| Index: src/core/SkTHash.h
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| diff --git a/src/core/SkTHash.h b/src/core/SkTHash.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5e317357ed8962b311bc8ea4cd7ec76c5fb00270
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| --- /dev/null
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| +++ b/src/core/SkTHash.h
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| @@ -0,0 +1,206 @@
|
| +#ifndef SkTHash_DEFINED
|
| +#define SkTHash_DEFINED
|
| +
|
| +#include "SkTypes.h"
|
| +#include "SkTemplates.h"
|
| +
|
| +// Before trying to use SkTHashTable, look below to see if SkTHashMap or SkTHashSet works for you.
|
| +// They're easier to use, usually perform the same, and have fewer sharp edges.
|
| +
|
| +// T and K are treated as ordinary copyable C++ types.
|
| +// Traits must have:
|
| +// - static K GetKey(T)
|
| +// - static uint32_t Hash(K)
|
| +// If the key is large and stored inside T, you may want to make K a const&.
|
| +// Similarly, if T is large you might want it to be a pointer.
|
| +template <typename T, typename K, typename Traits = T>
|
| +class SkTHashTable : SkNoncopyable {
|
| +public:
|
| + SkTHashTable() : fCount(0), fCapacity(0) {}
|
| +
|
| + // How many entries are in the table?
|
| + int count() const { return fCount; }
|
| +
|
| + // !!!!!!!!!!!!!!!!! CAUTION !!!!!!!!!!!!!!!!!
|
| + // set(), find() and foreach() all allow mutable access to table entries.
|
| + // If you change an entry so that it no longer has the same key, all hell
|
| + // will break loose. Do not do that!
|
| + //
|
| + // Please prefer to use SkTHashMap or SkTHashSet, which do not have this danger.
|
| +
|
| + // The pointers returned by set() and find() are valid only until the next call to set().
|
| + // The pointers you receive in foreach() are only valid for its duration.
|
| +
|
| + // Copy val into the hash table, returning a pointer to the copy now in the table.
|
| + // If there already is an entry in the table with the same key, we overwrite it.
|
| + T* set(T val) {
|
| + if (4 * fCount >= 3 * fCapacity) {
|
| + this->resize(fCapacity > 0 ? fCapacity * 2 : 4);
|
| + }
|
| + return this->uncheckedSet(val);
|
| + }
|
| +
|
| + // If there is an entry in the table with this key, return a pointer to it. If not, NULL.
|
| + T* find(K key) const {
|
| + uint32_t hash = Hash(key);
|
| + int index = hash & (fCapacity-1);
|
| + for (int n = 0; n < fCapacity; n++) {
|
| + Slot& s = fSlots[index];
|
| + if (s.empty()) {
|
| + return NULL;
|
| + }
|
| + if (hash == s.hash && key == Traits::GetKey(s.val)) {
|
| + return &s.val;
|
| + }
|
| + index = this->next(index, n);
|
| + }
|
| + SkASSERT(fCapacity == 0);
|
| + return NULL;
|
| + }
|
| +
|
| + // Call fn on every entry in the table. You may mutate the entries, but be very careful.
|
| + template <typename Arg>
|
| + void foreach(void(*fn)(T*, Arg), Arg arg) {
|
| + for (int i = 0; i < fCapacity; i++) {
|
| + Slot& s = fSlots[i];
|
| + if (!s.empty()) {
|
| + fn(&s.val, arg);
|
| + }
|
| + }
|
| + }
|
| +
|
| +private:
|
| + T* uncheckedSet(T val) {
|
| + K key = Traits::GetKey(val);
|
| + uint32_t hash = Hash(key);
|
| + int index = hash & (fCapacity-1);
|
| + for (int n = 0; n < fCapacity; n++) {
|
| + Slot& s = fSlots[index];
|
| + if (s.empty()) {
|
| + // New entry.
|
| + s.val = val;
|
| + s.hash = hash;
|
| + fCount++;
|
| + return &s.val;
|
| + }
|
| + if (hash == s.hash && key == Traits::GetKey(s.val)) {
|
| + // Overwrite previous entry.
