Chromium Code Reviews| Index: content/common/gpu/media/dxva_video_decode_accelerator.h |
| diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.h b/content/common/gpu/media/dxva_video_decode_accelerator.h |
| index 6aa21c9593ec429cac4a0dd5dee594d57c9476a1..0864c87261229a1caf456beb94f6d8b1383a739d 100644 |
| --- a/content/common/gpu/media/dxva_video_decode_accelerator.h |
| +++ b/content/common/gpu/media/dxva_video_decode_accelerator.h |
| @@ -5,6 +5,7 @@ |
| #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| +#include <d3d11.h> |
| #include <d3d9.h> |
| // Work around bug in this header by disabling the relevant warning for it. |
| // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h-in-win8-sdk-triggers-c4201-with-w4 |
| @@ -30,6 +31,14 @@ |
| interface IMFSample; |
| interface IDirect3DSurface9; |
| +namespace gfx { |
| +class GLContext; |
| +} |
| + |
| +typedef HRESULT (WINAPI *CreateDXGIManager)( |
| + UINT* reset_token, |
| + IMFDXGIDeviceManager** device_manager); |
|
cpu_(ooo_6.6-7.5)
2015/02/25 23:44:30
note that you can now use alias
http://en.cpprefe
rvargas (doing something else)
2015/02/26 02:09:56
I'm a bit confused by this. MFCreateDXGIDeviceMana
ananta
2015/02/26 02:18:34
I dunno what you are indicating here. We can get r
cpu_(ooo_6.6-7.5)
2015/02/26 23:42:08
Yeah, it lacks more magic. It is fine as is until
|
| + |
| namespace content { |
| // Class to provide a DXVA 2.0 based accelerator using the Microsoft Media |
| @@ -49,7 +58,8 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| // Does not take ownership of |client| which must outlive |*this|. |
| explicit DXVAVideoDecodeAccelerator( |
| - const base::Callback<bool(void)>& make_context_current); |
| + const base::Callback<bool(void)>& make_context_current, |
| + gfx::GLContext* gl_context); |
| ~DXVAVideoDecodeAccelerator() override; |
| // media::VideoDecodeAccelerator implementation. |
| @@ -74,6 +84,11 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| // passed to the IMFTransform interface implemented by the decoder. |
| bool CreateD3DDevManager(); |
| + // Creates and initializes an instance of the DX11 device and the |
| + // corresponding device manager. The device manager instance is eventually |
| + // passed to the IMFTransform interface implemented by the decoder. |
| + bool CreateDX11DevManager(); |
| + |
| // Creates, initializes and sets the media codec types for the decoder. |
| bool InitDecoder(media::VideoCodecProfile profile); |
| @@ -195,6 +210,15 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| int picture_buffer_id, |
| int input_buffer_id); |
| + // Copies the source texture |src_texture| to the destination |dest_texture|. |
| + // The copying is done on the decoder thread. The |video_frame| parameter |
| + // is the sample containing the frame to be copied. |
| + void CopyTexture(ID3D11Texture2D* src_texture, |
| + ID3D11Texture2D* dest_texture, |
| + IMFSample* video_frame, |
| + int picture_buffer_id, |
| + int input_buffer_id); |
| + |
| // Flushes the decoder device to ensure that the decoded surface is copied |
| // to the target surface. |iterations| helps to maintain an upper limit on |
| // the number of times we try to complete the flush operation. |
| @@ -204,15 +228,32 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| int picture_buffer_id, |
| int input_buffer_id); |
| + // Initializes the DX11 Video format converter media types. |
| + // Returns true on success. |
| + bool InitializeDX11VideoFormatConverterMediaType(int width, int height); |
| + |
| + // Returns the output video frame dimensions (width, height). |
| + // |sample| :- This is the output sample containing the video frame. |
| + // |width| :- The width is returned here. |
| + // |height| :- The height is returned here. |
| + // Returns true on success. |
| + bool GetVideoFrameDimensions(IMFSample* sample, int* width, int* height); |
| + |
| // To expose client callbacks from VideoDecodeAccelerator. |
| media::VideoDecodeAccelerator::Client* client_; |
| base::win::ScopedComPtr<IMFTransform> decoder_; |
| + base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_; |
| base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; |
| base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; |
|
cpu_(ooo_6.6-7.5)
2015/02/25 23:44:30
I think we should rename device_ to d3d9_device_
ananta
2015/02/26 02:18:34
Done. Renamed it to d3d9_device_ex_
|
| base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; |
| base::win::ScopedComPtr<IDirect3DQuery9> query_; |
| + |
| + base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; |
| + base::win::ScopedComPtr<ID3D11Device > d3d11_device_; |
| + base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; |
| + |
| // Ideally the reset token would be a stack variable which is used while |
| // creating the device manager. However it seems that the device manager |
| // holds onto the token and attempts to access it if the underlying device |
| @@ -220,6 +261,9 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| // TODO(ananta): This needs to be verified. |
| uint32 dev_manager_reset_token_; |
| + // Reset token for the DX11 device manager. |
| + uint32 dx11_dev_manager_reset_token_; |
| + |
| // The EGL config to use for decoded frames. |
| EGLConfig egl_config_; |
| @@ -305,6 +349,20 @@ class CONTENT_EXPORT DXVAVideoDecodeAccelerator |
| // Set to true if we are in the context of a Flush operation. Used to prevent |
| // multiple flush done notifications being sent out. |
| bool pending_flush_; |
| + |
| + // Defaults to false. Indicates if we should use D3D or DX11 interfaces for |
| + // H/W decoding. |
| + bool use_dx11_; |
| + |
| + // Set to true if the DX11 video format converter input media types need to |
| + // be initialized. Defaults to true. |
| + bool dx11_video_format_converter_media_type_needs_init_; |
| + |
| + // The GLContext to be used by the decoder. |
| + scoped_refptr<gfx::GLContext> gl_context_; |
| + |
| + // Function pointer for the MFCreateDXGIDeviceManager API. |
| + static CreateDXGIManager create_dxgi_manager_; |
| }; |
| } // namespace content |