight();
-
- if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) {
- if (point.x() <= right / 2)
- return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
- return createPositionWithAffinity(lastPositionInOrAfterNode(nonPseudoNode()));
- }
- }
-
- // Pass off to the closest child.
- LayoutUnit minDist = LayoutUnit::max();
- RenderBox* closestRenderer = 0;
- LayoutPoint adjustedPoint = point;
- if (isTableRow())
- adjustedPoint.moveBy(location());
-
- for (LayoutObject* layoutObject = firstChild; layoutObject; layoutObject = layoutObject->nextSibling()) {
- if ((!layoutObject->slowFirstChild() && !layoutObject->isInline() && !layoutObject->isRenderBlockFlow() )
- || layoutObject->style()->visibility() != VISIBLE)
- continue;
-
- if (!layoutObject->isBox())
- continue;
-
- RenderBox* renderer = toRenderBox(layoutObject);
-
- LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->location().y());
- LayoutUnit bottom = top + renderer->contentHeight();
- LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->location().x());
- LayoutUnit right = left + renderer->contentWidth();
-
- if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) {
- if (renderer->isTableRow())
- return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset());
- return renderer->positionForPoint(point - renderer->locationOffset());
- }
-
- // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
- // and use a different compare depending on which piece (x, y) is in.
- LayoutPoint cmp;
- if (point.x() > right) {
- if (point.y() < top)
- cmp = LayoutPoint(right, top);
- else if (point.y() > bottom)
- cmp = LayoutPoint(right, bottom);
- else
- cmp = LayoutPoint(right, point.y());
- } else if (point.x() < left) {
- if (point.y() < top)
- cmp = LayoutPoint(left, top);
- else if (point.y() > bottom)
- cmp = LayoutPoint(left, bottom);
- else
- cmp = LayoutPoint(left, point.y());
- } else {
- if (point.y() < top)
- cmp = LayoutPoint(point.x(), top);
- else
- cmp = LayoutPoint(point.x(), bottom);
- }
-
- LayoutSize difference = cmp - point;
-
- LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
- if (dist < minDist) {
- closestRenderer = renderer;
- minDist = dist;
- }
- }
-
- if (closestRenderer)
- return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
- return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
-}
-
-bool RenderBox::shrinkToAvoidFloats() const
-{
- // Floating objects don't shrink. Objects that don't avoid floats don't shrink.
- if (isInline() || !avoidsFloats() || isFloating())
- return false;
-
- // Only auto width objects can possibly shrink to avoid floats.
- return style()->width().isAuto();
-}
-
-static bool isReplacedElement(Node* node)
-{
- // Checkboxes and radioboxes are not isReplaced() nor do they have their own renderer in which to override avoidFloats().
- return node && node->isElementNode() && (toElement(node)->isFormControlElement() || isHTMLImageElement(toElement(node)));
-}
-
-bool RenderBox::avoidsFloats() const
-{
- return isReplaced() || isReplacedElement(node()) || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isFlexItemIncludingDeprecated();
-}
-
-bool RenderBox::hasNonCompositedScrollbars() const
-{
- if (Layer* layer = this->layer()) {
- if (LayerScrollableArea* scrollableArea = layer->scrollableArea()) {
- if (scrollableArea->hasHorizontalScrollbar() && !scrollableArea->layerForHorizontalScrollbar())
- return true;
- if (scrollableArea->hasVerticalScrollbar() && !scrollableArea->layerForVerticalScrollbar())
- return true;
- }
- }
- return false;
-}
-
-PaintInvalidationReason RenderBox::paintInvalidationReason(const LayoutBoxModelObject& paintInvalidationContainer,
- const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRect& newBounds, const LayoutPoint& newLocation) const
-{
- PaintInvalidationReason invalidationReason = LayoutBoxModelObject::paintInvalidationReason(paintInvalidationContainer, oldBounds, oldLocation, newBounds, newLocation);
- if (isFullPaintInvalidationReason(invalidationReason))
- return invalidationReason;
-
- // If the transform is not identity or translation, incremental invalidation is not applicable
- // because the difference between oldBounds and newBounds doesn't cover all area needing invalidation.
