Index: Source/core/paint/ObjectPainter.cpp |
diff --git a/Source/core/paint/ObjectPainter.cpp b/Source/core/paint/ObjectPainter.cpp |
index c0ada280b3826e855490213ead2a8b2689f5ca2b..25e1069ead4192886c7318d4e513235bb5b234cf 100644 |
--- a/Source/core/paint/ObjectPainter.cpp |
+++ b/Source/core/paint/ObjectPainter.cpp |
@@ -5,10 +5,10 @@ |
#include "config.h" |
#include "core/paint/ObjectPainter.h" |
+#include "core/layout/LayoutObject.h" |
#include "core/layout/LayoutTheme.h" |
#include "core/paint/RenderDrawingRecorder.h" |
#include "core/rendering/PaintInfo.h" |
-#include "core/rendering/RenderObject.h" |
#include "core/rendering/style/RenderStyle.h" |
#include "platform/geometry/LayoutPoint.h" |
#include "platform/graphics/GraphicsContextStateSaver.h" |
@@ -18,26 +18,26 @@ namespace blink { |
void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const LayoutPoint& paintOffset, const RenderStyle& style) |
{ |
Vector<LayoutRect> focusRingRects; |
- m_renderObject.addFocusRingRects(focusRingRects, paintOffset); |
+ m_layoutObject.addFocusRingRects(focusRingRects, paintOffset); |
ASSERT(style.outlineStyleIsAuto()); |
Vector<IntRect> focusRingIntRects; |
for (size_t i = 0; i < focusRingRects.size(); ++i) |
focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); |
- paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), style.outlineOffset(), m_renderObject.resolveColor(style, CSSPropertyOutlineColor)); |
+ paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), style.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor)); |
} |
void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& paintRect) |
{ |
- const RenderStyle& styleToUse = m_renderObject.styleRef(); |
+ const RenderStyle& styleToUse = m_layoutObject.styleRef(); |
if (!styleToUse.hasOutline()) |
return; |
- RenderDrawingRecorder recorder(paintInfo.context, m_renderObject, paintInfo.phase, paintRect); |
+ RenderDrawingRecorder recorder(paintInfo.context, m_layoutObject, paintInfo.phase, paintRect); |
if (recorder.canUseCachedDrawing()) |
return; |
if (styleToUse.outlineStyleIsAuto()) { |
- if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_renderObject)) { |
+ if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_layoutObject)) { |
// Only paint the focus ring by hand if the theme isn't able to draw the focus ring. |
paintFocusRing(paintInfo, paintRect.location(), styleToUse); |
} |
@@ -59,7 +59,7 @@ void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& p |
return; |
EBorderStyle outlineStyle = styleToUse.outlineStyle(); |
- Color outlineColor = m_renderObject.resolveColor(styleToUse, CSSPropertyOutlineColor); |
+ Color outlineColor = m_layoutObject.resolveColor(styleToUse, CSSPropertyOutlineColor); |
GraphicsContext* graphicsContext = paintInfo.context; |
bool useTransparencyLayer = outlineColor.hasAlpha(); |