Index: gpu/command_buffer/service/gpu_switches.cc |
diff --git a/gpu/command_buffer/service/gpu_switches.cc b/gpu/command_buffer/service/gpu_switches.cc |
index bff23c313915475ae6618298fd8d92def9ca1757..05f3af06f7b0af81face1dc7fe12f15e048ae5a5 100644 |
--- a/gpu/command_buffer/service/gpu_switches.cc |
+++ b/gpu/command_buffer/service/gpu_switches.cc |
@@ -23,17 +23,9 @@ const char kDisableGpuDriverBugWorkarounds[] = |
// Turn off user-defined name hashing in shaders. |
const char kDisableShaderNameHashing[] = "disable-shader-name-hashing"; |
-// Turn on Logging GPU commands. |
-const char kEnableGPUCommandLogging[] = "enable-gpu-command-logging"; |
- |
// Turn on Calling GL Error after every command. |
const char kEnableGPUDebugging[] = "enable-gpu-debugging"; |
-// Enable GPU service logging. Note: This is the same switch as the one in |
-// gl_switches.cc. It's defined here again to avoid dependencies between |
-// dlls. |
-const char kEnableGPUServiceLoggingGPU[] = "enable-gpu-service-logging"; |
- |
// Turn off gpu program caching |
const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; |
@@ -70,9 +62,7 @@ const char* kGpuSwitches[] = { |
kDisableGLSLTranslator, |
kDisableGpuDriverBugWorkarounds, |
kDisableShaderNameHashing, |
- kEnableGPUCommandLogging, |
kEnableGPUDebugging, |
- kEnableGPUServiceLoggingGPU, |
kDisableGpuProgramCache, |
kEnforceGLMinimums, |
kForceGLFinishWorkaround, |