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Side by Side Diff: Source/core/layout/PaintInvalidationState.cpp

Issue 926193003: Move rendering/RenderBox to layout/LayoutBox. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/layout/PaintInvalidationState.h" 6 #include "core/layout/PaintInvalidationState.h"
7 7
8 #include "core/layout/Layer.h" 8 #include "core/layout/Layer.h"
9 #include "core/layout/svg/LayoutSVGModelObject.h" 9 #include "core/layout/svg/LayoutSVGModelObject.h"
10 #include "core/layout/svg/LayoutSVGRoot.h" 10 #include "core/layout/svg/LayoutSVGRoot.h"
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50 // When we hit a new paint invalidation container, we don't need to 50 // When we hit a new paint invalidation container, we don't need to
51 // continue forcing a check for paint invalidation because movement 51 // continue forcing a check for paint invalidation because movement
52 // from our parents will just move the whole invalidation container. 52 // from our parents will just move the whole invalidation container.
53 m_forceCheckForPaintInvalidation = false; 53 m_forceCheckForPaintInvalidation = false;
54 } else { 54 } else {
55 if (m_cachedOffsetsEnabled) { 55 if (m_cachedOffsetsEnabled) {
56 if (fixed) { 56 if (fixed) {
57 FloatPoint fixedOffset = renderer.localToContainerPoint(FloatPoi nt(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); 57 FloatPoint fixedOffset = renderer.localToContainerPoint(FloatPoi nt(), &m_paintInvalidationContainer, TraverseDocumentBoundaries);
58 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()); 58 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y());
59 } else { 59 } else {
60 LayoutSize offset = renderer.isBox() && !renderer.isTableRow() ? toRenderBox(renderer).locationOffset() : LayoutSize(); 60 LayoutSize offset = renderer.isBox() && !renderer.isTableRow() ? toLayoutBox(renderer).locationOffset() : LayoutSize();
61 m_paintOffset = next.m_paintOffset + offset; 61 m_paintOffset = next.m_paintOffset + offset;
62 } 62 }
63 63
64 if (renderer.isOutOfFlowPositioned() && !fixed) { 64 if (renderer.isOutOfFlowPositioned() && !fixed) {
65 if (LayoutObject* container = renderer.container()) { 65 if (LayoutObject* container = renderer.container()) {
66 if (container->style()->hasInFlowPosition() && container->is RenderInline()) 66 if (container->style()->hasInFlowPosition() && container->is RenderInline())
67 m_paintOffset += toRenderInline(container)->offsetForInF lowPositionedInline(toRenderBox(renderer)); 67 m_paintOffset += toRenderInline(container)->offsetForInF lowPositionedInline(toLayoutBox(renderer));
68 } 68 }
69 } 69 }
70 70
71 if (renderer.style()->hasInFlowPosition() && renderer.hasLayer()) 71 if (renderer.style()->hasInFlowPosition() && renderer.hasLayer())
72 m_paintOffset += renderer.layer()->offsetForInFlowPosition(); 72 m_paintOffset += renderer.layer()->offsetForInFlowPosition();
73 } 73 }
74 74
75 m_clipped = !fixed && next.m_clipped; 75 m_clipped = !fixed && next.m_clipped;
76 if (m_clipped) 76 if (m_clipped)
77 m_clipRect = next.m_clipRect; 77 m_clipRect = next.m_clipRect;
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112 m_clipRect = clipRect; 112 m_clipRect = clipRect;
113 m_clipped = true; 113 m_clipped = true;
114 } 114 }
115 } 115 }
116 116
117 void PaintInvalidationState::applyClipIfNeeded(const LayoutObject& renderer) 117 void PaintInvalidationState::applyClipIfNeeded(const LayoutObject& renderer)
118 { 118 {
119 if (!renderer.hasOverflowClip()) 119 if (!renderer.hasOverflowClip())
120 return; 120 return;
121 121
122 const RenderBox& box = toRenderBox(renderer); 122 const LayoutBox& box = toLayoutBox(renderer);
123 123
124 // Do not clip scroll layer contents because the compositor expects the whol e layer 124 // Do not clip scroll layer contents because the compositor expects the whol e layer
125 // to be always invalidated in-time. 125 // to be always invalidated in-time.
126 if (box.usesCompositedScrolling()) 126 if (box.usesCompositedScrolling())
127 ASSERT(!m_clipped); // The box should establish paint invalidation conta iner, so no m_clipped inherited. 127 ASSERT(!m_clipped); // The box should establish paint invalidation conta iner, so no m_clipped inherited.
128 else 128 else
129 addClipRectRelativeToPaintOffset(LayoutSize(box.layer()->size())); 129 addClipRectRelativeToPaintOffset(LayoutSize(box.layer()->size()));
130 130
131 m_paintOffset -= box.scrolledContentOffset(); 131 m_paintOffset -= box.scrolledContentOffset();
132 } 132 }
133 133
134 } // namespace blink 134 } // namespace blink
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