- // FIXME: Should also consider ancestor transforms since paintInvalidationContainer. crbug.com/426111.
- if (invalidationReason == PaintInvalidationIncremental
- && paintInvalidationContainer != this
- && hasLayer() && layer()->transform() && !layer()->transform()->isIdentityOrTranslation())
- return PaintInvalidationBoundsChange;
-
- if (!style()->hasBackground() && !style()->hasBoxDecorations()) {
- // We could let incremental invalidation cover non-composited scrollbars, but just
- // do a full invalidation because incremental invalidation will go away with slimming paint.
- if (invalidationReason == PaintInvalidationIncremental && hasNonCompositedScrollbars())
- return PaintInvalidationBorderBoxChange;
- return invalidationReason;
- }
-
- LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
- LayoutSize newBorderBoxSize = size();
-
- if (oldBorderBoxSize == newBorderBoxSize)
- return invalidationReason;
-
- // See another hasNonCompositedScrollbars() callsite above.
- if (hasNonCompositedScrollbars())
- return PaintInvalidationBorderBoxChange;
-
- if (style()->hasVisualOverflowingEffect() || style()->hasAppearance() || style()->hasFilter() || style()->resize() != RESIZE_NONE)
- return PaintInvalidationBorderBoxChange;
-
- if (style()->hasBorderRadius()) {
- // If a border-radius exists and width/height is smaller than radius width/height,
- // we need to fully invalidate to cover the changed radius.
- FloatRoundedRect oldRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), oldBorderBoxSize));
- FloatRoundedRect newRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), newBorderBoxSize));
- if (oldRoundedRect.radii() != newRoundedRect.radii())
- return PaintInvalidationBorderBoxChange;
- }
-
- if (oldBorderBoxSize.width() != newBorderBoxSize.width() && mustInvalidateBackgroundOrBorderPaintOnWidthChange())
- return PaintInvalidationBorderBoxChange;
- if (oldBorderBoxSize.height() != newBorderBoxSize.height() && mustInvalidateBackgroundOrBorderPaintOnHeightChange())
- return PaintInvalidationBorderBoxChange;
-
- return PaintInvalidationIncremental;
-}
-
-void RenderBox::incrementallyInvalidatePaint(const LayoutBoxModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking)
-{
- LayoutObject::incrementallyInvalidatePaint(paintInvalidationContainer, oldBounds, newBounds, positionFromPaintInvalidationBacking);
-
- bool hasBoxDecorations = style()->hasBoxDecorations();
- if (!style()->hasBackground() && !hasBoxDecorations)
- return;
-
- LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
- LayoutSize newBorderBoxSize = size();
-
- // If border box size didn't change, RenderObject's incrementallyInvalidatePaint() is good.
- if (oldBorderBoxSize == newBorderBoxSize)
- return;
-
- // If size of the paint invalidation rect equals to size of border box, LayoutObject::incrementallyInvalidatePaint()
- // is good for boxes having background without box decorations.
- ASSERT(oldBounds.location() == newBounds.location()); // Otherwise we won't do incremental invalidation.
- if (!hasBoxDecorations
- && positionFromPaintInvalidationBacking == newBounds.location()
- && oldBorderBoxSize == oldBounds.size()
- && newBorderBoxSize == newBounds.size())
- return;
-
- // Invalidate the right delta part and the right border of the old or new box which has smaller width.
- LayoutUnit deltaWidth = absoluteValue(oldBorderBoxSize.width() - newBorderBoxSize.width());
- if (deltaWidth) {
- LayoutUnit smallerWidth = std::min(oldBorderBoxSize.width(), newBorderBoxSize.width());
- LayoutUnit borderTopRightRadiusWidth = valueForLength(style()->borderTopRightRadius().width(), smallerWidth);
- LayoutUnit borderBottomRightRadiusWidth = valueForLength(style()->borderBottomRightRadius().width(), smallerWidth);
- LayoutUnit borderWidth = std::max<LayoutUnit>(borderRight(), std::max(borderTopRightRadiusWidth, borderBottomRightRadiusWidth));
- LayoutRect rightDeltaRect(positionFromPaintInvalidationBacking.x() + smallerWidth - borderWidth,
- positionFromPaintInvalidationBacking.y(),
- deltaWidth + borderWidth,
- std::max(oldBorderBoxSize.height(), newBorderBoxSize.height()));
- invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, rightDeltaRect, oldBounds, newBounds);
- }
-
- // Invalidate the bottom delta part and the bottom border of the old or new box which has smaller height.
