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Side by Side Diff: content/common/gpu/media/dxva_video_decode_accelerator.h

Issue 922003002: Support H.264 video decoding on Windows 8+ using DX11 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Experimental support for Windows 7 DX11 Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <d3d11.h>
8 #include <d3d9.h> 9 #include <d3d9.h>
9 // Work around bug in this header by disabling the relevant warning for it. 10 // Work around bug in this header by disabling the relevant warning for it.
10 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4 11 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4
11 #pragma warning(push) 12 #pragma warning(push)
12 #pragma warning(disable:4201) 13 #pragma warning(disable:4201)
13 #include <dxva2api.h> 14 #include <dxva2api.h>
14 #pragma warning(pop) 15 #pragma warning(pop)
15 #include <list> 16 #include <list>
16 #include <map> 17 #include <map>
17 #include <mfidl.h> 18 #include <mfidl.h>
18 #include <vector> 19 #include <vector>
19 20
20 #include "base/compiler_specific.h" 21 #include "base/compiler_specific.h"
21 #include "base/memory/linked_ptr.h" 22 #include "base/memory/linked_ptr.h"
22 #include "base/memory/weak_ptr.h" 23 #include "base/memory/weak_ptr.h"
23 #include "base/synchronization/lock.h" 24 #include "base/synchronization/lock.h"
24 #include "base/threading/non_thread_safe.h" 25 #include "base/threading/non_thread_safe.h"
25 #include "base/threading/thread.h" 26 #include "base/threading/thread.h"
26 #include "base/win/scoped_comptr.h" 27 #include "base/win/scoped_comptr.h"
27 #include "content/common/content_export.h" 28 #include "content/common/content_export.h"
28 #include "media/video/video_decode_accelerator.h" 29 #include "media/video/video_decode_accelerator.h"
29 30
30 interface IMFSample; 31 interface IMFSample;
31 interface IDirect3DSurface9; 32 interface IDirect3DSurface9;
32 33
34 namespace gfx {
35 class GLContext;
36 }
37
38 typedef HRESULT (WINAPI *CreateDXGIManager)(
39 UINT* reset_token,
40 IMFDXGIDeviceManager** device_manager);
cpu_(ooo_6.6-7.5) 2015/02/25 23:44:30 note that you can now use alias http://en.cpprefe
rvargas (doing something else) 2015/02/26 02:09:56 I'm a bit confused by this. MFCreateDXGIDeviceMana
ananta 2015/02/26 02:18:34 I dunno what you are indicating here. We can get r
cpu_(ooo_6.6-7.5) 2015/02/26 23:42:08 Yeah, it lacks more magic. It is fine as is until
41
33 namespace content { 42 namespace content {
34 43
35 // Class to provide a DXVA 2.0 based accelerator using the Microsoft Media 44 // Class to provide a DXVA 2.0 based accelerator using the Microsoft Media
36 // foundation APIs via the VideoDecodeAccelerator interface. 45 // foundation APIs via the VideoDecodeAccelerator interface.
37 // This class lives on a single thread and DCHECKs that it is never accessed 46 // This class lives on a single thread and DCHECKs that it is never accessed
38 // from any other. 47 // from any other.
39 class CONTENT_EXPORT DXVAVideoDecodeAccelerator 48 class CONTENT_EXPORT DXVAVideoDecodeAccelerator
40 : public media::VideoDecodeAccelerator { 49 : public media::VideoDecodeAccelerator {
41 public: 50 public:
42 enum State { 51 enum State {
43 kUninitialized, // un-initialized. 52 kUninitialized, // un-initialized.
44 kNormal, // normal playing state. 53 kNormal, // normal playing state.
45 kResetting, // upon received Reset(), before ResetDone() 54 kResetting, // upon received Reset(), before ResetDone()
46 kStopped, // upon output EOS received. 55 kStopped, // upon output EOS received.
47 kFlushing, // upon flush request received. 56 kFlushing, // upon flush request received.
48 }; 57 };
49 58
50 // Does not take ownership of |client| which must outlive |*this|. 59 // Does not take ownership of |client| which must outlive |*this|.
51 explicit DXVAVideoDecodeAccelerator( 60 explicit DXVAVideoDecodeAccelerator(
52 const base::Callback<bool(void)>& make_context_current); 61 const base::Callback<bool(void)>& make_context_current,
62 gfx::GLContext* gl_context);
53 ~DXVAVideoDecodeAccelerator() override; 63 ~DXVAVideoDecodeAccelerator() override;
54 64
55 // media::VideoDecodeAccelerator implementation. 65 // media::VideoDecodeAccelerator implementation.
