| Index: ui/ozone/platform/dri/dri_console_buffer.h
|
| diff --git a/ui/ozone/platform/dri/dri_console_buffer.h b/ui/ozone/platform/dri/dri_console_buffer.h
|
| index 6a9c3ccaa82477c37762171a2a59d372b80783c0..e174955d21ccf41a6cef206215eba3280715de52 100644
|
| --- a/ui/ozone/platform/dri/dri_console_buffer.h
|
| +++ b/ui/ozone/platform/dri/dri_console_buffer.h
|
| @@ -14,7 +14,7 @@ class SkCanvas;
|
|
|
| namespace ui {
|
|
|
| -class DriWrapper;
|
| +class DrmDevice;
|
|
|
| // Wrapper for the console buffer. This is the buffer that is allocated by
|
| // default by the system and is used when no application is controlling the
|
| @@ -22,7 +22,7 @@ class DriWrapper;
|
| // memory into a SkSurface which can be used to draw into using Skia.
|
| class DriConsoleBuffer {
|
| public:
|
| - DriConsoleBuffer(const scoped_refptr<DriWrapper>& dri, uint32_t framebuffer);
|
| + DriConsoleBuffer(const scoped_refptr<DrmDevice>& drm, uint32_t framebuffer);
|
| ~DriConsoleBuffer();
|
|
|
| SkCanvas* canvas() { return surface_->getCanvas(); }
|
| @@ -34,7 +34,7 @@ class DriConsoleBuffer {
|
| bool Initialize();
|
|
|
| protected:
|
| - scoped_refptr<DriWrapper> dri_;
|
| + scoped_refptr<DrmDevice> drm_;
|
|
|
| // Wrapper around the native pixel memory.
|
| skia::RefPtr<SkSurface> surface_;
|
|
|