| Index: cc/layers/layer_impl.h
|
| diff --git a/cc/layers/layer_impl.h b/cc/layers/layer_impl.h
|
| index 62d428e8dd99b853eb424b982737615caaa74657..24ab4ed4291bbb5778b515aa06994f84d2d712e3 100644
|
| --- a/cc/layers/layer_impl.h
|
| +++ b/cc/layers/layer_impl.h
|
| @@ -219,11 +219,6 @@ class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
|
| virtual RenderPassId FirstContributingRenderPassId() const;
|
| virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
|
|
|
| - // Updates the layer's tiles. This should return true if meaningful work was
|
| - // done. That is, if an early-out was hit and as a result the internal state
|
| - // of tiles didn't change, this function should return false.
|
| - virtual bool UpdateTiles(const Occlusion& occlusion_in_layer_space,
|
| - bool resourceless_software_draw);
|
| virtual void NotifyTileStateChanged(const Tile* tile) {}
|
|
|
| virtual ScrollbarLayerImplBase* ToScrollbarLayer();
|
|
|