| Index: sky/engine/bindings/core/v8/custom/V8WindowCustom.cpp
|
| diff --git a/sky/engine/bindings/core/v8/custom/V8WindowCustom.cpp b/sky/engine/bindings/core/v8/custom/V8WindowCustom.cpp
|
| deleted file mode 100644
|
| index a8ca332e94d0ec5d82056eb18e960453b1f449eb..0000000000000000000000000000000000000000
|
| --- a/sky/engine/bindings/core/v8/custom/V8WindowCustom.cpp
|
| +++ /dev/null
|
| @@ -1,228 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2009, 2011 Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - *
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
|
| -#include "bindings/core/v8/V8Window.h"
|
| -
|
| -#include "bindings/core/v8/V8Node.h"
|
| -#include "sky/engine/bindings/core/v8/BindingSecurity.h"
|
| -#include "sky/engine/bindings/core/v8/ExceptionMessages.h"
|
| -#include "sky/engine/bindings/core/v8/ExceptionState.h"
|
| -#include "sky/engine/bindings/core/v8/ScheduledAction.h"
|
| -#include "sky/engine/bindings/core/v8/ScriptController.h"
|
| -#include "sky/engine/bindings/core/v8/ScriptSourceCode.h"
|
| -#include "sky/engine/bindings/core/v8/SerializedScriptValue.h"
|
| -#include "sky/engine/bindings/core/v8/V8Binding.h"
|
| -#include "sky/engine/bindings/core/v8/V8GCForContextDispose.h"
|
| -#include "sky/engine/bindings/core/v8/V8HiddenValue.h"
|
| -#include "sky/engine/core/dom/Element.h"
|
| -#include "sky/engine/core/dom/ExceptionCode.h"
|
| -#include "sky/engine/core/dom/Node.h"
|
| -#include "sky/engine/core/frame/DOMTimer.h"
|
| -#include "sky/engine/core/frame/DOMWindowTimers.h"
|
| -#include "sky/engine/core/frame/FrameView.h"
|
| -#include "sky/engine/core/frame/LocalDOMWindow.h"
|
| -#include "sky/engine/core/frame/LocalFrame.h"
|
| -#include "sky/engine/core/frame/Settings.h"
|
| -#include "sky/engine/platform/PlatformScreen.h"
|
| -#include "sky/engine/core/inspector/ScriptCallStack.h"
|
| -#include "sky/engine/wtf/ArrayBuffer.h"
|
| -#include "sky/engine/wtf/Assertions.h"
|
| -#include "sky/engine/wtf/OwnPtr.h"
|
| -
|
| -namespace blink {
|
| -
|
| -// FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerGlobalScopeCustom.cpp.
|
| -// We should refactor this.
|
| -static void windowSetTimeoutImpl(const v8::FunctionCallbackInfo<v8::Value>& info, bool singleShot, ExceptionState& exceptionState)
|
| -{
|
| - int argumentCount = info.Length();
|
| -
|
| - if (argumentCount < 1)
|
| - return;
|
| -
|
| - LocalDOMWindow* impl = V8Window::toNative(info.Holder());
|
| - if (!impl->frame() || !impl->document()) {
|
| - exceptionState.throwDOMException(InvalidAccessError, "No script context is available in which to execute the script.");
|
| - return;
|
| - }
|
| - ScriptState* scriptState = ScriptState::current(info.GetIsolate());
|
| - v8::Handle<v8::Value> function = info[0];
|
| - String functionString;
|
| - if (!function->IsFunction()) {
|
| - if (function->IsString()) {
|
| - functionString = toCoreString(function.As<v8::String>());
|
| - } else {
|
| - v8::Handle<v8::String> v8String = function->ToString();
|
| -
|
| - // Bail out if string conversion failed.
|
| - if (v8String.IsEmpty())
|
| - return;
|
| -
|
| - functionString = toCoreString(v8String);
|
| - }
|
| -
|
| - // Don't allow setting timeouts to run empty functions!
|
| - // (Bug 1009597)
|
| - if (!functionString.length())
|
| - return;
|
| - }
|
| -
|
| - if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), impl->frame(), exceptionState))
|
| - return;
|
| -
|
| - OwnPtr<ScheduledAction> action;
|
| - if (function->IsFunction()) {
|
| - int paramCount = argumentCount >= 2 ? argumentCount - 2 : 0;
|
| - OwnPtr<v8::Local<v8::Value>[]> params;
|
| - if (paramCount > 0) {
|
| - params = adoptArrayPtr(new v8::Local<v8::Value>[paramCount]);
|
| - for (int i = 0; i < paramCount; i++) {
|
| - // parameters must be globalized
|
| - params[i] = info[i+2];
|
| - }
|
| - }
|
| -
|
| - // params is passed to action, and released in action's destructor
|
| - ASSERT(impl->frame());
|
| - action = adoptPtr(new ScheduledAction(scriptState, v8::Handle<v8::Function>::Cast(function), paramCount, params.get(), info.GetIsolate()));
|
| - } else {
|
| - ASSERT(impl->frame());
|
| - action = adoptPtr(new ScheduledAction(scriptState, functionString, KURL(), info.GetIsolate()));
|
| - }
|
| -
|
| - int32_t timeout = argumentCount >= 2 ? info[1]->Int32Value() : 0;
|
| - int timerId;
|
| - if (singleShot)
|
| - timerId = DOMWindowTimers::setTimeout(*impl, action.release(), timeout);
|
| - else
|
| - timerId = DOMWindowTimers::setInterval(*impl, action.release(), timeout);
|
| -
|
| - // Try to do the idle notification before the timeout expires to get better
|
| - // use of any idle time. Aim for the middle of the interval for simplicity.