- LayoutUnit deltaHeight = absoluteValue(oldBorderBoxSize.height() - newBorderBoxSize.height());
- if (deltaHeight) {
- LayoutUnit smallerHeight = std::min(oldBorderBoxSize.height(), newBorderBoxSize.height());
- LayoutUnit borderBottomLeftRadiusHeight = valueForLength(style()->borderBottomLeftRadius().height(), smallerHeight);
- LayoutUnit borderBottomRightRadiusHeight = valueForLength(style()->borderBottomRightRadius().height(), smallerHeight);
- LayoutUnit borderHeight = std::max<LayoutUnit>(borderBottom(), std::max(borderBottomLeftRadiusHeight, borderBottomRightRadiusHeight));
- LayoutRect bottomDeltaRect(positionFromPaintInvalidationBacking.x(),
- positionFromPaintInvalidationBacking.y() + smallerHeight - borderHeight,
- std::max(oldBorderBoxSize.width(), newBorderBoxSize.width()),
- deltaHeight + borderHeight);
- invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, bottomDeltaRect, oldBounds, newBounds);
- }
-}
-
-void RenderBox::invalidatePaintRectClippedByOldAndNewBounds(const LayoutBoxModelObject& paintInvalidationContainer, const LayoutRect& rect, const LayoutRect& oldBounds, const LayoutRect& newBounds)
-{
- if (rect.isEmpty())
- return;
- LayoutRect rectClippedByOldBounds = intersection(rect, oldBounds);
- LayoutRect rectClippedByNewBounds = intersection(rect, newBounds);
- // Invalidate only once if the clipped rects equal.
- if (rectClippedByOldBounds == rectClippedByNewBounds) {
- invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, PaintInvalidationIncremental);
- return;
- }
- // Invalidate the bigger one if one contains another. Otherwise invalidate both.
- if (!rectClippedByNewBounds.contains(rectClippedByOldBounds))
- invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, PaintInvalidationIncremental);
- if (!rectClippedByOldBounds.contains(rectClippedByNewBounds))
- invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByNewBounds, PaintInvalidationIncremental);
-}
-
-void RenderBox::markForPaginationRelayoutIfNeeded(SubtreeLayoutScope& layoutScope)
-{
- ASSERT(!needsLayout());
- // If fragmentation height has changed, we need to lay out. No need to enter the renderer if it
- // is childless, though.
- if (view()->layoutState()->pageLogicalHeightChanged() && slowFirstChild())
- layoutScope.setChildNeedsLayout(this);
-}
-
-void RenderBox::addVisualEffectOverflow()
-{
- if (!style()->hasVisualOverflowingEffect())
- return;
-
- // Add in the final overflow with shadows, outsets and outline combined.
- LayoutRect visualEffectOverflow = borderBoxRect();
- visualEffectOverflow.expand(computeVisualEffectOverflowOutsets());
- addVisualOverflow(visualEffectOverflow);
-}
-
-LayoutRectOutsets RenderBox::computeVisualEffectOverflowOutsets() const
-{
- ASSERT(style()->hasVisualOverflowingEffect());
-
- LayoutUnit top;
- LayoutUnit right;
- LayoutUnit bottom;
- LayoutUnit left;
-
- if (const ShadowList* boxShadow = style()->boxShadow()) {
- // FIXME: Use LayoutUnit edge outsets, and then simplify this.
- FloatRectOutsets outsets = boxShadow->rectOutsetsIncludingOriginal();
- top = outsets.top();
- right = outsets.right();
- bottom = outsets.bottom();
- left = outsets.left();
- }
-
- if (style()->hasBorderImageOutsets()) {
- LayoutRectOutsets borderOutsets = style()->borderImageOutsets();
- top = std::max(top, borderOutsets.top());
- right = std::max(right, borderOutsets.right());
- bottom = std::max(bottom, borderOutsets.bottom());
- left = std::max(left, borderOutsets.left());
- }
-
- if (style()->hasOutline()) {
- if (style()->outlineStyleIsAuto()) {
- // The result focus ring rects are in coordinates of this object's border box.
