Index: Source/core/svg/SVGAnimateMotionElement.cpp |
diff --git a/Source/core/svg/SVGAnimateMotionElement.cpp b/Source/core/svg/SVGAnimateMotionElement.cpp |
index b67a8315a363629c90255314bb25c0bed3670a6c..1f78498d405296641e0a3615df1b2f67d756b252 100644 |
--- a/Source/core/svg/SVGAnimateMotionElement.cpp |
+++ b/Source/core/svg/SVGAnimateMotionElement.cpp |
@@ -289,7 +289,7 @@ void SVGAnimateMotionElement::applyResultsToTarget() |
return; |
// ...except in case where we have additional instances in <use> trees. |
- const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement(); |
+ const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement>>& instances = targetElement->instancesForElement(); |
for (SVGElement* shadowTreeElement : instances) { |
ASSERT(shadowTreeElement); |
AffineTransform* transform = shadowTreeElement->animateMotionTransform(); |