Index: cc/layers/layer_impl.h |
diff --git a/cc/layers/layer_impl.h b/cc/layers/layer_impl.h |
index 62d428e8dd99b853eb424b982737615caaa74657..24ab4ed4291bbb5778b515aa06994f84d2d712e3 100644 |
--- a/cc/layers/layer_impl.h |
+++ b/cc/layers/layer_impl.h |
@@ -219,11 +219,6 @@ class CC_EXPORT LayerImpl : public LayerAnimationValueObserver, |
virtual RenderPassId FirstContributingRenderPassId() const; |
virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const; |
- // Updates the layer's tiles. This should return true if meaningful work was |
- // done. That is, if an early-out was hit and as a result the internal state |
- // of tiles didn't change, this function should return false. |
- virtual bool UpdateTiles(const Occlusion& occlusion_in_layer_space, |
- bool resourceless_software_draw); |
virtual void NotifyTileStateChanged(const Tile* tile) {} |
virtual ScrollbarLayerImplBase* ToScrollbarLayer(); |