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Side by Side Diff: skia/ext/vector_platform_device_emf_win.h

Issue 900683004: Removed unused code in skia/ext/vector_*. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Tue Feb 3 23:09:45 PST 2015 Created 5 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
6 #define SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
7
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "skia/ext/platform_device.h"
11 #include "third_party/skia/include/core/SkMatrix.h"
12 #include "third_party/skia/include/core/SkRegion.h"
13
14 namespace skia {
15
16 // A device is basically a wrapper around SkBitmap that provides a surface for
17 // SkCanvas to draw into. This specific device is not not backed by a surface
18 // and is thus unreadable. This is because the backend is completely vectorial.
19 // This device is a simple wrapper over a Windows device context (HDC) handle.
20 // TODO(robertphillips): Once Skia's SkBaseDevice is refactored to remove
21 // the bitmap-specific entry points, this class should derive from it.
22 class VectorPlatformDeviceEmf : public SkBitmapDevice, public PlatformDevice {
23 public:
24 SK_API static SkBaseDevice* CreateDevice(int width, int height, bool isOpaque,
25 HANDLE shared_section);
26
27 // Factory function. The DC is kept as the output context.
28 static SkBaseDevice* create(HDC dc, int width, int height);
29
30 VectorPlatformDeviceEmf(HDC dc, const SkBitmap& bitmap);
31 virtual ~VectorPlatformDeviceEmf();
32
33 // PlatformDevice methods
34 virtual PlatformSurface BeginPlatformPaint() override;
35
36 // SkBaseDevice methods.
37 virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) override;
38 virtual void drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
39 size_t count, const SkPoint[],
40 const SkPaint& paint) override;
41 virtual void drawRect(const SkDraw& draw, const SkRect& r,
42 const SkPaint& paint) override;
43 virtual void drawRRect(const SkDraw&, const SkRRect& rr,
44 const SkPaint& paint) override;
45 virtual void drawPath(const SkDraw& draw, const SkPath& path,
46 const SkPaint& paint,
47 const SkMatrix* prePathMatrix = NULL,
48 bool pathIsMutable = false) override;
49 virtual void drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
50 const SkRect* src, const SkRect& dst,
51 const SkPaint& paint,
52 SkCanvas::DrawBitmapRectFlags flags) override;
53 virtual void drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
54 const SkMatrix& matrix,
55 const SkPaint& paint) override;
56 virtual void drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
57 int x, int y, const SkPaint& paint) override;
58 virtual void drawText(const SkDraw& draw, const void* text, size_t len,
59 SkScalar x, SkScalar y, const SkPaint& paint) override;
60 virtual void drawPosText(const SkDraw& draw, const void* text, size_t len,
61 const SkScalar pos[], int scalarsPerPos,
62 const SkPoint& offset, const SkPaint& paint) override ;
63 virtual void drawTextOnPath(const SkDraw& draw, const void* text, size_t len,
64 const SkPath& path, const SkMatrix* matrix,
65 const SkPaint& paint) override;
66 virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode,
67 int vertexCount,
68 const SkPoint verts[], const SkPoint texs[],
69 const SkColor colors[], SkXfermode* xmode,
70 const uint16_t indices[], int indexCount,
71 const SkPaint& paint) override;
72 virtual void drawDevice(const SkDraw& draw, SkBaseDevice*, int x, int y,
73 const SkPaint&) override;
74
75 virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
76 const SkClipStack&) override;
77
78 void LoadClipRegion();
79
80 protected:
81 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) overrid e;
82
83 private:
84 // Applies the SkPaint's painting properties in the current GDI context, if
85 // possible. If GDI can't support all paint's properties, returns false. It
86 // doesn't execute the "commands" in SkPaint.
87 bool ApplyPaint(const SkPaint& paint);
88
89 // Selects a new object in the device context. It can be a pen, a brush, a
90 // clipping region, a bitmap or a font. Returns the old selected object.
91 HGDIOBJ SelectObject(HGDIOBJ object);
92
93 // Creates a brush according to SkPaint's properties.
94 bool CreateBrush(bool use_brush, const SkPaint& paint);
95
96 // Creates a pen according to SkPaint's properties.
97 bool CreatePen(bool use_pen, const SkPaint& paint);
98
99 // Restores back the previous objects (pen, brush, etc) after a paint command.
100 void Cleanup();
101
102 // Creates a brush according to SkPaint's properties.
103 bool CreateBrush(bool use_brush, COLORREF color);
104
105 // Creates a pen according to SkPaint's properties.
106 bool CreatePen(bool use_pen, COLORREF color, int stroke_width,
107 float stroke_miter, DWORD pen_style);
108
109 // Draws a bitmap in the the device, using the currently loaded matrix.
110 void InternalDrawBitmap(const SkBitmap& bitmap, int x, int y,
111 const SkPaint& paint);
112
113 // The Windows Device Context handle. It is the backend used with GDI drawing.
114 // This backend is write-only and vectorial.
115 HDC hdc_;
116
117 // Translation assigned to the DC: we need to keep track of this separately
118 // so it can be updated even if the DC isn't created yet.
119 SkMatrix transform_;
120
121 // The current clipping
122 SkRegion clip_region_;
123
124 // Previously selected brush before the current drawing.
125 HGDIOBJ previous_brush_;
126
127 // Previously selected pen before the current drawing.
128 HGDIOBJ previous_pen_;
129
130 DISALLOW_COPY_AND_ASSIGN(VectorPlatformDeviceEmf);
131 };
132
133 typedef void (*SkiaEnsureTypefaceCharactersAccessible)
134 (const LOGFONT& font, const wchar_t* text, unsigned int text_length);
135
136 SK_API void SetSkiaEnsureTypefaceCharactersAccessible(
137 SkiaEnsureTypefaceCharactersAccessible func);
138
139 } // namespace skia
140
141 #endif // SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
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