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Side by Side Diff: ui/ozone/platform/dri/dri_console_buffer.h

Issue 908993003: [Ozone-Dri] Rename DriWrapper to DrmDevice (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@udl3-pass-drm-fd
Patch Set: rebased Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_ 5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_
6 #define UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_ 6 #define UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "skia/ext/refptr.h" 10 #include "skia/ext/refptr.h"
11 #include "third_party/skia/include/core/SkSurface.h" 11 #include "third_party/skia/include/core/SkSurface.h"
12 12
13 class SkCanvas; 13 class SkCanvas;
14 14
15 namespace ui { 15 namespace ui {
16 16
17 class DriWrapper; 17 class DrmDevice;
18 18
19 // Wrapper for the console buffer. This is the buffer that is allocated by 19 // Wrapper for the console buffer. This is the buffer that is allocated by
20 // default by the system and is used when no application is controlling the 20 // default by the system and is used when no application is controlling the
21 // CRTC. Keeps track of the native properties of the buffer and wraps the pixel 21 // CRTC. Keeps track of the native properties of the buffer and wraps the pixel
22 // memory into a SkSurface which can be used to draw into using Skia. 22 // memory into a SkSurface which can be used to draw into using Skia.
23 class DriConsoleBuffer { 23 class DriConsoleBuffer {
24 public: 24 public:
25 DriConsoleBuffer(const scoped_refptr<DriWrapper>& dri, uint32_t framebuffer); 25 DriConsoleBuffer(const scoped_refptr<DrmDevice>& drm, uint32_t framebuffer);
26 ~DriConsoleBuffer(); 26 ~DriConsoleBuffer();
27 27
28 SkCanvas* canvas() { return surface_->getCanvas(); } 28 SkCanvas* canvas() { return surface_->getCanvas(); }
29 skia::RefPtr<SkImage> image() { 29 skia::RefPtr<SkImage> image() {
30 return skia::AdoptRef(surface_->newImageSnapshot()); 30 return skia::AdoptRef(surface_->newImageSnapshot());
31 } 31 }
32 32
33 // Memory map the backing pixels and wrap them in |surface_|. 33 // Memory map the backing pixels and wrap them in |surface_|.
34 bool Initialize(); 34 bool Initialize();
35 35
36 protected: 36 protected:
37 scoped_refptr<DriWrapper> dri_; 37 scoped_refptr<DrmDevice> drm_;
38 38
39 // Wrapper around the native pixel memory. 39 // Wrapper around the native pixel memory.
40 skia::RefPtr<SkSurface> surface_; 40 skia::RefPtr<SkSurface> surface_;
41 41
42 // Length of a row of pixels. 42 // Length of a row of pixels.
43 uint32_t stride_; 43 uint32_t stride_;
44 44
45 // Buffer handle used by the DRM allocator. 45 // Buffer handle used by the DRM allocator.
46 uint32_t handle_; 46 uint32_t handle_;
47 47
48 // Buffer ID used by the DRM modesettings API. 48 // Buffer ID used by the DRM modesettings API.
49 uint32_t framebuffer_; 49 uint32_t framebuffer_;
50 50
51 // Memory map base address. 51 // Memory map base address.
52 void* mmap_base_; 52 void* mmap_base_;
53 53
54 // Memory map size. 54 // Memory map size.
55 size_t mmap_size_; 55 size_t mmap_size_;
56 56
57 DISALLOW_COPY_AND_ASSIGN(DriConsoleBuffer); 57 DISALLOW_COPY_AND_ASSIGN(DriConsoleBuffer);
58 }; 58 };
59 59
60 } // namespace ui 60 } // namespace ui
61 61
62 #endif // UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_ 62 #endif // UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_
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