Chromium Code Reviews| Index: ui/accessibility/ax_tree.cc |
| diff --git a/ui/accessibility/ax_tree.cc b/ui/accessibility/ax_tree.cc |
| index b7d6f8ad30fe3c9bd01a5f2a294f17bccf417dda..7a4c76a17e8d83377353022f4991fcb86ede8f14 100644 |
| --- a/ui/accessibility/ax_tree.cc |
| +++ b/ui/accessibility/ax_tree.cc |
| @@ -6,6 +6,8 @@ |
| #include <set> |
| +#include "base/logging.h" |
| +#include "base/strings/stringprintf.h" |
| #include "ui/accessibility/ax_node.h" |
| namespace ui { |
| @@ -18,12 +20,12 @@ AXTree::AXTree() |
| AXTreeUpdate initial_state; |
| initial_state.nodes.push_back(root); |
| - Unserialize(initial_state); |
| + CHECK(Unserialize(initial_state)); |
|
aboxhall
2013/12/02 17:18:08
<< error() ? (and below)
dmazzoni
2013/12/03 08:35:04
Good catch! I thought of that when I added error()
|
| } |
| AXTree::AXTree(const AXTreeUpdate& initial_state) |
| : root_(NULL) { |
| - Unserialize(initial_state); |
| + CHECK(Unserialize(initial_state)); |
| } |
| AXTree::~AXTree() { |
| @@ -41,11 +43,41 @@ AXNode* AXTree::GetFromId(int32 id) const { |
| } |
| bool AXTree::Unserialize(const AXTreeUpdate& update) { |
| + std::set<AXNode*> pending_nodes; |
| + |
| + if (update.node_id_to_clear != 0) { |
| + AXNode* node = GetFromId(update.node_id_to_clear); |
| + if (!node) { |
| + error_ = base::StringPrintf("Bad node_id_to_clear: %d", |
|
aboxhall
2013/12/02 17:18:08
Should this be behind an #ifdef DEBUG ?
dmazzoni
2013/12/03 08:35:04
I think these are useful for release mode, and it'
|
| + update.node_id_to_clear); |
| + return false; |
| + } |
| + if (node == root_) { |
| + DestroyNodeAndSubtree(root_); |
| + root_ = NULL; |
| + } else { |
| + for (int i = 0; i < node->child_count(); ++i) |
| + DestroyNodeAndSubtree(node->ChildAtIndex(i)); |
| + std::vector<AXNode*> children; |
| + node->SwapChildren(children); |
| + pending_nodes.insert(node); |
| + } |
| + } |
| + |
| for (size_t i = 0; i < update.nodes.size(); ++i) { |
| - if (!UpdateNode(update.nodes[i])) |
| + if (!UpdateNode(update.nodes[i], &pending_nodes)) |
| return false; |
| } |
| + if (!pending_nodes.empty()) { |
| + error_ = "Nodes left pending by the update:"; |
| + for (std::set<AXNode*>::iterator iter = pending_nodes.begin(); |
| + iter != pending_nodes.end(); ++iter) { |
| + error_ += base::StringPrintf(" %d", (*iter)->id()); |
| + } |
| + return false; |
| + } |
| + |
| return true; |
| } |
| @@ -53,7 +85,8 @@ AXNode* AXTree::CreateNode(AXNode* parent, int32 id, int32 index_in_parent) { |
| return new AXNode(parent, id, index_in_parent); |
| } |
| -bool AXTree::UpdateNode(const AXNodeData& src) { |
| +bool AXTree::UpdateNode( |
| + const AXNodeData& src, std::set<AXNode*>* pending_nodes) { |
|
aboxhall
2013/12/02 17:18:08
This is called orphaned_nodes in the header.
dmazzoni
2013/12/03 08:35:04
Done.
