Index: Source/core/layout/PaintInvalidationState.cpp |
diff --git a/Source/core/layout/PaintInvalidationState.cpp b/Source/core/layout/PaintInvalidationState.cpp |
index 0df3364db46d934c3066ffdc3fe416371a03c1d0..8ba8d58c5539c11004762a72ccb670ba16bb90f0 100644 |
--- a/Source/core/layout/PaintInvalidationState.cpp |
+++ b/Source/core/layout/PaintInvalidationState.cpp |
@@ -57,14 +57,14 @@ PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& nex |
FloatPoint fixedOffset = renderer.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); |
m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()); |
} else { |
- LayoutSize offset = renderer.isBox() && !renderer.isTableRow() ? toRenderBox(renderer).locationOffset() : LayoutSize(); |
+ LayoutSize offset = renderer.isBox() && !renderer.isTableRow() ? toLayoutBox(renderer).locationOffset() : LayoutSize(); |
m_paintOffset = next.m_paintOffset + offset; |
} |
if (renderer.isOutOfFlowPositioned() && !fixed) { |
if (LayoutObject* container = renderer.container()) { |
if (container->style()->hasInFlowPosition() && container->isRenderInline()) |
- m_paintOffset += toRenderInline(container)->offsetForInFlowPositionedInline(toRenderBox(renderer)); |
+ m_paintOffset += toRenderInline(container)->offsetForInFlowPositionedInline(toLayoutBox(renderer)); |
} |
} |
@@ -119,7 +119,7 @@ void PaintInvalidationState::applyClipIfNeeded(const LayoutObject& renderer) |
if (!renderer.hasOverflowClip()) |
return; |
- const RenderBox& box = toRenderBox(renderer); |
+ const LayoutBox& box = toLayoutBox(renderer); |
// Do not clip scroll layer contents because the compositor expects the whole layer |
// to be always invalidated in-time. |