- Vector<LayoutRect> focusRingRects;
- addFocusRingRects(focusRingRects, LayoutPoint());
- LayoutRect rect = unionRect(focusRingRects);
-
- int outlineSize = GraphicsContext::focusRingOutsetExtent(style()->outlineOffset(), style()->outlineWidth());
- top = std::max(top, -rect.y() + outlineSize);
- right = std::max(right, rect.maxX() - size().width() + outlineSize);
- bottom = std::max(bottom, rect.maxY() - size().height() + outlineSize);
- left = std::max(left, -rect.x() + outlineSize);
- } else {
- LayoutUnit outlineSize = style()->outlineSize();
- top = std::max(top, outlineSize);
- right = std::max(right, outlineSize);
- bottom = std::max(bottom, outlineSize);
- left = std::max(left, outlineSize);
- }
- }
-
- return LayoutRectOutsets(top, right, bottom, left);
-}
-
-void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
-{
- // Never allow flow threads to propagate overflow up to a parent.
- if (child->isLayoutFlowThread())
- return;
-
- // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
- // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
- // and just propagates the border box rect instead.
- LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(styleRef());
- childLayoutOverflowRect.move(delta);
- addLayoutOverflow(childLayoutOverflowRect);
-
- // Add in visual overflow from the child. Even if the child clips its overflow, it may still
- // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this
- // overflow if we are clipping our own overflow.
- if (child->hasSelfPaintingLayer())
- return;
- LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(styleRef());
- childVisualOverflowRect.move(delta);
- addContentsVisualOverflow(childVisualOverflowRect);
-}
-
-void RenderBox::addLayoutOverflow(const LayoutRect& rect)
-{
- LayoutRect clientBox = noOverflowRect();
- if (clientBox.contains(rect) || rect.isEmpty())
- return;
-
- // For overflow clip objects, we don't want to propagate overflow into unreachable areas.
- LayoutRect overflowRect(rect);
- if (hasOverflowClip() || isRenderView()) {
- // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
- // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
- // and vertical-lr/rl as the same.
- bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
- bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
- if (isFlexibleBox() && style()->isReverseFlexDirection()) {
- RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
- if (flexibleBox->isHorizontalFlow())
- hasLeftOverflow = true;
- else
- hasTopOverflow = true;
- }
-
- if (!hasTopOverflow)
- overflowRect.shiftYEdgeTo(std::max(overflowRect.y(), clientBox.y()));
- else
- overflowRect.shiftMaxYEdgeTo(std::min(overflowRect.maxY(), clientBox.maxY()));
- if (!hasLeftOverflow)
- overflowRect.shiftXEdgeTo(std::max(overflowRect.x(), clientBox.x()));
- else
- overflowRect.shiftMaxXEdgeTo(std::min(overflowRect.maxX(), clientBox.maxX()));
-
- // Now re-test with the adjusted rectangle and see if it has become unreachable or fully
- // contained.
