Index: Source/core/html/canvas/WebGLSync.cpp |
diff --git a/Source/core/html/canvas/WebGLSync.cpp b/Source/core/html/canvas/WebGLSync.cpp |
index 6df45da40364292ef5ba00b3e37e5e1c67694fcf..8b0d95022196611d2fb35b761288d96a66bb1de2 100644 |
--- a/Source/core/html/canvas/WebGLSync.cpp |
+++ b/Source/core/html/canvas/WebGLSync.cpp |
@@ -12,7 +12,14 @@ namespace blink { |
WebGLSync::~WebGLSync() |
{ |
- deleteObject(0); |
+ // Always call detach here to ensure that platform object deletion |
+ // happens with Oilpan enabled. It keeps the code regular to do it |
+ // with or without Oilpan enabled. |
+ // |
+ // See comment in WebGLBuffer's destructor for additional |
+ // information on why this is done for WebGLSharedObject-derived |
+ // objects. |
+ detachAndDeleteObject(); |
} |
WebGLSync::WebGLSync(WebGL2RenderingContextBase* ctx, GLenum objectType) |