56 bool Initialize(media::VideoCodecProfile profile, 66 bool Initialize(media::VideoCodecProfile profile,
57 Client* client) override; 67 Client* client) override;
58 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; 68 void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
59 void AssignPictureBuffers( 69 void AssignPictureBuffers(
60 const std::vector<media::PictureBuffer>& buffers) override; 70 const std::vector<media::PictureBuffer>& buffers) override;
61 void ReusePictureBuffer(int32 picture_buffer_id) override; 71 void ReusePictureBuffer(int32 picture_buffer_id) override;
62 void Flush() override; 72 void Flush() override;
63 void Reset() override; 73 void Reset() override;
64 void Destroy() override; 74 void Destroy() override;
65 bool CanDecodeOnIOThread() override; 75 bool CanDecodeOnIOThread() override;
66 GLenum GetSurfaceInternalFormat() const override; 76 GLenum GetSurfaceInternalFormat() const override;
67 77
68 private: 78 private:
69 typedef void* EGLConfig; 79 typedef void* EGLConfig;
70 typedef void* EGLSurface; 80 typedef void* EGLSurface;
71 81
72 // Creates and initializes an instance of the D3D device and the 82 // Creates and initializes an instance of the D3D device and the
73 // corresponding device manager. The device manager instance is eventually 83 // corresponding device manager. The device manager instance is eventually
74 // passed to the IMFTransform interface implemented by the decoder. 84 // passed to the IMFTransform interface implemented by the decoder.
75 bool CreateD3DDevManager(); 85 bool CreateD3DDevManager();
76 86
87 // Creates and initializes an instance of the DX11 device and the
88 // corresponding device manager. The device manager instance is eventually
89 // passed to the IMFTransform interface implemented by the decoder.
90 bool CreateDX11DevManager();
91
77 // Creates, initializes and sets the media codec types for the decoder. 92 // Creates, initializes and sets the media codec types for the decoder.
78 bool InitDecoder(media::VideoCodecProfile profile); 93 bool InitDecoder(media::VideoCodecProfile profile);
79 94
80 // Validates whether the decoder supports hardware video acceleration. 95 // Validates whether the decoder supports hardware video acceleration.
81 bool CheckDecoderDxvaSupport(); 96 bool CheckDecoderDxvaSupport();
82 97
83 // Returns information about the input and output streams. This includes 98 // Returns information about the input and output streams. This includes
84 // alignment information, decoder support flags, minimum sample size, etc. 99 // alignment information, decoder support flags, minimum sample size, etc.
85 bool GetStreamsInfoAndBufferReqs(); 100 bool GetStreamsInfoAndBufferReqs();
86 101
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
188 int picture_buffer_id, 203 int picture_buffer_id,
189 int input_buffer_id); 204 int input_buffer_id);
190 205
191 // This is a notification that the source surface |src_surface| was copied to 206 // This is a notification that the source surface |src_surface| was copied to
192 // the destination |dest_surface|. Received on the main thread. 207 // the destination |dest_surface|. Received on the main thread.
193 void CopySurfaceComplete(IDirect3DSurface9* src_surface, 208 void CopySurfaceComplete(IDirect3DSurface9* src_surface,
194 IDirect3DSurface9* dest_surface, 209 IDirect3DSurface9* dest_surface,
195 int picture_buffer_id, 210 int picture_buffer_id,
196 int input_buffer_id); 211 int input_buffer_id);
197 212
213 // Copies the source texture |src_texture| to the destination |dest_texture|.
214 // The copying is done on the decoder thread. The |video_frame| parameter
215 // is the sample containing the frame to be copied.
216 void CopyTexture(ID3D11Texture2D* src_texture,
217 ID3D11Texture2D* dest_texture,
218 IMFSample* video_frame,
219 int picture_buffer_id,
220 int input_buffer_id);
221
198 // Flushes the decoder device to ensure that the decoded surface is copied 222 // Flushes the decoder device to ensure that the decoded surface is copied
199 // to the target surface. |iterations| helps to maintain an upper limit on 223 // to the target surface. |iterations| helps to maintain an upper limit on
200 // the number of times we try to complete the flush operation. 224 // the number of times we try to complete the flush operation.
201 void FlushDecoder(int iterations, 225 void FlushDecoder(int iterations,
202 IDirect3DSurface9* src_surface, 226 IDirect3DSurface9* src_surface,
203 IDirect3DSurface9* dest_surface, 227 IDirect3DSurface9* dest_surface,
204 int picture_buffer_id, 228 int picture_buffer_id,
205 int input_buffer_id); 229 int input_buffer_id);
206 230
231 // Initializes the DX11 Video format converter media types.