- if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
- return;
- }
-
- if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
-
- m_overflow->addLayoutOverflow(overflowRect);
-}
-
-void RenderBox::addVisualOverflow(const LayoutRect& rect)
-{
- LayoutRect borderBox = borderBoxRect();
- if (borderBox.contains(rect) || rect.isEmpty())
- return;
-
- if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBox));
-
- m_overflow->addVisualOverflow(rect);
-}
-
-void RenderBox::addContentsVisualOverflow(const LayoutRect& rect)
-{
- if (!hasOverflowClip()) {
- addVisualOverflow(rect);
- return;
- }
-
- if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBoxRect()));
- m_overflow->addContentsVisualOverflow(rect);
-}
-
-void RenderBox::clearLayoutOverflow()
-{
- if (!m_overflow)
- return;
-
- if (!hasVisualOverflow() && contentsVisualOverflowRect().isEmpty()) {
- clearAllOverflows();
- return;
- }
-
- m_overflow->setLayoutOverflow(noOverflowRect());
-}
-
-bool RenderBox::logicalWidthIsResolvableFromBlock(const RenderBlock* containingBlock)
-{
- const RenderBlock* cb = containingBlock;
- while (!cb->isRenderView() && !cb->isOutOfFlowPositioned() && (cb->style()->logicalWidth().isAuto() || cb->isAnonymousBlock()))
- cb = cb->containingBlock();
-
- if (cb->style()->logicalWidth().isFixed())
- return true;
- if (cb->isRenderView())
- return true;
- if (cb->isOutOfFlowPositioned())
- return true;
- if (cb->style()->logicalWidth().isPercent())
- return logicalWidthIsResolvableFromBlock(cb->containingBlock());
-
- return false;
-}
-
-bool RenderBox::hasDefiniteLogicalWidth() const
-{
- const Length& logicalWidth = style()->logicalWidth();
- if (logicalWidth.isIntrinsic() || logicalWidth.isLegacyIntrinsic())
- return false;
- if (logicalWidth.isFixed())
- return true;
- // The size of the containing block of an absolutely positioned element is always definite with respect to that
- // element (http://dev.w3.org/csswg/css-sizing-3/#definite).
- if (isOutOfFlowPositioned())
- return true;
-
- return RenderBox::logicalWidthIsResolvableFromBlock(containingBlock());
-}
-
-inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box)
-{
- return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned());
-}
-
-bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
-{
- // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
- // block that may have a specified height and then use it. In strict mode, this violates the
- // specification, which states that percentage heights just revert to auto if the containing
- // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
- // only at explicit containers.
- const RenderBlock* cb = containingBlock;
- bool inQuirksMode = cb->document().inQuirksMode();
- while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
- if (!inQuirksMode && !cb->isAnonymousBlock())
- break;
- cb = cb->containingBlock();
- }
-
- // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
- // explicitly specified that can be used for any percentage computations.
- // FIXME: We can't just check top/bottom here.
- // https://bugs.webkit.org/show_bug.cgi?id=46500
- bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
-
- // Table cells violate what the CSS spec says to do with heights. Basically we
- // don't care if the cell specified a height or not. We just always make ourselves
- // be a percentage of the cell's current content height.
- if (cb->isTableCell())
- return true;
-
- // Otherwise we only use our percentage height if our containing block had a specified
- // height.
- if (cb->style()->logicalHeight().isFixed())
- return true;
- if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
- return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
- if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight)
- return true;
- if (cb->isDocumentElement() && isOutOfFlowPositioned) {
- // Match the positioned objects behavior, which is that positioned objects will fill their viewport
- // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
- return true;
- }
-
- return false;
-}
-
-bool RenderBox::hasDefiniteLogicalHeight() const
-{
- const Length& logicalHeight = style()->logicalHeight();
- if (logicalHeight.isIntrinsicOrAuto())
- return false;
- if (logicalHeight.isFixed())
- return true;
- // The size of the containing block of an absolutely positioned element is always definite with respect to that
- // element (http://dev.w3.org/csswg/css-sizing-3/#definite).
- if (isOutOfFlowPositioned())
- return true;
-
- return percentageLogicalHeightIsResolvable(this);
-}
-
-bool RenderBox::hasUnsplittableScrollingOverflow() const
-{
- // We will paginate as long as we don't scroll overflow in the pagination direction.
- bool isHorizontal = isHorizontalWritingMode();
- if ((isHorizontal && !scrollsOverflowY()) || (!isHorizontal && !scrollsOverflowX()))
- return false;
-
- // We do have overflow. We'll still be willing to paginate as long as the block
- // has auto logical height, auto or undefined max-logical-height and a zero or auto min-logical-height.
- // Note this is just a heuristic, and it's still possible to have overflow under these
- // conditions, but it should work out to be good enough for common cases. Paginating overflow
- // with scrollbars present is not the end of the world and is what we used to do in the old model anyway.