|
| + s.val = val;
|
| + return &s.val;
|
| + }
|
| + index = this->next(index, n);
|
| + }
|
| + SkASSERT(false);
|
| + return NULL;
|
| + }
|
| +
|
| + void resize(int capacity) {
|
| + int oldCapacity = fCapacity;
|
| + SkDEBUGCODE(int oldCount = fCount);
|
| +
|
| + fCount = 0;
|
| + fCapacity = capacity;
|
| + SkAutoTArray<Slot> oldSlots(capacity);
|
| + oldSlots.swap(fSlots);
|
| +
|
| + for (int i = 0; i < oldCapacity; i++) {
|
| + const Slot& s = oldSlots[i];
|
| + if (!s.empty()) {
|
| + this->uncheckedSet(s.val);
|
| + }
|
| + }
|
| + SkASSERT(fCount == oldCount);
|
| + }
|
| +
|
| + int next(int index, int n) const {
|
| + // A valid strategy explores all slots in [0, fCapacity) as n walks from 0 to fCapacity-1.
|
| + // Both of these strategies are valid:
|
| + //return (index + 0 + 1) & (fCapacity-1); // Linear probing.
|
| + return (index + n + 1) & (fCapacity-1); // Quadratic probing.
|
| + }
|
| +
|
| + static uint32_t Hash(K key) {
|
| + uint32_t hash = Traits::Hash(key);
|
| + return hash == 0 ? 1 : hash; // We reserve hash == 0 to mark empty slots.
|
| + }
|
| +
|
| + struct Slot {
|
| + Slot() : hash(0) {}
|
| + bool empty() const { return hash == 0; }
|
| +
|
| + T val;
|
| + uint32_t hash;
|
| + };
|
| +
|
| + int fCount, fCapacity;
|
| + SkAutoTArray<Slot> fSlots;
|
| +};
|
| +
|
| +// Maps K->V. A more user-friendly wrapper around SkTHashTable, suitable for most use cases.
|
| +// K and V are treated as ordinary copyable C++ types, with no assumed relationship between the two.
|
| +template <typename K, typename V, uint32_t(*HashK)(K)>
|
| +class SkTHashMap : SkNoncopyable {
|
| +public:
|
| + SkTHashMap() {}
|
| +
|
| + // How many key/value pairs are in the table?
|
| + int count() const { return fTable.count(); }
|
| +
|
| + // N.B. The pointers returned by set() and find() are valid only until the next call to set().
|
| +
|
| + // Set key to val in the table, replacing any previous value with the same key.
|
| + // We copy both key and val, and return a pointer to the value copy now in the table.
|
| + V* set(K key, V val) {
|
| + Pair in = { key, val };
|
| + Pair* out = fTable.set(in);
|
| + return &out->val;
|
| + }
|
| +
|
| + // If there is key/value entry in the table with this key, return a pointer to the value.
|
| + // If not, return NULL.
|
| + V* find(K key) const {
|
| + if (Pair* p = fTable.find(key)) {
|
| + return &p->val;
|
| + }
|
| + return NULL;
|
| + }
|
| +
|
| + // Call fn on every key/value pair in the table. You may mutate the value but not the key.
|
| + void foreach(void(*fn)(K, V*)) { fTable.foreach(ForEach, fn); }
|
| +
|
| +private:
|
| + struct Pair {
|
| + K key;
|
| + V val;
|
| + static K GetKey(Pair p) { return p.key; }
|
| + static uint32_t Hash(K key) { return HashK(key); }
|
| + };
|
| + static void ForEach(Pair* p, void (*fn)(K, V*)) { fn(p->key, &p->val); }
|
| +
|
| + SkTHashTable<Pair, K> fTable;
|
| +};
|
| +
|
| +// A set of T. T is treated as an ordiary copyable C++ type.
|
| +template <typename T, uint32_t(*HashT)(T)>
|
| +class SkTHashSet : SkNoncopyable {
|
| +public:
|
| + SkTHashSet() {}
|
| +
|
| + // How many items are in the set?
|
| + int count() const { return fTable.count(); }
|
| +
|
| + // Copy an item into the set.
|
| + void add(T item) { fTable.set(item); }
|
| +
|
| + // Is this item in the set?
|
| + bool contains(T item) const { return SkToBool(fTable.find(item)); }
|
| +
|
| +private:
|
| + struct Traits {
|
| + static T GetKey(T item) { return item; }
|
| + static uint32_t Hash(T item) { return HashT(item); }
|
| + };
|
| + SkTHashTable<T, T, Traits> fTable;
|
| +};
|
| +
|
| +#endif//SkTHash_DEFINED
|
|
|