232 // Returns true on success.
233 bool InitializeDX11VideoFormatConverterMediaType(int width, int height);
234
235 // Returns the output video frame dimensions (width, height).
236 // |sample| :- This is the output sample containing the video frame.
237 // |width| :- The width is returned here.
238 // |height| :- The height is returned here.
239 // Returns true on success.
240 bool GetVideoFrameDimensions(IMFSample* sample, int* width, int* height);
241
207 // To expose client callbacks from VideoDecodeAccelerator. 242 // To expose client callbacks from VideoDecodeAccelerator.
208 media::VideoDecodeAccelerator::Client* client_; 243 media::VideoDecodeAccelerator::Client* client_;
209 244
210 base::win::ScopedComPtr<IMFTransform> decoder_; 245 base::win::ScopedComPtr<IMFTransform> decoder_;
246 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_;
211 247
212 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; 248 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_;
213 base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; 249 base::win::ScopedComPtr<IDirect3DDevice9Ex> device_;
cpu_(ooo_6.6-7.5) 2015/02/25 23:44:30 I think we should rename device_ to d3d9_device_
ananta 2015/02/26 02:18:34 Done. Renamed it to d3d9_device_ex_
214 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; 250 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
215 base::win::ScopedComPtr<IDirect3DQuery9> query_; 251 base::win::ScopedComPtr<IDirect3DQuery9> query_;
252
253 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_;
254 base::win::ScopedComPtr<ID3D11Device > d3d11_device_;
255 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_;
256
216 // Ideally the reset token would be a stack variable which is used while 257 // Ideally the reset token would be a stack variable which is used while
217 // creating the device manager. However it seems that the device manager 258 // creating the device manager. However it seems that the device manager
218 // holds onto the token and attempts to access it if the underlying device 259 // holds onto the token and attempts to access it if the underlying device
219 // changes. 260 // changes.
220 // TODO(ananta): This needs to be verified. 261 // TODO(ananta): This needs to be verified.
221 uint32 dev_manager_reset_token_; 262 uint32 dev_manager_reset_token_;
222 263
264 // Reset token for the DX11 device manager.
265 uint32 dx11_dev_manager_reset_token_;
266
223 // The EGL config to use for decoded frames. 267 // The EGL config to use for decoded frames.
224 EGLConfig egl_config_; 268 EGLConfig egl_config_;
225 269
226 // Current state of the decoder. 270 // Current state of the decoder.
227 volatile State state_; 271 volatile State state_;
228 272
229 MFT_INPUT_STREAM_INFO input_stream_info_; 273 MFT_INPUT_STREAM_INFO input_stream_info_;
230 MFT_OUTPUT_STREAM_INFO output_stream_info_; 274 MFT_OUTPUT_STREAM_INFO output_stream_info_;
231 275
232 // Contains information about a decoded sample. 276 // Contains information about a decoded sample.
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
298 342
299 // Disallow rebinding WeakReference ownership to a different thread by 343 // Disallow rebinding WeakReference ownership to a different thread by
300 // keeping a persistent reference. This avoids problems with the 344 // keeping a persistent reference. This avoids problems with the
301 // thread safety of reaching into this class from multiple threads to 345 // thread safety of reaching into this class from multiple threads to
302 // attain a WeakPtr. 346 // attain a WeakPtr.
303 const base::WeakPtr<DXVAVideoDecodeAccelerator> weak_ptr_; 347 const base::WeakPtr<DXVAVideoDecodeAccelerator> weak_ptr_;
304 348
305 // Set to true if we are in the context of a Flush operation. Used to prevent 349 // Set to true if we are in the context of a Flush operation. Used to prevent
306 // multiple flush done notifications being sent out. 350 // multiple flush done notifications being sent out.
307 bool pending_flush_; 351 bool pending_flush_;
352
353 // Defaults to false. Indicates if we should use D3D or DX11 interfaces for
354 // H/W decoding.
355 bool use_dx11_;
356
357 // Set to true if the DX11 video format converter input media types need to
358 // be initialized. Defaults to true.
359 bool dx11_video_format_converter_media_type_needs_init_;
360
361 // The GLContext to be used by the decoder.
362 scoped_refptr<gfx::GLContext> gl_context_;
363
364 // Function pointer for the MFCreateDXGIDeviceManager API.
365 static CreateDXGIManager create_dxgi_manager_;
308 }; 366 };
309 367
310 } // namespace content 368 } // namespace content
311 369
312 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ 370 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_
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