Index: Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
index d39ac44b3cc02c866726aab02e08260c7718519b..c53ed3c36c5ef5db5610c2d17992093975a2fd94 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
+++ b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
@@ -45,13 +45,13 @@ void RenderSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation |
markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation); |
} |
-void RenderSVGResourceMasker::removeClientFromCache(RenderObject* client, bool markForInvalidation) |
+void RenderSVGResourceMasker::removeClientFromCache(LayoutObject* client, bool markForInvalidation) |
{ |
ASSERT(client); |
markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation); |
} |
-bool RenderSVGResourceMasker::prepareEffect(RenderObject* object, GraphicsContext* context) |
+bool RenderSVGResourceMasker::prepareEffect(LayoutObject* object, GraphicsContext* context) |
{ |
ASSERT(object); |
ASSERT(context); |
@@ -70,7 +70,7 @@ bool RenderSVGResourceMasker::prepareEffect(RenderObject* object, GraphicsContex |
return true; |
} |
-void RenderSVGResourceMasker::finishEffect(RenderObject* object, GraphicsContext* context) |
+void RenderSVGResourceMasker::finishEffect(LayoutObject* object, GraphicsContext* context) |
{ |
ASSERT(object); |
ASSERT(context); |
@@ -131,7 +131,7 @@ void RenderSVGResourceMasker::createPicture(GraphicsContext* context) |
FloatRect bounds = strokeBoundingBox(); |
context->beginRecording(bounds); |
for (SVGElement* childElement = Traversal<SVGElement>::firstChild(*element()); childElement; childElement = Traversal<SVGElement>::nextSibling(*childElement)) { |
- RenderObject* renderer = childElement->renderer(); |
+ LayoutObject* renderer = childElement->renderer(); |
if (!renderer) |
continue; |
RenderStyle* style = renderer->style(); |
@@ -146,7 +146,7 @@ void RenderSVGResourceMasker::createPicture(GraphicsContext* context) |
void RenderSVGResourceMasker::calculateMaskContentPaintInvalidationRect() |
{ |
for (SVGElement* childElement = Traversal<SVGElement>::firstChild(*element()); childElement; childElement = Traversal<SVGElement>::nextSibling(*childElement)) { |
- RenderObject* renderer = childElement->renderer(); |
+ LayoutObject* renderer = childElement->renderer(); |
if (!renderer) |
continue; |
RenderStyle* style = renderer->style(); |
@@ -156,7 +156,7 @@ void RenderSVGResourceMasker::calculateMaskContentPaintInvalidationRect() |
} |
} |
-FloatRect RenderSVGResourceMasker::resourceBoundingBox(const RenderObject* object) |
+FloatRect RenderSVGResourceMasker::resourceBoundingBox(const LayoutObject* object) |
{ |
SVGMaskElement* maskElement = toSVGMaskElement(element()); |
ASSERT(maskElement); |