|
| // This method updates one node in the tree based on serialized data |
| // received in an AXTreeUpdate. See AXTreeUpdate for pre and post |
| // conditions. |
| @@ -61,10 +94,15 @@ bool AXTree::UpdateNode(const AXNodeData& src) { |
| // Look up the node by id. If it's not found, then either the root |
| // of the tree is being swapped, or we're out of sync with the source |
| // and this is a serious error. |
| - AXNode* node = static_cast<AXNode*>(GetFromId(src.id)); |
| - if (!node) { |
| - if (src.role != AX_ROLE_ROOT_WEB_AREA) |
| + AXNode* node = GetFromId(src.id); |
| + if (node) { |
| + pending_nodes->erase(node); |
| + } else { |
| + if (src.role != AX_ROLE_ROOT_WEB_AREA) { |
| + error_ = base::StringPrintf( |
| + "%d is not in the tree and not the new root", src.id); |
| return false; |
| + } |
| node = CreateAndInitializeNode(NULL, src.id, 0); |
| } |
| @@ -79,7 +117,8 @@ bool AXTree::UpdateNode(const AXNodeData& src) { |
| // Now build a new children vector, reusing nodes when possible, |
| // and swap it in. |
| std::vector<AXNode*> new_children; |
| - bool success = CreateNewChildVector(node, src.child_ids, &new_children); |
| + bool success = CreateNewChildVector( |
| + node, src.child_ids, &new_children, pending_nodes); |
| node->SwapChildren(new_children); |
| // Update the root of the tree if needed. |
| @@ -106,21 +145,22 @@ AXNode* AXTree::CreateAndInitializeNode( |
| void AXTree::DestroyNodeAndSubtree(AXNode* node) { |
| id_map_.erase(node->id()); |
| - for (int i = 0; i < node->child_count(); ++i) { |
| - AXNode* child = static_cast<AXNode*>(node->ChildAtIndex(i)); |
| - child->Destroy(); |
| - } |
| + for (int i = 0; i < node->child_count(); ++i) |
| + DestroyNodeAndSubtree(node->ChildAtIndex(i)); |
| node->Destroy(); |
| } |
| bool AXTree::DeleteOldChildren(AXNode* node, |
| - const std::vector<int32> new_child_ids) { |
| + const std::vector<int32> new_child_ids) { |
| // Create a set of child ids in |src| for fast lookup, and return false |
| // if a duplicate is found; |
| std::set<int32> new_child_id_set; |
| for (size_t i = 0; i < new_child_ids.size(); ++i) { |
| - if (new_child_id_set.find(new_child_ids[i]) != new_child_id_set.end()) |
| + if (new_child_id_set.find(new_child_ids[i]) != new_child_id_set.end()) { |
| + error_ = base::StringPrintf("Node %d has duplicate child id %d", |
| + node->id(), new_child_ids[i]); |
| return false; |
| + } |
| new_child_id_set.insert(new_child_ids[i]); |
| } |
| @@ -136,24 +176,31 @@ bool AXTree::DeleteOldChildren(AXNode* node, |
| } |
| bool AXTree::CreateNewChildVector(AXNode* node, |
| - const std::vector<int32> new_child_ids, |
| - std::vector<AXNode*>* new_children) { |
| + const std::vector<int32> new_child_ids, |
| + std::vector<AXNode*>* new_children, |
| + std::set<AXNode*>* pending_nodes) { |
| bool success = true; |
| for (size_t i = 0; i < new_child_ids.size(); ++i) { |
| int32 child_id = new_child_ids[i]; |
| int32 index_in_parent = static_cast<int32>(i); |
| - AXNode* child = static_cast<AXNode*>(GetFromId(child_id)); |
| + AXNode* child = GetFromId(child_id); |
| if (child) { |
| if (child->parent() != node) { |
| // This is a serious error - nodes should never be reparented. |
| // If this case occurs, continue so this node isn't left in an |
| // inconsistent state, but return failure at the end. |
| + error_ = base::StringPrintf( |
| + "Node %d reparented from %d to %d", |
| + child->id(), |
| + child->parent() ? child->parent()->id() : 0, |
| + node->id()); |
| success = false; |
| continue; |
| } |
| child->SetIndexInParent(index_in_parent); |
| } else { |
| child = CreateAndInitializeNode(node, child_id, index_in_parent); |
| + pending_nodes->insert(child); |
| } |
| new_children->push_back(child); |
| } |