Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index e3a6464b8a06cbc6286695adb08a5e1c52d5f783..3e8d9025f4d8ace72270ddddee083c4932dde5a1 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -79,6 +79,7 @@ GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui |
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLenum* type, char* name); |
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLidProgram program, GLuint index, GLenumUniformBlockParameter pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* name); |
+GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLidProgram program, GLsizeiNotNegative count, const GLuint* indices, GLenumUniformParameter pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, GLsizeiNotNegative maxcount, GLsizeiOptional* count, GLuint* shaders); |
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, const char* name); |
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params); |
@@ -251,6 +252,7 @@ GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); |
GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
+GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint texture); |
GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat); |
GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |