Index: src/gpu/gl/GrGLVertexArray.h |
diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h |
index f795ed85d2422df8105ff25bdcbab0b5ea502e97..4143ad4e3ba911e4ed6c44e22706e71d7b48a610 100644 |
--- a/src/gpu/gl/GrGLVertexArray.h |
+++ b/src/gpu/gl/GrGLVertexArray.h |
@@ -34,6 +34,7 @@ static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType |
{4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType |
{1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType |
{4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType |
+ {2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType |
}; |
GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType); |
GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType); |
@@ -41,6 +42,7 @@ static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType |
GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType); |
GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType); |
GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType); |
+ GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType); |
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount); |
return kLayouts[type]; |
} |