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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLVertexArray_DEFINED | 8 #ifndef GrGLVertexArray_DEFINED |
9 #define GrGLVertexArray_DEFINED | 9 #define GrGLVertexArray_DEFINED |
10 | 10 |
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27 | 27 |
28 static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType
type) { | 28 static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType
type) { |
29 SkASSERT(type >= 0 && type < kGrVertexAttribTypeCount); | 29 SkASSERT(type >= 0 && type < kGrVertexAttribTypeCount); |
30 static const GrGLAttribLayout kLayouts[kGrVertexAttribTypeCount] = { | 30 static const GrGLAttribLayout kLayouts[kGrVertexAttribTypeCount] = { |
31 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType | 31 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType |
32 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType | 32 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType |
33 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType | 33 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType |
34 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType | 34 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType |
35 {1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType | 35 {1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType |
36 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType | 36 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType |
| 37 {2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType |
37 }; | 38 }; |
38 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType); | 39 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType); |
39 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType); | 40 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType); |
40 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType); | 41 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType); |
41 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType); | 42 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType); |
42 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType); | 43 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType); |
43 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType); | 44 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType); |
| 45 GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType); |
44 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount); | 46 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount); |
45 return kLayouts[type]; | 47 return kLayouts[type]; |
46 } | 48 } |
47 | 49 |
48 /** | 50 /** |
49 * This sets and tracks the vertex attribute array state. It is used internally
by GrGLVertexArray | 51 * This sets and tracks the vertex attribute array state. It is used internally
by GrGLVertexArray |
50 * (below) but is separate because it is also used to track the state of vertex
array object 0. | 52 * (below) but is separate because it is also used to track the state of vertex
array object 0. |
51 */ | 53 */ |
52 class GrGLAttribArrayState { | 54 class GrGLAttribArrayState { |
53 public: | 55 public: |
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169 private: | 171 private: |
170 GrGLuint fID; | 172 GrGLuint fID; |
171 GrGLAttribArrayState fAttribArrays; | 173 GrGLAttribArrayState fAttribArrays; |
172 GrGLuint fIndexBufferID; | 174 GrGLuint fIndexBufferID; |
173 bool fIndexBufferIDIsValid; | 175 bool fIndexBufferIDIsValid; |
174 | 176 |
175 typedef GrGpuResource INHERITED; | 177 typedef GrGpuResource INHERITED; |
176 }; | 178 }; |
177 | 179 |
178 #endif | 180 #endif |
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