|
| - if (timeout >= 0) {
|
| - double maximumFireInterval = static_cast<double>(timeout) / 1000 / 2;
|
| - V8GCForContextDispose::instanceTemplate().notifyIdleSooner(maximumFireInterval);
|
| - }
|
| -
|
| - v8SetReturnValue(info, timerId);
|
| -}
|
| -
|
| -// FIXME(fqian): returning string is cheating, and we should
|
| -// fix this by calling toString function on the receiver.
|
| -// However, V8 implements toString in JavaScript, which requires
|
| -// switching context of receiver. I consider it is dangerous.
|
| -void V8Window::toStringMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
|
| -{
|
| - v8::Handle<v8::Object> domWrapper = V8Window::findInstanceInPrototypeChain(info.This(), info.GetIsolate());
|
| - if (domWrapper.IsEmpty()) {
|
| - v8SetReturnValue(info, info.This()->ObjectProtoToString());
|
| - return;
|
| - }
|
| - v8SetReturnValue(info, domWrapper->ObjectProtoToString());
|
| -}
|
| -
|
| -void V8Window::namedPropertyGetterCustom(v8::Local<v8::String> name, const v8::PropertyCallbackInfo<v8::Value>& info)
|
| -{
|
| -}
|
| -
|
| -void V8Window::setTimeoutMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
|
| -{
|
| - ExceptionState exceptionState(ExceptionState::ExecutionContext, "setTimeout", "Window", info.Holder(), info.GetIsolate());
|
| - windowSetTimeoutImpl(info, true, exceptionState);
|
| - exceptionState.throwIfNeeded();
|
| -}
|
| -
|
| -
|
| -void V8Window::setIntervalMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
|
| -{
|
| - ExceptionState exceptionState(ExceptionState::ExecutionContext, "setInterval", "Window", info.Holder(), info.GetIsolate());
|
| - windowSetTimeoutImpl(info, false, exceptionState);
|
| - exceptionState.throwIfNeeded();
|
| -}
|
| -
|
| -bool V8Window::namedSecurityCheckCustom(v8::Local<v8::Object> host, v8::Local<v8::Value> key, v8::AccessType type, v8::Local<v8::Value>)
|
| -{
|
| - v8::Isolate* isolate = v8::Isolate::GetCurrent();
|
| - v8::Handle<v8::Object> window = V8Window::findInstanceInPrototypeChain(host, isolate);
|
| - if (window.IsEmpty())
|
| - return false; // the frame is gone.
|
| -
|
| - LocalDOMWindow* targetWindow = V8Window::toNative(window);
|
| -
|
| - ASSERT(targetWindow);
|
| -
|
| - LocalFrame* target = targetWindow->frame();
|
| - if (!target)
|
| - return false;
|
| -
|
| - return BindingSecurity::shouldAllowAccessToFrame(isolate, target, DoNotReportSecurityError);
|
| -}
|
| -
|
| -bool V8Window::indexedSecurityCheckCustom(v8::Local<v8::Object> host, uint32_t index, v8::AccessType type, v8::Local<v8::Value>)
|
| -{
|
| - v8::Isolate* isolate = v8::Isolate::GetCurrent();
|
| - v8::Handle<v8::Object> window = V8Window::findInstanceInPrototypeChain(host, isolate);
|
| - if (window.IsEmpty())
|
| - return false;
|
| -
|
| - LocalDOMWindow* targetWindow = V8Window::toNative(window);
|
| -
|
| - ASSERT(targetWindow);
|
| -
|
| - LocalFrame* target = targetWindow->frame();
|
| - if (!target)
|
| - return false;
|
| -
|
| - return BindingSecurity::shouldAllowAccessToFrame(isolate, target, DoNotReportSecurityError);
|
| -}
|
| -
|
| -v8::Handle<v8::Value> toV8(LocalDOMWindow* window, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
|
| -{
|
| - // Notice that we explicitly ignore creationContext because the LocalDOMWindow is its own creationContext.
|
| -
|
| - if (!window)
|
| - return v8::Null(isolate);
|
| - // Initializes environment of a frame, and return the global object
|
| - // of the frame.
|
| - LocalFrame* frame = window->frame();
|
| - if (!frame)
|
| - return v8Undefined();
|
| -
|
| - v8::Handle<v8::Context> context = toV8Context(frame, DOMWrapperWorld::current(isolate));
|
| - if (context.IsEmpty())
|
| - return v8Undefined();
|
| -
|
| - v8::Handle<v8::Object> global = context->Global();
|
| - ASSERT(!global.IsEmpty());
|
| - return global;
|
| -}
|
| -
|
| -} // namespace blink
|
|
|