| Index: Source/core/svg/SVGAnimateMotionElement.cpp
|
| diff --git a/Source/core/svg/SVGAnimateMotionElement.cpp b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| index b67a8315a363629c90255314bb25c0bed3670a6c..1f78498d405296641e0a3615df1b2f67d756b252 100644
|
| --- a/Source/core/svg/SVGAnimateMotionElement.cpp
|
| +++ b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| @@ -289,7 +289,7 @@ void SVGAnimateMotionElement::applyResultsToTarget()
|
| return;
|
|
|
| // ...except in case where we have additional instances in <use> trees.
|
| - const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement();
|
| + const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement>>& instances = targetElement->instancesForElement();
|
| for (SVGElement* shadowTreeElement : instances) {
|
| ASSERT(shadowTreeElement);
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| AffineTransform* transform = shadowTreeElement->animateMotionTransform();
|
|
|