- return !style()->logicalHeight().isIntrinsicOrAuto()
- || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isMaxSizeNone() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this)))
- || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this)));
-}
-
-bool RenderBox::isUnsplittableForPagination() const
-{
- return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot());
-}
-
-LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
-{
- if (isReplaced())
- return direction == HorizontalLine ? marginHeight() + size().height() : marginWidth() + size().width();
- return LayoutUnit();
-}
-
-int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const
-{
- ASSERT(linePositionMode == PositionOnContainingLine);
- if (isReplaced()) {
- int result = direction == HorizontalLine ? marginHeight() + size().height() : marginWidth() + size().width();
- if (baselineType == AlphabeticBaseline)
- return result;
- return result - result / 2;
- }
- return 0;
-}
-
-
-Layer* RenderBox::enclosingFloatPaintingLayer() const
-{
- const LayoutObject* curr = this;
- while (curr) {
- Layer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
- if (layer && layer->isSelfPaintingLayer())
- return layer;
- curr = curr->parent();
- }
- return 0;
-}
-
-LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(const LayoutStyle& parentStyle) const
-{
- LayoutRect rect = visualOverflowRectForPropagation(parentStyle);
- if (!parentStyle.isHorizontalWritingMode())
- return rect.transposedRect();
- return rect;
-}
-
-LayoutRect RenderBox::visualOverflowRectForPropagation(const LayoutStyle& parentStyle) const
-{
- // If the writing modes of the child and parent match, then we don't have to
- // do anything fancy. Just return the result.
- LayoutRect rect = visualOverflowRect();
- if (parentStyle.writingMode() == style()->writingMode())
- return rect;
-
- // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
- // in a particular axis, then we have to flip the rect along that axis.
- if (style()->writingMode() == RightToLeftWritingMode || parentStyle.writingMode() == RightToLeftWritingMode)
- rect.setX(size().width() - rect.maxX());
- else if (style()->writingMode() == BottomToTopWritingMode || parentStyle.writingMode() == BottomToTopWritingMode)
- rect.setY(size().height() - rect.maxY());
-
- return rect;
-}
-
-LayoutRect RenderBox::logicalLayoutOverflowRectForPropagation(const LayoutStyle& parentStyle) const
-{
- LayoutRect rect = layoutOverflowRectForPropagation(parentStyle);
- if (!parentStyle.isHorizontalWritingMode())
- return rect.transposedRect();
- return rect;
-}
-
-LayoutRect RenderBox::layoutOverflowRectForPropagation(const LayoutStyle& parentStyle) const
-{
- // Only propagate interior layout overflow if we don't clip it.
- LayoutRect rect = borderBoxRect();
- // We want to include the margin, but only when it adds height. Quirky margins don't contribute height
- // nor do the margins of self-collapsing blocks.
- if (!styleRef().hasMarginAfterQuirk() && !isSelfCollapsingBlock())
- rect.expand(isHorizontalWritingMode() ? LayoutSize(LayoutUnit(), marginAfter()) : LayoutSize(marginAfter(), LayoutUnit()));
-
- if (!hasOverflowClip())
- rect.unite(layoutOverflowRect());
-
- bool hasTransform = hasLayer() && layer()->transform();
- if (isRelPositioned() || hasTransform) {
- // If we are relatively positioned or if we have a transform, then we have to convert
- // this rectangle into physical coordinates, apply relative positioning and transforms
- // to it, and then convert it back.
- flipForWritingMode(rect);
-
- if (hasTransform)
- rect = layer()->currentTransform().mapRect(rect);
-
- if (isRelPositioned())
- rect.move(offsetForInFlowPosition());
-
- // Now we need to flip back.
- flipForWritingMode(rect);
- }
-
- // If the writing modes of the child and parent match, then we don't have to
- // do anything fancy. Just return the result.
- if (parentStyle.writingMode() == style()->writingMode())
- return rect;
-
- // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
- // in a particular axis, then we have to flip the rect along that axis.
