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Unified Diff: skia/ext/vector_platform_device_emf_win.h

Issue 900683004: Removed unused code in skia/ext/vector_*. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Tue Feb 3 23:09:45 PST 2015 Created 5 years, 11 months ago
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Index: skia/ext/vector_platform_device_emf_win.h
diff --git a/skia/ext/vector_platform_device_emf_win.h b/skia/ext/vector_platform_device_emf_win.h
deleted file mode 100644
index 81b92af63e3f05d23f14896b44992a4abd8d8899..0000000000000000000000000000000000000000
--- a/skia/ext/vector_platform_device_emf_win.h
+++ /dev/null
@@ -1,141 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
-#define SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "skia/ext/platform_device.h"
-#include "third_party/skia/include/core/SkMatrix.h"
-#include "third_party/skia/include/core/SkRegion.h"
-
-namespace skia {
-
-// A device is basically a wrapper around SkBitmap that provides a surface for
-// SkCanvas to draw into. This specific device is not not backed by a surface
-// and is thus unreadable. This is because the backend is completely vectorial.
-// This device is a simple wrapper over a Windows device context (HDC) handle.
-// TODO(robertphillips): Once Skia's SkBaseDevice is refactored to remove
-// the bitmap-specific entry points, this class should derive from it.
-class VectorPlatformDeviceEmf : public SkBitmapDevice, public PlatformDevice {
- public:
- SK_API static SkBaseDevice* CreateDevice(int width, int height, bool isOpaque,
- HANDLE shared_section);
-
- // Factory function. The DC is kept as the output context.
- static SkBaseDevice* create(HDC dc, int width, int height);
-
- VectorPlatformDeviceEmf(HDC dc, const SkBitmap& bitmap);
- virtual ~VectorPlatformDeviceEmf();
-
- // PlatformDevice methods
- virtual PlatformSurface BeginPlatformPaint() override;
-
- // SkBaseDevice methods.
- virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) override;
- virtual void drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
- size_t count, const SkPoint[],
- const SkPaint& paint) override;
- virtual void drawRect(const SkDraw& draw, const SkRect& r,
- const SkPaint& paint) override;
- virtual void drawRRect(const SkDraw&, const SkRRect& rr,
- const SkPaint& paint) override;
- virtual void drawPath(const SkDraw& draw, const SkPath& path,
- const SkPaint& paint,
- const SkMatrix* prePathMatrix = NULL,
- bool pathIsMutable = false) override;
- virtual void drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
- const SkRect* src, const SkRect& dst,
- const SkPaint& paint,
- SkCanvas::DrawBitmapRectFlags flags) override;
- virtual void drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
- const SkMatrix& matrix,
- const SkPaint& paint) override;
- virtual void drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
- int x, int y, const SkPaint& paint) override;
- virtual void drawText(const SkDraw& draw, const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint& paint) override;
- virtual void drawPosText(const SkDraw& draw, const void* text, size_t len,
- const SkScalar pos[], int scalarsPerPos,
- const SkPoint& offset, const SkPaint& paint) override;
- virtual void drawTextOnPath(const SkDraw& draw, const void* text, size_t len,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint) override;
- virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode,
- int vertexCount,
- const SkPoint verts[], const SkPoint texs[],
- const SkColor colors[], SkXfermode* xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint& paint) override;
- virtual void drawDevice(const SkDraw& draw, SkBaseDevice*, int x, int y,
- const SkPaint&) override;
-
- virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
- const SkClipStack&) override;
-
- void LoadClipRegion();
-
- protected:
- virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) override;
-
- private:
- // Applies the SkPaint's painting properties in the current GDI context, if
- // possible. If GDI can't support all paint's properties, returns false. It
- // doesn't execute the "commands" in SkPaint.
- bool ApplyPaint(const SkPaint& paint);
-
- // Selects a new object in the device context. It can be a pen, a brush, a
- // clipping region, a bitmap or a font. Returns the old selected object.
- HGDIOBJ SelectObject(HGDIOBJ object);
-
- // Creates a brush according to SkPaint's properties.
- bool CreateBrush(bool use_brush, const SkPaint& paint);
-
- // Creates a pen according to SkPaint's properties.
- bool CreatePen(bool use_pen, const SkPaint& paint);
-
- // Restores back the previous objects (pen, brush, etc) after a paint command.
- void Cleanup();
-
- // Creates a brush according to SkPaint's properties.
- bool CreateBrush(bool use_brush, COLORREF color);
-
- // Creates a pen according to SkPaint's properties.
- bool CreatePen(bool use_pen, COLORREF color, int stroke_width,
- float stroke_miter, DWORD pen_style);
-
- // Draws a bitmap in the the device, using the currently loaded matrix.
- void InternalDrawBitmap(const SkBitmap& bitmap, int x, int y,
- const SkPaint& paint);
-
- // The Windows Device Context handle. It is the backend used with GDI drawing.
- // This backend is write-only and vectorial.
- HDC hdc_;
-
- // Translation assigned to the DC: we need to keep track of this separately
- // so it can be updated even if the DC isn't created yet.
- SkMatrix transform_;
-
- // The current clipping
- SkRegion clip_region_;
-
- // Previously selected brush before the current drawing.
- HGDIOBJ previous_brush_;
-
- // Previously selected pen before the current drawing.
- HGDIOBJ previous_pen_;
-
- DISALLOW_COPY_AND_ASSIGN(VectorPlatformDeviceEmf);
-};
-
-typedef void (*SkiaEnsureTypefaceCharactersAccessible)
- (const LOGFONT& font, const wchar_t* text, unsigned int text_length);
-
-SK_API void SetSkiaEnsureTypefaceCharactersAccessible(
- SkiaEnsureTypefaceCharactersAccessible func);
-
-} // namespace skia
-
-#endif // SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
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