| Index: android_webview/browser/shared_renderer_state.h | 
| diff --git a/android_webview/browser/shared_renderer_state.h b/android_webview/browser/shared_renderer_state.h | 
| index d0555b7295d89d5d2cd1ee84d6d32b9c15432177..9eadf2cd8947977651785b9c33a9a70c8ac9d806 100644 | 
| --- a/android_webview/browser/shared_renderer_state.h | 
| +++ b/android_webview/browser/shared_renderer_state.h | 
| @@ -41,15 +41,10 @@ class SharedRendererState { | 
|  | 
| // UI thread methods. | 
| void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); | 
| -  bool HasCompositorFrameOnUI() const; | 
| -  void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame, | 
| -                              bool force_commit); | 
| +  void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame); | 
| void InitializeHardwareDrawIfNeededOnUI(); | 
| void ReleaseHardwareDrawIfNeededOnUI(); | 
| ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; | 
| -  void SetForceInvalidateOnNextDrawGLOnUI( | 
| -      bool needs_force_invalidate_on_next_draw_gl); | 
| -  bool NeedsForceInvalidateOnNextDrawGLOnUI() const; | 
| void SwapReturnedResourcesOnUI(cc::ReturnedResourceArray* resources); | 
| bool ReturnedResourcesEmptyOnUI() const; | 
| scoped_ptr<cc::CompositorFrame> PassUncommittedFrameOnUI(); | 
| @@ -57,14 +52,12 @@ class SharedRendererState { | 
| // RT thread methods. | 
| gfx::Vector2d GetScrollOffsetOnRT(); | 
| scoped_ptr<cc::CompositorFrame> PassCompositorFrameOnRT(); | 
| -  bool ForceCommitOnRT() const; | 
| void DrawGL(AwDrawGLInfo* draw_info); | 
| // Returns true if the draw constraints are updated. | 
| bool UpdateDrawConstraintsOnRT( | 
| const ParentCompositorDrawConstraints& parent_draw_constraints); | 
| void PostExternalDrawConstraintsToChildCompositorOnRT( | 
| const ParentCompositorDrawConstraints& parent_draw_constraints); | 
| -  void DidSkipCommitFrameOnRT(); | 
| void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources); | 
|  | 
| private: | 
| @@ -86,7 +79,6 @@ class SharedRendererState { | 
| void ResetRequestDrawGLCallback(); | 
| void ClientRequestDrawGLOnUI(); | 
| void UpdateParentDrawConstraintsOnUI(); | 
| -  void DidSkipCommitFrameOnUI(); | 
| bool IsInsideHardwareRelease() const; | 
| void SetInsideHardwareRelease(bool inside); | 
|  | 
| @@ -106,9 +98,7 @@ class SharedRendererState { | 
| mutable base::Lock lock_; | 
| gfx::Vector2d scroll_offset_; | 
| scoped_ptr<cc::CompositorFrame> compositor_frame_; | 
| -  bool force_commit_; | 
| bool inside_hardware_release_; | 
| -  bool needs_force_invalidate_on_next_draw_gl_; | 
| ParentCompositorDrawConstraints parent_draw_constraints_; | 
| cc::ReturnedResourceArray returned_resources_; | 
| base::Closure request_draw_gl_closure_; | 
|  |