- if (style()->writingMode() == RightToLeftWritingMode || parentStyle.writingMode() == RightToLeftWritingMode)
- rect.setX(size().width() - rect.maxX());
- else if (style()->writingMode() == BottomToTopWritingMode || parentStyle.writingMode() == BottomToTopWritingMode)
- rect.setY(size().height() - rect.maxY());
-
- return rect;
-}
-
-LayoutRect RenderBox::noOverflowRect() const
-{
- // Because of the special coordinate system used for overflow rectangles and many other
- // rectangles (not quite logical, not quite physical), we need to flip the block progression
- // coordinate in vertical-rl and horizontal-bt writing modes. In other words, the rectangle
- // returned is physical, except for the block direction progression coordinate (y in horizontal
- // writing modes, x in vertical writing modes), which is always "logical top". Apart from the
- // flipping, this method does the same as clientBoxRect().
-
- const int scrollBarWidth = verticalScrollbarWidth();
- const int scrollBarHeight = horizontalScrollbarHeight();
- LayoutUnit left = borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? scrollBarWidth : 0);
- LayoutUnit top = borderTop();
- LayoutUnit right = borderRight();
- LayoutUnit bottom = borderBottom();
- LayoutRect rect(left, top, size().width() - left - right, size().height() - top - bottom);
- flipForWritingMode(rect);
- // Subtract space occupied by scrollbars. Order is important here: first flip, then subtract
- // scrollbars. This may seem backwards and weird, since one would think that a horizontal
- // scrollbar at the physical bottom in horizontal-bt ought to be at the logical top (physical
- // bottom), between the logical top (physical bottom) border and the logical top (physical
- // bottom) padding. But this is how the rest of the code expects us to behave. This is highly
- // related to https://bugs.webkit.org/show_bug.cgi?id=76129
- // FIXME: when the above mentioned bug is fixed, it should hopefully be possible to call
- // clientBoxRect() or paddingBoxRect() in this method, rather than fiddling with the edges on
- // our own.
- if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
- rect.contract(0, scrollBarHeight);
- else
- rect.contract(scrollBarWidth, scrollBarHeight);
- return rect;
-}
-
-LayoutUnit RenderBox::offsetLeft() const
-{
- return adjustedPositionRelativeToOffsetParent(topLeftLocation()).x();
-}
-
-LayoutUnit RenderBox::offsetTop() const
-{
- return adjustedPositionRelativeToOffsetParent(topLeftLocation()).y();
-}
-
-LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const
-{
- if (!style()->isFlippedBlocksWritingMode())
- return point;
-
- // The child is going to add in its x() and y(), so we have to make sure it ends up in
- // the right place.
- if (isHorizontalWritingMode())
- return LayoutPoint(point.x(), point.y() + size().height() - child->size().height() - (2 * child->location().y()));
- return LayoutPoint(point.x() + size().width() - child->size().width() - (2 * child->location().x()), point.y());
-}
-
-LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const
-{
- if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
- return flipForWritingMode(point);
- return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
-}
-
-LayoutPoint RenderBox::topLeftLocation() const
-{
- RenderBlock* containerBlock = containingBlock();
- if (!containerBlock || containerBlock == this)
- return location();
- return containerBlock->flipForWritingModeForChild(this, location());
-}
-
-bool RenderBox::hasRelativeLogicalHeight() const
-{
- return style()->logicalHeight().isPercent()
- || style()->logicalMinHeight().isPercent()
- || style()->logicalMaxHeight().isPercent();
-}
-
-static void markBoxForRelayoutAfterSplit(RenderBox* box)
-{
- // FIXME: The table code should handle that automatically. If not,
- // we should fix it and remove the table part checks.
- if (box->isTable()) {
- // Because we may have added some sections with already computed column structures, we need to
- // sync the table structure with them now. This avoids crashes when adding new cells to the table.
- toLayoutTable(box)->forceSectionsRecalc();
- } else if (box->isTableSection()) {
- toLayoutTableSection(box)->setNeedsCellRecalc();
- }
-
- box->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
-}
-
-LayoutObject* RenderBox::splitAnonymousBoxesAroundChild(LayoutObject* beforeChild)
-{
- bool didSplitParentAnonymousBoxes = false;
-
- while (beforeChild->parent() != this) {
- RenderBox* boxToSplit = toRenderBox(beforeChild->parent());
- if (boxToSplit->slowFirstChild() != beforeChild && boxToSplit->isAnonymous()) {
- didSplitParentAnonymousBoxes = true;
-
- // We have to split the parent box into two boxes and move children
- // from |beforeChild| to end into the new post box.
- RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this);
- postBox->setChildrenInline(boxToSplit->childrenInline());
- RenderBox* parentBox = toRenderBox(boxToSplit->parent());
- // We need to invalidate the |parentBox| before inserting the new node
- // so that the table paint invalidation logic knows the structure is dirty.
- // See for example LayoutTableCell:clippedOverflowRectForPaintInvalidation.
- markBoxForRelayoutAfterSplit(parentBox);
- parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling());
- boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true);
-
- markBoxForRelayoutAfterSplit(boxToSplit);
- markBoxForRelayoutAfterSplit(postBox);
-
- beforeChild = postBox;
- } else
- beforeChild = boxToSplit;
- }
-
- if (didSplitParentAnonymousBoxes)
- markBoxForRelayoutAfterSplit(this);
-
- ASSERT(beforeChild->parent() == this);
- return beforeChild;
-}
-
-LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
-{
- LayoutState* layoutState = view()->layoutState();
- if (layoutState && !layoutState->isPaginated())
- return LayoutUnit();
-
- if (!layoutState && !flowThreadContainingBlock())
- return LayoutUnit();
-
- RenderBlock* containerBlock = containingBlock();
- return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
-}
-
-void RenderBox::savePreviousBorderBoxSizeIfNeeded()
-{
- // If m_rareData is already created, always save.
- if (!m_rareData) {
- LayoutSize paintInvalidationSize = previousPaintInvalidationRect().size();
-
- // Don't save old border box size if the paint rect is empty because we'll
- // full invalidate once the paint rect becomes non-empty.
- if (paintInvalidationSize.isEmpty())
- return;
-
- // Don't save old border box size if we can use size of the old paint rect
- // as the old border box size in the next invalidation.
- if (paintInvalidationSize == size())
- return;
-
- // We need the old border box size only when the box has background or box decorations.
- if (!style()->hasBackground() && !style()->hasBoxDecorations())
- return;
- }
-
- ensureRareData().m_previousBorderBoxSize = size();
-}
-
-LayoutSize RenderBox::computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const
-{
- // PreviousBorderBoxSize is only valid when there is background or box decorations.
- ASSERT(style()->hasBackground() || style()->hasBoxDecorations());
-
- if (m_rareData && m_rareData->m_previousBorderBoxSize.width() != -1)
- return m_rareData->m_previousBorderBoxSize;
-
- // We didn't save the old border box size because it was the same as the size of oldBounds.
- return previousBoundsSize;
-}
-
-void RenderBox::logicalExtentAfterUpdatingLogicalWidth(const LayoutUnit& newLogicalTop, RenderBox::LogicalExtentComputedValues& computedValues)
-{
- // FIXME: None of this is right for perpendicular writing-mode children.
- LayoutUnit oldLogicalWidth = logicalWidth();
- LayoutUnit oldLogicalLeft = logicalLeft();
- LayoutUnit oldMarginLeft = marginLeft();
- LayoutUnit oldMarginRight = marginRight();
- LayoutUnit oldLogicalTop = logicalTop();
-
- setLogicalTop(newLogicalTop);
- updateLogicalWidth();
-
- computedValues.m_extent = logicalWidth();
- computedValues.m_position = logicalLeft();
- computedValues.m_margins.m_start = marginStart();
- computedValues.m_margins.m_end = marginEnd();
-
- setLogicalTop(oldLogicalTop);
- setLogicalWidth(oldLogicalWidth);
- setLogicalLeft(oldLogicalLeft);
- setMarginLeft(oldMarginLeft);
- setMarginRight(oldMarginRight);
-}
-
-void RenderBox::invalidateDisplayItemClients(DisplayItemList* displayItemList) const
-{
- LayoutBoxModelObject::invalidateDisplayItemClients(displayItemList);
- if (LayerScrollableArea* area = scrollableArea())
- displayItemList->invalidate(area->displayItemClient());
-}
-
-} // namespace blink
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